Assassin's Creed III: Liberation
|Assassin's Creed III: Liberation|
Music produced by
|Release date(s)||PlayStation Vita
NA October 30, 2012
Steam & Xbox Live Arcade
|Distribution||PlayStation Vita card
Assassin's Creed III: Liberation is a historical action-adventure open world stealth video game developed and published by Ubisoft, initially as an exclusive title for PlayStation Vita. Sony announced the game at its press conference during the Electronic Entertainment Expo 2012, few days after first leaks about the game presented in Game Informer. It was released on October 30, 2012 alongside Assassin's Creed III, with which it can be linked.
The game is set between 1765 and 1777, and primarily features the series' first female protagonist, Aveline de Grandpré, an African-French Assassin around the end of the French and Indian War, in 18th century New Orleans.
The game takes place in Louisiana near the end of the French and Indian War, where France's defeat caused the city of New Orleans to be taken over by the Spanish government. The citizens were upset over the transition from French to Spanish control and Spain's new occupation within the city. However, in 1765, the French governor Jean-Jacques Blaise d'Abbadie made a negotiation with Templar Rafael Joaquín de Ferrer to stay as governor of New Orleans. This plot was later uncovered by the Assassin Aveline de Grandpré, who infiltrated the governor's mansion and assassinated him.
In 1766, the Templar Antonio de Ulloa arrived in New Orleans, to serve as the Spanish governor. However, he left control of the area to French officials and allowed the French flag to remain over the city. Two years afterwards, he made strict trade restrictions and set up a covert slave-trading operation to transport slaves to a Templar worksite in Mexico, creating a rebellion among French officials and the citizens of New Orleans.
Agaté ordered Aveline to assassinate de Ulloa to eradicate Templar presence in New Orleans. Aveline ambushed de Ulloa's carriage and confronted the governor, who told her that slaves had been taken to Chichén Itzá. However, Aveline spared his life and let Ulloa leave the city, in return for a lens used to decode Templar documents and a map leading her to the Templar worksite in Chichén Itzá. Aveline's act of mercy destroyed any trust Agaté had in his student, as she had disobeyed his explicit orders.
Aveline disguised herself as a slave bound for Mexico and made her way to the Templar worksite at Chichén Itzá. Whilst there, she came across a defiant slave who mentioned that Jeanne, Aveline's mother, was stationed in Chichén Itzá. Aveline investigated thoroughly and uncovered a page from Jeanne's diary and a map that lead to an artifact located inside a cenote. Upon exploring this cave system, she came across an ancient chamber filled with ruins from the First Civilization, along with a fragment of the artifact she was searching for, known as the Prophecy Disk.
Vázquez attempted to stop Aveline and her allies by sending Spanish soldiers their way, but failed. Aveline defeated Vázquez's soldiers and ensured George and the supplies reached their destination. After returning to the city, Aveline dressed herself in a noblewoman outfit and attended a governor's ball, in hopes that Vázquez would be there. After speaking with several guests, she located Vázquez and asked him to dance. Using her charm, she managed to assassinate him. However, to her surprise, Vázquez revealed that he was not the Company Man.
Aveline decided to infiltrate the Templars and eradicate it from within. Upon returning to New Orleans, she made her way to the Saint Louis Cathedral and gave Madeleine Agaté's necklace to show her allegiance. Following this, she was inducted into the Templar Order by her stepmother. Aveline then gave her the two halves of the Prophecy Disk, which Madeleine placed on an altar and added another piece to hold the two fragments together. However, she could not make sense of the scrambled messages within. Aveline saw this as her moment to strike and reclaim the Prophecy Disk. She eliminated all the Templars inside the cathedral and assassinated Madeleine.
Now alone inside the cathedral, Aveline stepped up to the altar where the Prophecy Disk had been placed. She connected the locket she wore around her neck, which once belonged to her mother, to the artifact, causing it to display a holographic recording detailing a message from the time of the First Civilization. This message recounted the election of Eve as the leader of the rebellion during the Human-First Civilization War.
Liberation makes use of the Vita's touchscreen and rear touch pad, cameras and gyroscope. These include Chain Kill combat, and the ability to pickpocket people. By linking the game to Assassin's Creed III, the player will receive an in-game version of Connor's tomahawk, an exclusive character skin, a multiplayer character and a complete upgrade of all ammunition pouches. The game uses the same engine that runs Assassin's Creed III, allowing for the same gameplay experience as a console release. Aveline also has her own new set of animations as well as have the ability to dual-wield weapons, such as the new blowpipe as well as the familiar swords, knives, pistols and hidden blade.
Purchasing Assassin's Creed III for the PlayStation 3 gives the player the ability to connect Liberation and receive an exclusive mission to play in Liberation as Connor or Aveline, a Multiplayer Skin and an Ammunition Pouch. There was also a promotional DLC, titled Mysteries of the Bayou pack, that came with pre-orders of the game in PAL regions. It included an exclusive weapon, an alligator hunting hat, a Multiplayer Skin and Ammunition Pouches for smoke bombs and poison darts.
|Assassin's Creed 3: Liberation (Original Game Soundtrack)|
|Soundtrack album by Winifred Phillips|
|Released||October 30, 2012|
|Genre||Video game soundtrack|
The music in the game was composed by Winifred Phillips and produced by Winnie Waldron. The soundtrack album was released by Ubisoft Music on the same day as the release of the Assassin's Creed III: Liberation video game, October 30, 2012. Together with music producer Winnie Waldron, Winifred Phillips won several awards for her work on this project. For the music composition of the Assassin's Creed III Liberation video game, Phillips won a Global Music Award for musical excellence. Composer Winifred Phillips and music producer Winnie Waldron won a 2012 Hollywood Music in Media Award for the music score for Assassin's Creed III: Liberation. The main theme music of the Assassin's Creed III: Liberation video game won a G.A.N.G. Award from the Game Audio Network Guild in the category of "Best Original Vocal Song — Choral."' The music of Assassin's Creed III Liberation won a GameFocus Award for Best Music of 2012. The game's musical score also received nominations in several year-end award competitions, including the GameZone Awards, the Best of IGN Awards, and the G4TV X-Play Best of 2012 Awards.
The music of Assassin's Creed III Liberation was very well received by both game and music critics. Robert Workman of GameZone wrote, "The music is superb," and Evan Narcisse of Kotaku called the soundtrack, "a stealthy success." Jen Bosier of VideoGameWriters said that the music of Assassin's Creed III Liberation was "without question, the best soundtrack the series has seen to date." Music critic Randall Larson of BuySoundtrax.com stated, "This is a fine score and one that even non-gamers should applaud for its cinematic, dynamic and immersive drive." Reviewer Lucas Smith of Piki Geek asserted that "the soundtrack will go down as one of the year's best."
|Assassin's Creed III Liberation video game soundtrack|
|1.||"Liberation Main Theme"||2:01|
|6.||"Secrets of the Bayou"||2:02|
|9.||"Society Suite in 4 Movements"||7:16|
|10.||"Ride to Oblivion"||2:12|
|18.||"Winter in the North"||2:04|
|19.||"The Cathedral Grounds"||2:05|
|21.||"In the Bayou"||2:23|
|23.||"River of the Mayans"||2:35|
|25.||"In the Service of Humanity"||3:11|
|26.||"Virtual Reality Room"||3:26|
Assassin's Creed III: Liberation was released on October 30, 2012, the same day as Assassin's Creed III. The game is available in a PS Vita bundle pack with a new crystal white Wi-Fi Vita and a 4GB memory card. In Japan it was released under the title Assassin's Creed III: Lady Liberty.
It was announced on September 10, 2013, that the game would be re-released as Assassin's Creed: Liberation HD for PlayStation 3, Xbox 360 and Microsoft Windows via the PlayStation Network, Xbox Live Arcade and Steam, respectively, in 2014. The game features visuals closer to III as well as updated audio, AI and facial animations. Additional missions have been added and some of the Vita-specific touch screen missions have been removed. The game was released on the PlayStation 3 on January 14, 2014 in North America and January 15, 2014 in Europe. The Microsoft Windows and Xbox 360 versions were released worldwide on January 15, 2014.
Initial reviews for Assassin's Creed III: Liberation were mixed. Metacritic, which assigns a score based on reviews from industry leaders, has the game scored at 70/100 based on 64 reviews, indicating "mixed or average reviews".
Shaun McInnis, reviewer for GameSpot, gave the game a score of 6.5/10, praising the protagonist as "...a woman born from the romance between a wealthy father and a slave mother, someone who has overcome her uncertain upbringing to find a new life in the Assassin Brotherhood". McInnis also commended the setting, writing "...a brilliant version of 18th-century New Orleans, one that beautifully reflects the diverse cultural ambience formed over years of operating as a French trading port". However, he also wrote that the game "squanders its most unique ideas...Liberation takes little advantage of its own narrative format" and that the plot is "largely aimless and hastily delivered".
IGN's Greg Miller stated, "The moves and kills you'd expect are here, but the story is boiled down to be easy to jump in and out of. That takes away some of the excitement in playing through it", giving it 7.2/10.
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