Jump to content

TrackMania Turbo (2016 video game)

From Wikipedia, the free encyclopedia

This is an old revision of this page, as edited by 86.175.59.158 (talk) at 04:26, 13 July 2016 (Reception). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

TrackMania Turbo
Developer(s)Nadeo
Publisher(s)Ubisoft
Director(s)Florent Castelnérac
Designer(s)Francois Alaux
SeriesTrackMania
Platform(s)Microsoft Windows, PlayStation 4, Xbox One
ReleasePlayStation 4 & Xbox One
Microsoft Windows
Genre(s)Racing
Mode(s)Single-player, multiplayer

TrackMania Turbo (commonly shortened to TMT) is a racing video game developed by Nadeo and published by Ubisoft. Announced at E3 2015, the title is the first TrackMania game that is to be released on consoles since 2009's TrackMania Wii. The game also features support for virtual reality.[1] The game was originally set to be released on 3 November 2015, but was delayed to 22 March 2016 to give additional time to the development team to further polish the game.[2][3]

Gameplay

TrackMania: Turbo features gameplay akin to that of previous games in the series. The player can race on over 200 different tracks,[4] across four different locations, namely Rollercoaster Lagoon, International Stadium, Canyon Grand Drift, and Valley Down & Dirty.[5] Similar to previous games, the game moves at a very high pace with a high focus on stunts. The game's developer said that "[They] wanted [Trackmania Turbo] to be an arcade game"[6]

Various modes are set to appear in the game, including a campaign and a mode called Double Driver, which is a cooperative multiplayer mode, in which two players are controlling the same car.[7] TrackMania Turbo will also have a split screen multiplayer mode for up to 4 players[8] which makes it the first racing game with such gameplay for the consoles PlayStation 4 and Xbox One.[9][10]

The track editor from previous games also returns, which allows players to create own tracks and share to other players. A new addition to the track editor, is its ability to generate random tracks.[6] A new feature introduced to the franchise is Systemic music, which ties the soundscape to the gameplay, which dynamically intensifies, heightens or lessens the music to fit with the gameplay.[11]

Reception

TrackMania Turbo received "generally favorable" reviews, according to video game review aggregator Metacritic.[18][19][20]

References

  1. ^ Feltham, Jamie (16 June 2015). "Ubisoft reveals Trackmania Turbo with VR Support". VRfocus. Retrieved 16 July 2015.
  2. ^ Scammel, David (1 October 2015). "Trackmania Turbo Delayed to early 2016". VideoGamer.com. Retrieved 2 October 2015.
  3. ^ Futter, Mike (5 February 2016). "Trackmania Looks Absolutely Bonkers As It Speeds Toward March Release". Game Informer. Retrieved 5 February 2016.
  4. ^ Prell, Sam (15 June 2015). "Trackmania Turbo burns rubber (and physics) on consoles with 200 tracks". GamesRadar. Retrieved 12 July 2015.
  5. ^ Devore, Jordan (10 July 2015). "TrackMania Turbo looks out of control". Destructoid. Retrieved 12 July 2015.
  6. ^ a b Chalk, Andy (10 July 2015). "Trackmania Turbo shows off its moves in new gameplay trailer". PC Gamer. Retrieved 12 July 2015.
  7. ^ O'Connor, Alice (10 July 2015). "Trackmania Turbo's Upside-Down Roads & One-Car Co-op". Rock, Paper, Shotgun. Retrieved 12 July 2015.
  8. ^ "Trackmania Turbo Game Modes". Trackmania Turbo. Ubisoft. Retrieved 18 January 2016.
  9. ^ "Co-optimus Playstation 4 Co-op games". Co-optimus. Co-optimus. Retrieved 18 January 2016.
  10. ^ "Co-optimus Xbox One Co-op games". Co-optimus. Co-optimus. Retrieved 18 January 2016.
  11. ^ Boccher, Mike (15 June 2015). "Trackmania Turbo announced for Xbox One, PS4, and PC". GameZone. Retrieved 12 July 2015.
  12. ^ Devore, Jordan (22 March 2016). "Review: TrackMania Turbo". Destructoid. Retrieved 22 March 2016.
  13. ^ Buchholtz, Matt (23 March 2016). "TrackMania Turbo review". Electronic Gaming Monthly. Retrieved 23 March 2016.
  14. ^ Kato, Matthew (1 April 2016). "Trackmania Turbo - The Endless Race - Xbox One". Game Informer. Retrieved 1 April 2016.
  15. ^ Haught, Jeb (30 March 2016). "Trackmania Turbo Review". Game Revolution. Retrieved 30 March 2016.
  16. ^ a b c D'Aprile, Jason (28 March 2016). "Trackmania Turbo Review". GameSpot. Retrieved 28 March 2016.
  17. ^ Orry, Tom (18 March 2016). "Trackmania Turbo Review". VideoGamer.com. Retrieved 18 March 2016.
  18. ^ a b "TrackMania Turbo for PC Reviews". Metacritic. Retrieved 22 March 2016.
  19. ^ a b "TrackMania Turbo for PlayStation 4 Reviews". Metacritic. Retrieved 22 March 2016.
  20. ^ a b "TrackMania Turbo for Xbox One Reviews". Metacritic. Retrieved 22 March 2016.