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Paul Czege

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Paul Czege is a designer of tabletop role-playing games. His My Life With Master was the third role-playing game to win the Diana Jones award.[1]: 408  He is also the originator of the Czege Principle that states, "When one person is the author of both the character's adversity and its resolution, play isn't fun."[2]

Biography

Game design

Czege was a member of The Forge and later became an independent publisher.[1]: 407  He is one of the more influential game designers who started developing games at The Forge[3] and is considered simultaneously one of the most prolific and one of the least prolific designers from that movement as he released nine games over a period of six years, but only fully published My Life With Master, releasing the rest for free.[4]

Games

  • The World, the Flesh, and the Devil
  • Nicotine Girls
  • My Life with Master
  • The Valedictorian’s Death
  • Bacchanal
  • Specimen for the Resurrection
  • Acts of Evil (released incomplete)
  • The Niche Engine
  • Honeydew
  • Thy Vernal Chieftains
  • The Clay that Woke

References

  1. ^ a b Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  2. ^ Lumpley Games discussion
  3. ^ InterNosCon 2011 Guest of Honour profile
  4. ^ "Small Press, Big Game #6: Paul Czege", RPG.net column