Jump to content

Shadowlands (video game)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by ArmbrustBot (talk | contribs) at 15:19, 1 September 2016 (→‎External links: re-categorisation per Wikipedia:Categories for discussion/Log/2016 June 24 using AWB). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Shadowlands
Developer(s)Teque London
Publisher(s)Domark Software
Designer(s)Dean Lester
Artist(s)Mark Anthony
Composer(s)Matt Furniss
Platform(s)Amiga, Atari ST, DOS
Release1992
Genre(s)Role playing game

Shadowlands is a computer game developed by Domark in 1992 for the PC (DOS), Amiga and Atari ST.

Plot

Shadowlands is a fantasy role-playing game in which the player has four game characters, that the player can operate either as a squad or as independents during the course of the adventure.[1]

Reception

Computer Gaming World gave the game a positive review, stating that "Shadowlands .... doesn't exactly break new ground, but it does have an approach that is unique and features that set it apart from the rest". The magazine liked the flexible approach to questing with one party or multiple parties, and the use of light and shadow to affect gameplay.[2] The game was reviewed in 1993 in Dragon #192 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]

References

  1. ^ a b Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1993). "The Role of Computers". Dragon (192): 57–63. {{cite journal}}: Unknown parameter |lastauthoramp= ignored (|name-list-style= suggested) (help)
  2. ^ Matthews, Robin (February 1993). "A Detailed Look At Domark's Role-Playing Release". Computer Gaming World. p. 106. Retrieved 6 July 2014.