Jump to content

Metamechanics

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by AnomieBOT (talk | contribs) at 00:35, 22 November 2012 (Dating maintenance tags: {{Merge}}). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Metamechanics (French méta-mécanique) has a specific meaning in relation to art history, as a description of the kinetic sculpture machines of Jean Tinguely.[1][2][3] It is also applied to, and may have its origins in, earlier work of the Dada art movement.

Metamechanics or meta-mechanics is applied in other contexts as a descriptive term for a meta-level or abstract discussion of the mechanics of some application or area. For example, in discussing game design, a given game has its level of mechanics of manipulation of pieces, dice, cards and so on subject to rules; the meta-mechanics might be discussion of types of pieces, or types of rules.

Notes