Jump to content

SpecTrek: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Added {{Notability}} tag
add a couple of sources
Line 36: Line 36:
| AsOf =
| AsOf =
}}
}}
'''''SpecTrek'''''<ref>{{cite web |url=http://www.spectrekking.com/ |title=Home |website=spectrekking.com}}</ref> is a geolocation-based and [[augmented reality]] [[ghost]] hunting game. The [[game]] won second prize in the "[[Android Developer Challenge#Android Developers Challenge II|Android Developer Challenge II]]"<ref>{{cite web|url=http://www.appbrain.com/app/com.spectrekking.full |title=SpecTrek - Android app |publisher=Appbrain.com |date= 17 December 2009|accessdate=2010-08-15}}</ref> lifestyle category.
'''''SpecTrek'''''<ref>{{cite web |url=http://www.spectrekking.com/ |title=Home |website=spectrekking.com}}</ref> is a geolocation-based and [[augmented reality]] [[ghost]] hunting game.<ref>{{cite news |last1=Williams |first1=Peter |title=Augmented reality fitness games coming to tablets and phones |url=https://www.techradar.com/news/mobile-computing/tablets/augmented-reality-fitness-games-coming-to-tablets-and-phones-1188130 |access-date=7 May 2024 |work=TechRadar |date=6 May 2013}}</ref><ref>{{cite book |last1=Zechner |first1=Mario |last2=Green |first2=Robert |title=Beginning Android 4 Games Development |date=25 January 2012 |publisher=Apress |isbn=978-1-4302-3988-8 |page=62 |url=https://www.google.com.au/books/edition/Beginning_Android_4_Games_Development/ZtTXgX9tAMkC |language=en}}</ref> The [[game]] won second prize in the "[[Android Developer Challenge#Android Developers Challenge II|Android Developer Challenge II]]"<ref>{{cite web|url=http://www.appbrain.com/app/com.spectrekking.full |title=SpecTrek - Android app |publisher=Appbrain.com |date= 17 December 2009|accessdate=2010-08-15}}</ref> lifestyle category.


SpecTrek was designed to have the user work-out whilst playing the game, the tag line for the game is "protect the world, stay in shape". There are three default games to play, short which lasts 15 minutes, medium which lasts for 30 minutes, and long which lasts for 60 minutes. SpecTrek projects ghosts at various locations on a [[Google Maps|Google map]] in either a predetermined search radius or a user defined search radius. To play the user must walk to these [[ghosts]], if within range the user can scan and find out what kind of ghost is nearby as well as how far said ghost is from their current position. If the user is unable to reach a ghost, a horn may be blown which makes all nearby ghosts flee and possibly stop within reach of another accessible location.
SpecTrek was designed to have the user work-out whilst playing the game, the tag line for the game is "protect the world, stay in shape". There are three default games to play, short which lasts 15 minutes, medium which lasts for 30 minutes, and long which lasts for 60 minutes. SpecTrek projects ghosts at various locations on a [[Google Maps|Google map]] in either a predetermined search radius or a user defined search radius. To play the user must walk to these [[ghosts]], if within range the user can scan and find out what kind of ghost is nearby as well as how far said ghost is from their current position. If the user is unable to reach a ghost, a horn may be blown which makes all nearby ghosts flee and possibly stop within reach of another accessible location.

Revision as of 14:02, 7 May 2024

Operating systemAndroid
TypeGeolocation-based, augmented reality
Websiteplay.google.com/store/apps/details?id=com.spectrekking.full

SpecTrek[1] is a geolocation-based and augmented reality ghost hunting game.[2][3] The game won second prize in the "Android Developer Challenge II"[4] lifestyle category.

SpecTrek was designed to have the user work-out whilst playing the game, the tag line for the game is "protect the world, stay in shape". There are three default games to play, short which lasts 15 minutes, medium which lasts for 30 minutes, and long which lasts for 60 minutes. SpecTrek projects ghosts at various locations on a Google map in either a predetermined search radius or a user defined search radius. To play the user must walk to these ghosts, if within range the user can scan and find out what kind of ghost is nearby as well as how far said ghost is from their current position. If the user is unable to reach a ghost, a horn may be blown which makes all nearby ghosts flee and possibly stop within reach of another accessible location.

The user catches ghosts by tilting their phone to the "camera-position". Through the camera the user can scan the ghosts, see the ghosts in augmented reality and of course catch the ghosts.

References

  1. ^ "Home". spectrekking.com.
  2. ^ Williams, Peter (6 May 2013). "Augmented reality fitness games coming to tablets and phones". TechRadar. Retrieved 7 May 2024.
  3. ^ Zechner, Mario; Green, Robert (25 January 2012). Beginning Android 4 Games Development. Apress. p. 62. ISBN 978-1-4302-3988-8.
  4. ^ "SpecTrek - Android app". Appbrain.com. 17 December 2009. Retrieved 2010-08-15.