|Publisher(s)||General Consumer Electronics|
|Distributor(s)||Milton Bradley Company|
Developed by General Consumer Electronics, Vectrex's manufacturer, it was built into the game system. The gameplay is very similar to that of Atari's Asteroids. The game begins with a large enemy ship dropping mines onto the field as an ominous jingle plays, and moves from the top to the bottom of the screen, where it disappears. The player's ship starts in the middle of the field with 5 lives. Numerous mines then start popping up. The player must destroy all of the mines in order to progress to the next minefield. All of the mines can be destroyed with one shot, or hit with the player's ship, costing the player a life. There are 4 types of mines.
The original game that came packaged with the Vectrex system included a bug causing the game to crash on the thirteenth level. If a player called GCE (Milton Bradley in the UK) and reported this bug, they would receive "MineStorm/II", free of charge. Only a few people did this, making the game extremely rare among collectors.
- Clark, Pamela (December 1982). "The Vectrex Arcade System". BYTE. pp. 92–93. Retrieved 19 October 2013.
- "Vectrex - 1982-1984 - Classic Gaming". Classic Gaming. Retrieved 2009-10-30.
- GCE Vectrex Rarity Guide
- Kunkel, Bill; Katz, Arnie (October 1982). "Arcade Alley: The First Portable Video Game System". Video. Reese Communications. 6 (7): 32, 118–120. ISSN 0147-8907.
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