- This article is about the pinball machine. For the video game released on the Nintendo Entertainment System, see Pin Bot (video game).
|This article does not cite any references or sources. (July 2008)|
|Release date||October 1986|
|System||Williams System 11A|
|Designer(s)||Python Anghelo, Barry Oursler|
|Mechanics||Joe Joos, Jr.|
|Sound||Chris Granner, Bill Parod|
|Voices||Barry Oursler (PIN•BOT)|
The main objective of PIN•BOT is to advance through the planets of the solar system, starting at Pluto and reaching the sun. The player advances from planet to planet by hitting specially marked targets, earning special bonuses throughout the game.
PIN•BOT's main feature is a grid of lights in the center of the playfield, just below the Pin•Bot. The player can fill this grid by hitting the targets above and to the right of it. Once completed, the visor opens, enabling the player to lock two balls in the robot's eye sockets, starting a two-ball multiball mode. The player can then re-lock one of the balls and use the other to score a Solar Value (jackpot) up the left ramp, at which point both balls go back into play and the visor closes. The player can reopen the visor by completing the grid again. Each shot up the left ramp increases the Solar Value until it is collected, and this jackpot is carried over between games.
The game's playfield also features a spiral ramp, which serves as a skill shot from the plunger, and a bagatelle-style mini-playfield at the Solar Ramp exit, which can feed the ball to the right inlane, the plunger, the pop bumpers, or directly back onto the playfield.
PIN•BOT is available in its full glory as a licensed table of The Pinball Arcade for several platforms along with The Machine: Bride of Pin-Bot and Jack*Bot the successors, and is also included in the Pinball Hall of Fame: The Williams Collection.
In popular culture
- The PIN•BOT character appears in the 1988 Taxi (pinball) machine (created by Anghelo and Mark Ritchie).
- A PIN•BOT machine appears in the 1988 film, Big.
- Several PIN•BOT Machines (labeled as Rik*Dat) appear as throwable weapons in the third stage of the arcade version of The Combatribes.