Motor Mania (video game)
Appearance
Motor Mania | |
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Publisher(s) | UMI |
Designer(s) | John Fitzpatrick[1] |
Platform(s) | Commodore 64 |
Release | Template:Vgy |
Genre(s) | Racing |
Mode(s) | Single player |
Motor Mania is a top-down, vertically scrolling racing video game developed by John Fitzpatrick for the Commodore 64 and published by UMI in 1982,[1] the year the C64 was released.
Gameplay
![]() | This section needs expansion. You can help by adding to it. (August 2017) |
The player drives an old-style racing car through different types of tracks avoiding enemy drivers, obstacles on the road like nails, oil, broken glass, boulders and a fire engine at a crossroad.
References
- ^ a b Hague, James. "The Giant List of Classic Game Programmers". dadgum.com.
- Wade, Alex. "A Dromology of the Videogame" (PDF). Oslo's faculty of philosophy. Retrieved 5 October 2015.. Motor Mania is cited for its use of a cockpit in a videogame.
External links
- Motor Mania at Lemon 64