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* {{cite book|last=Smullyan|first=Raymond|authorlink=Raymond Smullyan|title=What is the Name of This Book?|year=1978|publisher=Prentice Hall|location=Englewood Cliffs, New Jersey}}
* {{cite book|last=Smullyan|first=Raymond|authorlink=Raymond Smullyan|title=What is the Name of This Book?|year=1978|publisher=Prentice Hall|location=Englewood Cliffs, New Jersey}}
* {{cite book|last=Smullyan|first=Raymond|title=The Riddle of Sheherazade|year=1997|publisher=A. A. Knopf, Inc|location=New York}}
* {{cite book|last=Smullyan|first=Raymond|title=The Riddle of Sheherazade|year=1997|publisher=A. A. Knopf, Inc|location=New York}}
* {{cite journal|last=Uzquiano|first=Gabriel|title=How to solve the hardest logic puzzle ever in two questions|url=http://analysis.oxfordjournals.org/content/70/1/39|journal=Analysis|volume=70|issue=1|pages=39–44|date=January 2010}}
* {{cite journal|last=Uzquiano|first=Gabriel|title=How to solve the hardest logic puzzle ever in two questions|url=http://analysis.oxfordjournals.org/content/70/1/39|journal=Analysis|volume=70|issue=1|pages=39–44|date=January 2010|doi=10.1093/analys/anp140}}
* {{cite journal|last = Wheeler| first = Gregory|author2=Barahona, Pedro| title=Why the hardest logic puzzle ever cannot be solved in less than three questions|journal = Journal of Philosophical Logic|volume=41|pages=493–503 | year= 2012}}
* {{cite journal|last = Wheeler| first = Gregory|author2=Barahona, Pedro| title=Why the hardest logic puzzle ever cannot be solved in less than three questions|journal = Journal of Philosophical Logic|volume=41|pages=493–503 | year= 2012| doi=10.1007/s10992-011-9181-7}}


==External links==
==External links==

Revision as of 13:44, 24 May 2014

The Hardest Logic Puzzle Ever is a logic puzzle invented by American philosopher and logician George Boolos and published in The Harvard Review of Philosophy in 1996. A translation in Italian was published earlier in the newspaper La Repubblica, under the title L'indovinello più difficile del mondo. The puzzle is inspired by Raymond Smullyan.

It is stated as follows:

Three gods A, B, and C are called, in no particular order, True, False, and Random. True always speaks truly, False always speaks falsely, but whether Random speaks truly or falsely is a completely random matter. Your task is to determine the identities of A, B, and C by asking three yes-no questions; each question must be put to exactly one god. The gods understand English, but will answer all questions in their own language, in which the words for yes and no are da and ja, in some order. You do not know which word means which.

Boolos provides the following clarifications:[1] a single god may be asked more than one question, questions are permitted to depend on the answers to earlier questions, and the nature of Random's response should be thought of as depending on the flip of a coin hidden in his brain: if the coin comes down heads, he speaks truly; if tails, falsely.[2]

History

Boolos credits the logician Raymond Smullyan as the originator of the puzzle and John McCarthy with adding the difficulty of not knowing what da and ja mean. Related puzzles can be found throughout Smullyan's writings, e.g. in What is the Name of This Book?, pp. 149–156, he describes a Haitian island where half the inhabitants are zombies (who always lie) and half are humans (who always tell the truth) and explains that "the situation is enormously complicated by the fact that although all the natives understand English perfectly, an ancient taboo of the island forbids them ever to use non-native words in their speech. Hence whenever you ask them a yes-no question, they reply Bal or Da—one of which means yes and the other no. The trouble is that we do not know which of Bal or Da means yes and which means no". There are other related puzzles in The Riddle of Sheherazade.[3]

The puzzle is based on Knights and Knaves puzzles. One setting for this puzzle is a fictional island inhabited only by knights and knaves, where knights always tell the truth and knaves always lie. A visitor to the island must ask a number of yes/no questions in order to discover what he needs to know (the specifics of which vary between different versions of the puzzle). One version of these puzzles was popularized by a scene in the 1986 fantasy film Labyrinth. There are two doors with two guards. One guard lies and one guard does not. One door leads to the castle and the other leads to 'certain death'. The puzzle is to find out which door leads to the castle by asking one of the guards one question. In the movie, the protagonist, named Sarah, does this by asking, "Would he [the other guard] tell me that this door leads to the castle?"

The solution

Boolos provided his solution in the same article in which he introduced the puzzle. Boolos states that the "first move is to find a god that you can be certain is not Random, and hence is either True or False".[1] There are many different questions that will achieve this result. One strategy is to use complicated logical connectives in your questions (either biconditionals or some equivalent construction).

Boolos' question was to ask A:

Does da mean yes if and only if you are False, if and only if B is Random?[1]

Equivalently:

Are an odd number of the following statements true: you are False, da means yes, B is Random?

It was observed by Roberts (2001) and independently by Rabern and Rabern (2008) that the puzzle's solution can be simplified by using certain counterfactuals.[3][4] The key to this solution is that, for any yes/no question Q, asking either True or False the question

If I asked you Q, would you say ja?

results in the answer ja if the truthful answer to Q is yes, and the answer da if the truthful answer to Q is no (Rabern and Rabern (2008) call this result the embedded question lemma). The reason it works can be seen by looking at the eight possible cases.

  • Assume that ja means yes and da means no.
  1. True is asked and responds with ja. Since he is telling the truth, the truthful answer to Q is ja, which means yes.
  2. True is asked and responds with da. Since he is telling the truth, the truthful answer to Q is da, which means no.
  3. False is asked and responds with ja. Since he is lying, it follows that if you asked him Q, he would instead answer da. He would be lying, so the truthful answer to Q is ja, which means yes.
  4. False is asked and responds with da. Since he is lying, it follows that if you asked him Q, he would in fact answer ja. He would be lying, so the truthful answer to Q is da, which means no.
  • Assume ja means no and da means yes.
  1. True is asked and responds with ja. Since he is telling the truth, the truthful answer to Q is da, which means yes.
  2. True is asked and responds with da. Since he is telling the truth, the truthful answer to Q is ja, which means no.
  3. False is asked and responds with ja. Since he is lying, it follows that if you asked him Q, he would in fact answer ja. He would be lying, so the truthful answer to Q is da, which means yes.
  4. False is asked and responds with da. Since he is lying, it follows that if you asked him Q, he would instead answer da. He would be lying, so the truthful answer to Q is ja, which means no.

Regardless of whether the asked god is lying or not and regardless of which word means yes and which no, you can determine if the truthful answer to Q is yes or no. If, however, the god is answering randomly, the answer to the Question is still without meaning.

The solution below constructs its three questions using the lemma described above.[3]

Q1: Ask god B, "If I asked you 'Is A Random?', would you say ja?". If B answers ja, either B is Random (and is answering randomly), or B is not Random and the answer indicates that A is indeed Random. Either way, C is not Random. If B answers da, either B is Random (and is answering randomly), or B is not Random and the answer indicates that A is not Random. Either way, you know the identity of a god who is not Random.
Q2: Go to the god who was identified as not being Random by the previous question (either A or C), and ask him: "If I asked you 'Are you False?', would you say ja?". Since he is not Random, an answer of da indicates that he is True and an answer of ja indicates that he is False.
Q3: Ask the same god the question: "If I asked you 'Is B Random?', would you say ja?". If the answer is ja, B is Random; if the answer is da, the god you have not yet spoken to is Random. The remaining god can be identified by elimination.

Random's behavior

Most readers of the puzzle assume that Random will provide completely random answers to any question asked of him; however, Rabern and Rabern (2008) have pointed out that the puzzle does not actually state this.[3] And in fact, Boolos' third clarifying remark explicitly refutes this assumption.

Whether Random speaks truly or not should be thought of as depending on the flip of a coin hidden in his brain: if the coin comes down heads, he speaks truly; if tails, falsely.

This says that Random randomly acts as a false-teller or a truth-teller, not that Random answers randomly.

A small change to the question above yields a question which will always elicit a meaningful answer from Random. The change is as follows:

If I asked you Q in your current mental state, would you say ja?[3]

This effectively extracts the truth-teller and liar personalities from Random and forces him to be only one of them. By doing so the puzzle becomes completely trivial, that is, truthful answers can be easily obtained.

Ask god A, "If I asked you 'Are you Random?' in your current mental state, would you say ja?"
  1. If A answers ja, A is Random: Ask god B, "If I asked you 'Are you True?', would you say ja?"
    • If B answers ja, B is True and C is False.
    • If B answers da, B is False and C is True. In both cases, the puzzle is solved.
  2. If A answers da, A is not Random: Ask god A, "If I asked you 'Are you True?', would you say ja?"
    • If A answers ja, A is True.
    • If A answers da, A is False.
  3. Ask god A, "If I asked you 'Is B Random?', would you say ja?"
    • If A answers ja, B is Random, and C is the opposite of A.
    • If A answers da, C is Random, and B is the opposite of A.

Rabern and Rabern (2008) suggest making an amendment to Boolos' original puzzle so that Random is actually random. The modification is to replace Boolos' third clarifying remark with the following:[3]

Whether Random says ja or da should be thought of as depending on the flip of a coin hidden in his brain: if the coin comes down heads, he says ja; if tails, he says da.

With this modification, the puzzle's solution demands the more careful god-interrogation given at the end of the The Solution section.

Unanswerable questions and exploding god-heads

In A simple solution to the hardest logic puzzle ever,[3] B. Rabern and L. Rabern offer a variant of the puzzle: a god, confronted with a paradox, will say neither ja nor da and instead not answer at all. For example, if the question "Are you going to answer this question with the word that means no in your language?" is put to True, he cannot answer truthfully. (The paper represents this as his head exploding, "...they are infallible gods! They have but one recourse – their heads explode.") Allowing the "exploding head" case gives yet another solution of the puzzle and introduces the possibility of solving the puzzle (modified and original) in just two questions rather than three. In support of a two-question solution to the puzzle, the authors solve a similar simpler puzzle using just two questions.

Three gods A, B, and C are called, in some order, Zephyr, Eurus, and Aeolus. The gods always speak truly. Your task is to determine the identities of A, B, and C by asking yes-no questions; each question must be put to exactly one god. The gods understand English and will answer in English.

Note that this puzzle is trivially solved with three questions. Furthermore, to solve the puzzle in two questions, the following lemma is proved.

Tempered Liar Lemma. If we ask A "Is it the case that {[(you are going to answer 'no' to this question) AND (B is Zephyr)] OR (B is Eurus)}?", a response of 'yes' indicates that B is Eurus, a response of 'no' indicates that B is Aeolus, and an exploding head indicates that B is Zephyr. Hence we can determine the identity of B in one question.

Using this lemma it is simple to solve the puzzle in two questions. Rabern and Rabern (2008) use a similar trick (tempering the liar's paradox) to solve the original puzzle in just two questions. In "How to solve the hardest logic puzzle ever in two questions" G. Uzquiano uses these techniques to provide a two question solution to the amended puzzle.[5][6] Two question solutions to both the original and amended puzzle take advantage of the fact that some gods have an inability to answer certain questions. Neither True nor False can provide an answer to the following question.

Would you answer the same as Random would to the question 'Is Dushanbe in Kirghizia?'?

Since the amended Random answers in a truly random manner, neither True nor False can predict whether Random would answer ja or da to the question of whether Dushanbe is in Kirghizia. Given this ignorance they will be unable to tell the truth or lie – they will therefore remain silent. Random, however, who spouts random nonsense, will have no problem spouting off either ja or da. Uzquiano (2010) exploits this asymmetry to provide a two question solution to the modified puzzle. Yet, one might assume that the gods have an "oracular ability to predict Random's answers even before the coin flip in Random’s brain?"[5] In this case, a two question solution is still available by using self‐referential questions of the style employed in Rabern and Rabern (2008).

Would you answer ja to the question of whether you would answer da to this question?

Here again neither True nor False are able to answer this question given their commitments of truth-telling and lying, respectively. They are forced to answer ja just in case the answer they are committed to give is da and this they cannot do. Just as before they will suffer a head explosion. In contrast, Random will mindlessly spout his nonsense and randomly answer ja or da. Uzquiano (2010) also uses this asymmetry to provide a two question solution to the modified puzzle.[5][6] However, Uzquiano's own modification to the puzzle, which eliminates this asymmetry by allowing Random to either answer "ja", "da", or remain silent, cannot be solved in less than three questions.[7]


See also

Notes

  1. ^ a b c George Boolos, The Hardest Logic Puzzle Ever (Harvard Review of Philosophy, 6:62–65, 1996).
  2. ^ Note that the Random god in Boolos' puzzle is a god who acts randomly as either a truth-teller or a liar. This is different from a god who answers 'yes' or 'no' randomly. One usual trick in solving many logic puzzles is to design a (perhaps composite) question that forces both a truth-teller and a liar to answer 'yes'. For such a question, a person who randomly chooses to be a truth-teller or a liar is still forced to answer 'yes', but a person who answers randomly may answer 'yes' or 'no'.
  3. ^ a b c d e f g Brian Rabern and Landon Rabern, A simple solution to the hardest logic puzzle ever, (Analysis 68 (298), 105–112, April 2008).
  4. ^ T.S. Roberts, Some thoughts about the hardest logic puzzle ever (Journal of Philosophical Logic 30:609–612(4), December 2001).
  5. ^ a b c Gabriel Uzquiano. How to solve the hardest logic puzzle ever in two questions, (Analysis 70(1), 39–44, January 2010).
  6. ^ a b Brian Rabern and Landon Rabern. "In defense of the two question solution to the hardest logic puzzle ever", (unpublished).
  7. ^ Gregory Wheeler and Pedro Barahona. Why the hardest logic puzzle ever cannot be solved in less than three questions, (Journal of Philosophical Logic 41(2), 493–503, 2012).

References

  • Boolos, George (1996). "The hardest logic puzzle ever" (PDF). The Harvard Review of Philosophy. 6: 62–65.
  • Attention: This template ({{cite doi}}) is deprecated. To cite the publication identified by doi:10.1111/j.1467-8284.2007.00723.x, please use {{cite journal}} (if it was published in a bona fide academic journal, otherwise {{cite report}} with |doi=10.1111/j.1467-8284.2007.00723.x instead.
  • Roberts, T. S. (December 2001). "Some thoughts about the hardest logic puzzle ever". Journal of Philosophical Logic. 30 (4): 609–612.(subscription required)
  • Smullyan, Raymond (1978). What is the Name of This Book?. Englewood Cliffs, New Jersey: Prentice Hall.
  • Smullyan, Raymond (1997). The Riddle of Sheherazade. New York: A. A. Knopf, Inc.
  • Uzquiano, Gabriel (January 2010). "How to solve the hardest logic puzzle ever in two questions". Analysis. 70 (1): 39–44. doi:10.1093/analys/anp140.
  • Wheeler, Gregory; Barahona, Pedro (2012). "Why the hardest logic puzzle ever cannot be solved in less than three questions". Journal of Philosophical Logic. 41: 493–503. doi:10.1007/s10992-011-9181-7.

External links