Jump to content

Zoids: The Battle Begins

From Wikipedia, the free encyclopedia
Zoids: The Battle Begins
Zoids: The Battle Begins
Developer(s)Electronic Pencil Company
Publisher(s)Martech
Producer(s)David Martin
Designer(s)Chris Fayers
Platform(s)Amstrad CPC, Commodore 64, ZX Spectrum, MSX
Release1986
Genre(s)Shoot 'em up
Mode(s)Single-player

Zoids: The Battle Begins is a 1986 video game designed by Chris Fayers, developed by the Electric Pencil Company, and published by Martech. and released in Europe for the ZX Spectrum, Amstrad CPC, MSX and Commodore 64 computers. Based on the Zoids toy series, the player controls a human who was fused with one of the robots and has to reclaim parts of a larger mech.

Upon release, Zoids received positive reception from video game critics.

Gameplay

[edit]
Gameplay of Zoids: The Battle Begins

Players control a human who has fused with a machine known as a Spiderzoid; this human has been tasked with reclaiming the six parts of a large machine named Zoidzilla. These parts have been captured by the enemy Red Zoids, each part reclaimed will boost the power of the player's Spiderzoid.[1]

Development

[edit]

Zoids: The Battle Begins was published by Martech and developed by the Electric Pencil Company, having previously made The Fourth Protocol in 1985.[2] The game was produced by David Martin, with Chris Fayers being the game designer.[3]

Reception

[edit]

Zoids: The Battle Begins received generally positive reception from video game critics. Reviewers for Amtix praised the game, with one writer considered it to be one of the best on the Amstrad.[4] A writer for Crash gave positive marks for its graphics and gameplay and called it one of the best titles on the ZX Spectrum.[5]

Reviews

[edit]

References

[edit]
  1. ^ a b Edgeley, Claire (March 1986). "Zoids". Sinclair User. No. 48. pp. 36–37.
  2. ^ "Geoff Capes Meets The Zoids". Computer Gamer. No. 7. October 1985. p. 7.
  3. ^ Spencer, Jeremy (November 1985). "The Zoids Are Coming, The Zoids Are Coming!". Crash. No. 22. pp. 45–46.
  4. ^ a b "Zoids". Amtix. No. 8. June 1986. pp. 24–26.
  5. ^ a b "Zoids". Crash. No. 25. February 1986. pp. 16–18.
  6. ^ "Software Reviews". Computer and Video Games. No. 53. March 1986. p. 22.
  7. ^ Hjul, Alison (March 1986). "Battle of the Zoids". Your Sinclair. No. 3. pp. 36–37.
  8. ^ "Zzap! Test". Zzap!64. No. 12. April 1986. pp. 20–21.
  9. ^ Hetherington, Tony (March 1986). "Zoids". Computer Gamer. No. 12. pp. 20–22.
  10. ^ Game review, Crash magazine, Newsfield Publications, issue 25, February 1986
  11. ^ "Jeux & stratégie 40". August 1986.
[edit]