Woody Poco

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Woody Poco
Woody Poko
Cover art
Developer(s) dB-Soft[1]
Publisher(s) dB-Soft[1]
Platform(s) Family Computer
MSX
NEC PC-8801
NEC PC-9801
FM-77AV
Sharp X1
Release PC-8801:
  • JP: October 22, 1986
PC-9801 and Sharp X1:
  • JP: 1986
Family Computer:
MSX and FM-77AV:
  • JP: 1987
Genre(s) 2D action platformer,[1]
action RPG[2]
Mode(s) Single-player

Woody Poco (うっでいぽこ?)[3][4] is a Japan-exclusive video game released for the Family Computer in addition to various other systems. It is a side-scrolling action role-playing game similar to Mystical Ninja.[2]

Summary[edit]

The player controls an old wooden figure named "Poco."

He is a hero who has lived in harmony with humans for many years. For Poco, the journey is to find the fairy who teaches people to get back to being friendly with wooden dolls. Enemies encountered through the game are strange creatures and bothersome old men. The player attacks by using his fists at them.[5] Players can steal the items in the store. But after stealing, the player's appearance is changed to resemble that of a thief. Hotels and pawn shops can no longer admit the player for the remainder of the game after a theft has taken place.

The player can equip one hand with a weapon, and the other with a passive tool, such as a lamp for dark areas. The player can buy gear, sleep at hotels, gamble, steal, and bribe non-player characters. The player needs to eat to prevent hunger, with recharging health based on food level. It features an in-game clock, with day/night cycles and four seasons; the color changes to reflect the time of day and the season.[2]

Characters[edit]

Protagonists[edit]

Poco
He is a wooden doll who is the hero of all humans in the world of Woody Poco.
A girl
She is the unnamed female protagonist. When the player selects her, the game will become easier and items become half price.

Antagonists[edit]

Atomics
These enemies appear in one of the stages and appeared to have come in contact with the stolen money. Strategy guides written for the game has called these enemies "invincible to all attacks." They can be beaten after a long time attacking them, however, making them not truly "invincible."
Wolf
They have the ability to inflate bodies over a cliff.
Tail
Their pikes tend to look like the enemies in the game.
Rodrigues Giant Forest
As long as the boss is in existence, there is treasure chests filled with items to defeat.
Solar Trees
Has a nasty habit of hampering the way for the hero. When the player is near the stage's goal line, players must try to blow through the trees. The trees will try to stop the players from using items, however.
Moye
This enemy usually chases the player and spins around in the sky to attack.
Kid
Pirates show up in the presence of this boss. His prosthetic limbs help to protect him against skipping. Like Rodriguez, items can allow the player to defeat him.
Dragon
As long as this boss is in existence, its body flying through the air in order to wiggle and to protect a treasure chest containing a much-needed weapon.
Furappi
Originally served as the protagonist of the developing company's action-puzzle game Flappy. The player flies wave mushrooms come in attack. This is a strategy to "get stuck for a while and hit the mushroom," but with just a bullet is actually only damage it right. He is a young boy from the beautiful planet of Blue Star.

References[edit]

  1. ^ a b c d "Release information". GameFAQs. Retrieved 2011-05-20. 
  2. ^ a b c John Szczepaniak (2016). "dB-SOFT Gaming 101". The Untold History of Japanese Game Developers. 2. 
  3. ^ PC-8801 version box cover
  4. ^ "English-Japanese title translation". SuperFamicom.org. Retrieved 2011-05-20. 
  5. ^ "Basic overview". SQ Pat. Retrieved 2011-05-20.