Simulation & Gaming
Appearance
(Redirected from Simul. Gaming)
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
Discipline | Computer simulation, gaming |
---|---|
Language | English |
Edited by | Toshiko Kikkawa, Marlies P. Schijven |
Publication details | |
History | 1970-present |
Publisher | |
Frequency | Bimonthly |
Standard abbreviations | |
ISO 4 | Simul. Gaming |
Indexing | |
ISSN | 1046-8781 (print) 1552-826X (web) |
LCCN | 90640929 |
OCLC no. | 41552194 |
Links | |
Simulation and Gaming: An Interdisciplinary Journal of Theory, Practice and Research,[1] is a bimonthly peer-reviewed scientific journal that covers the field of computer simulation and gaming, including virtual reality, serious games and educational games. The editors-in-chief are Toshiko Kikkawa and Marlies P. Schijven.[2] It was established in 1970 and is published by SAGE Publications.[1]
Abstracting and indexing
[edit]The journal is abstracted and indexed in:
References
[edit]- ^ a b "Journal Description". Simulation & Gaming. SAGE. Retrieved 15 February 2022.
- ^ "Editorial Board". Simulation & Gaming. SAGE. Retrieved 15 February 2022.