Spectre (1982 video game)
Appearance
Spectre | |
---|---|
Developer(s) | Bob Flanagan and Scott Miller[1] |
Publisher(s) | Datamost |
Platform(s) | Apple II |
Release | 1982 |
Genre(s) | Maze |
Mode(s) | Single player |
Spectre is a 1982 computer game for the Apple II family of computers, written by Bob Flanagan[2] and Scott Miller and published by Datamost.[1]
Spectre is a Pac-Man variant in which you have to collect dots and avoid Questers. the player navigates via a split screen 2D/3D-maze.
You're marooned between the stars, and the deadly Questers are swarming through the space ports to destroy you. Think fast, act faster if you hope to survive! Only Spectre brings you a fantastic 3-D maze action ... and a special enemy locator-screen
— Spectre Advertisement[1]
References
- ^ a b c "Spectre (Game)". Giant Bomb. Retrieved 2016-05-05.
- ^ Bissell, Kathy (June 1984). "Computer Games Interview: The Secret Superstars – Meet the Creators of Choplifter, Zaxxon, Canyon". Computer Games. Vol. 3, no. 2. Carnegie Publications. p. 25. Retrieved 2016-05-05.
External links
- Spectre : Datamost, Game Downloan, The Apple II Library: Games, Internet Archive
- Spectre for the Apple II - Demo on YouTube