Morita Shogi 64
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This article needs additional citations for verification. (November 2007) |
Morita Shogi 64 | |
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Developer(s) | Seta |
Publisher(s) | Seta |
Platform(s) | Nintendo 64 |
Release |
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Genre(s) | Board game |
Mode(s) | Single player |
Morita Shogi 64 (森田将棋64) is a Japanese virtual board game for the Nintendo 64. It was released only in Japan in 1998.
It is the indirect sequel to Saikyō Habu Shōgi, a launch game for the Nintendo 64.[1]
It has a built-in RJ-11 Modem Connection port with which players were able to connect to (now defunct) servers to play against other players all around Japan.[2] The game can be exploited for arbitrary code execution, allowing owners to run their own homebrew software.[3]
See also
[edit]References
[edit]- ^ "Nintendo Shoshinkai/Space World 1996". Nintendo. 1996. Archived from the original on 1996-12-22. Retrieved 2010-01-31.
- ^ "N64 Cart Offers Play Via Phones". Electronic Gaming Monthly. No. 90. Ziff Davis. January 1997. p. 22.
- ^ "shogihax - Remote Code Execution on Nintendo 64 through Morita Shogi 64". cturt.github.io. 3 May 2020. Retrieved 15 July 2021.
External links
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