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Military–entertainment complex

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This is an old revision of this page, as edited by Cydebot (talk | contribs) at 23:30, 3 March 2018 (Robot - Speedily moving category Military-industrial complex to Category:Military–industrial complex per CFDS.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

The military-entertainment complex is a concept relating to the cooperation between the military and entertainment industries to their mutual benefit, especially in such fields as cinema, multimedia and virtual reality.[1][2][3]

A related concept, the creative-industrial complex, describes the collaborative relationships between creative, industry, and military institutions for political and economic gain. An example of this in practice is Japan's Manga Military,[4] where the Self Defense Force uses affective cultural resources to shape public perceptions of the country's military establishment.

See also

References

  1. ^ The Military-Entertainment Complex: A New Facet of Information Warfare, The Fibreculture Journal, Issue 1 – 2003. Retrieved Apr 2013.
  2. ^ Theaters of War: The Military-Entertainment Complex, Tim Lenoir and Henry Lowood, Stanford University, 2002. Retrieved Apr 2013.
  3. ^ Tales Of The Military-Entertainment Complex: Why The U.S. Navy Produced 'Battleship', Movieline, 6 Feb 2013. Retrieved Apr 2013.
  4. ^ Diplomat, Matthew Brummer, The. "Japan: The Manga Military". The Diplomat. Retrieved 2016-01-22.{{cite web}}: CS1 maint: multiple names: authors list (link)