Murray polygon
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
The murray polygon is a type of space-filling curve developed by Professor Alfred Jack Cole. He generalized the existing Peano polygon, extending it to fill any rectangular space of arbitrary integer length and width. Where the Peano polygon algorithm uses the base 3 number system—a fixed radix arithmetic, Cole's algorithm uses a number system which allows each digit to use a different radix.[1]: 235 The name multiple radix arithmetic later became shortened to murray.[2]
Definitions
Murray integer
Cole defined a murray integer formally as follows:
Suppose that
rn, rn−1, ..., r2, r1
are n non-negative decimal integers, which may or may not be single digits. Let
dn, dn−1, ..., d2, d1
be digits such that 0 ≤ di < ri for i = 1, 2, ..., n. That is, each digit di is a base ri digit. Then
dn dn−1 ... d2 d1
is defined to be a mixed radix or murray integer.[1]: 235
Reduced radix complement
The following is Cole's definition of a reduced radix complement.
Suppose
d = dn dn−1 ... d2 d1
is a murray integer. Then the murray integer
e = en en−1 ... e2 e1,
where ei = ri−1−di for i = 1, 2, ..., n is the reduced radix complement of d.[1]: 236
Gray coding
The Gray coding algorithm used for murray integers is modified from that of fixed-based systems. In Cole's version, he replaces di with ri−1−di rather than r−1−di; using the variable radix in place of the fixed radix.[1]: 236
Murray algorithm
The following is Cole's outline of the full algorithm to produce a murray polygon for a given rectangle.
The algorithm to transform a decimal integer d (0 ≤ d ≤ mn−1) to the corresponding point (x, y) on a murray polygon within a rectangle with sides of length m−1, n−1 (Cole 1986, 1988) is now as follows...
1) Convert d to murray integer form
p = pn pn−1 ... p2 p1,
where n = 2j and the radix ri (1 ≤ i ≤ 2j) associated with pi is mk if i = 2k−1 and nk if i = 2k.
2) Convert p to the equivalent murray Gray-coded integer
e = en en−1 ... e2 e1.
3) Split e into two parts
f = en−1 en−3 ... e3 e1
and
g = en en−2 ... e4 e2.
4) De-Gray code f and g to give
x = xj xj−1 ... x2 x1
and
y = yj yj−1 ... y2 y1.
5) The corresponding vertex in murray notation is now (x, y), which may be converted back to normal notation if required.[1]: 236–237
Repeating this process for every integer p from 0 to mn−1 sequentially plots all points through which a murray polygon passes for a given rectangle.[1]: 237
References
- ^ a b c d e f Cole, A. J. (September 1991). "Halftoning without dither or edge enhancement". The Visual Computer. 7 (5): 235–238. doi:10.1007/BF01905689.
- ^ "Murray Polygon". Retrieved 31 August 2015.