Stream X-Machine

From Wikipedia, the free encyclopedia
  (Redirected from SXM (computational model))
Jump to: navigation, search

The Stream X-machine (SXM) is a model of computation introduced by Gilbert Laycock in his 1993 PhD thesis, The Theory and Practice of Specification Based Software Testing.[1] Based on Samuel Eilenberg's X-machine, an extended finite state machine for processing data of the type X,[2] the Stream X-Machine is a kind of X-machine for processing a memory data type Mem with associated input and output streams In* and Out*, that is, where X = Out* × Mem × In*. The transitions of a Stream X-Machine are labelled by functions of the form φ: Mem × InOut × Mem, that is, which compute an output value and update the memory, from the current memory and an input value.

Although the general X-machine had been identified in the 1980s as a potentially useful formal model for specifying software systems,[3] it was not until the emergence of the Stream X-Machine that this idea could be fully exploited. Florentin Ipate and Mike Holcombe went on to develop a theory of complete functional testing,[4] in which complex software systems with hundreds of thousands of states and millions of transitions could be decomposed into separate SXMs that could be tested exhaustively, with a guaranteed proof of correct integration.[5]

Because of the intuitive interpretation of Stream X-Machines as "processing agents with inputs and outputs", they have attracted increasing interest, because of their utility in modelling real-world phenomena. The SXM model has important applications in fields as diverse as computational biology, software testing and agent-based computational economics.

The Stream X-Machine[edit]

A Stream X-Machine (SXM) is an extended finite state machine with auxiliary memory, inputs and outputs. It is a variant of the general X-machine, in which the fundamental data type X = Out* × Mem × In*, that is, a tuple consisting of an output stream, the memory and an input stream. A SXM separates the control flow of a system from the processing carried out by the system. The control is modelled by a finite state machine (known as the associated automaton) whose transitions are labelled with processing functions chosen from a set Φ (known as the type of the machine), which act upon the fundamental data type.

Each processing function in Φ is a partial function, and can be considered to have the type φ: Mem × InOut × Mem, where Mem is the memory type, and In and Out are respectively the input and output types. In any given state, a transition is enabled if the domain of the associated function φi includes the next input value and the current memory state. If (at most) one transition is enabled in a given state, the machine is deterministic. Crossing a transition is equivalent to applying the associated function φi, which consumes one input, possibly modifies the memory and produces one output. Each recognised path through the machine therefore generates a list φ1 ... φn of functions, and the SXM composes these functions together to generate a relation on the fundamental data type |φ1 ... φn|: XX.

Relationship to X-machines[edit]

The Stream X-Machine is a variant of X-machine in which the fundamental data type X = Out* × Mem × In*. In the original X-machine, the φi are general relations on X. In the Stream X-Machine, these are usually restricted to functions; however the SXM is still only deterministic if (at most) one transition is enabled in each state.

A general X-machine handles input and output using a prior encoding function α: YX for input, and a posterior decoding function β: XZ for output, where Y and Z are respectively the input and output types. In a Stream X-Machine, these types are streams:

 Y = In*
 Z = Out*

and the encoding and decoding functions are defined as:

 α(ins) = (<>, mem0, ins)
 β(outs, memn, <>) = outs

where ins: In*, outs: Out* and memi: Mem. In other words, the machine is initialized with the whole of the input stream; and the decoded result is the whole of the output stream, provided the input stream is eventually consumed (otherwise the result is undefined).

Each processing function in a SXM is given the abbreviated type φSXM: Mem × InOut × Mem. This can be mapped onto a general X-machine relation of the type φ: X → X if we treat this as computing:

 φ(outs, memi, in :: ins) = (outs :: out, memi+1, ins)

where :: denotes concatenation of an element and a sequence. In other words, the relation extracts the head of the input stream, modifies memory and appends a value to the tail of the output stream.

Processing and Testable Properties[edit]

Because of the above equivalence, attention may focus on the way a Stream X-Machine processes inputs into outputs, using an auxiliary memory. Given an initial memory state mem0 and an input stream ins, the machine executes in a step-wise fashion, consuming one input at a time, and generating one output at a time. Provided that (at least) one recognised path path = φ1 ... φn exists leading to a state in which the input has been consumed, the machine yields a final memory state memn and an output stream outs. In general, we can think of this as the relation computed by all recognised paths: | path | : In* → Out*. This is often called the behaviour of the Stream X-Machine.

The behaviour is deterministic, if (at most) one transition is enabled in each state. This property, and the ability to control how the machine behaves in a step-wise fashion in response to inputs and memory, makes it an ideal model for the specification of software systems. If the specification and implementation are both assumed to be Stream X-Machines, then the implementation may be tested for conformance to the specification machine, by observing the inputs and outputs at each step. Laycock first highlighted the utility of single-step processing with observations for testing purposes.[1]

Holcombe and Ipate developed this into a practical theory of software testing[4] which was fully compositional, scaling up to very large systems.[6] A proof of correct integration[5] guarantees that testing each component and each integration layer separately corresponds to testing the whole system. This divide-and-conquer approach makes exhaustive testing feasible for large systems.

The testing method is described in a separate article on the Stream X-Machine testing methodology.


Stream X-Machines have been used in a number of different application areas.

See also[edit]

  • X-machines, a general description of the X-machine model, including a simple example.
  • The Stream X-Machine Testing Methodology, a complete functional testing technique. Using this methodology, it is possible to identify a finite set of tests that exhaustively determine whether an implementation matches its specification. The technique overcomes formal undecidability limitations by insisting that users apply carefully specified design for test principles during implementation.
  • Communicating Stream X-Machines (CSXMs), a concurrent version of the SXM model, with applications in fields ranging from social insects to economics.

External links[edit]


  1. ^ a b Gilbert Laycock (1993) The Theory and Practice of Specification Based Software Testing. PhD Thesis, University of Sheffield, Dept of Computer Science. Abstract
  2. ^ Samuel Eilenberg (1974) Automata, Languages and Machines, Vol. A. London: Academic Press.
  3. ^ M. Holcombe (1988) 'X-machines as a basis for dynamic system specification'. Software Engineering Journal 3 (2), pp. 69-76.
  4. ^ a b Mike Holcombe and Florentin Ipate (1998) Correct systems - building a business process solution. Applied Computing Series. Berlin: Springer-Verlag.
  5. ^ a b F. Ipate and W. M. L. Holcombe (1997) 'An integration testing method which is proved to find all faults'. Int. J. Comp. Math., 63, pp. 159-178.
  6. ^ F. Ipate and M. Holcombe (1998) 'A method for refining and testing generalised machine specifications'. Int. J. Comp. Math. 68, pp. 197-219.