Boo (programming language)
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| Paradigm(s) | Object oriented |
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| Appeared in | 2003 |
| Designed by | Rodrigo B. De Oliveira |
| Developer | Rodrigo B. De Oliveira |
| Stable release | 0.9.4 (2011-01-21) |
| Typing discipline | static, strong, duck |
| Influenced by | Python |
| Platform | Common Language Infrastructure (.NET Framework & Mono) |
| License | MIT/BSD style license |
Boo is an object-oriented, statically typed, general-purpose programming language that seeks to make use of the Common Language Infrastructure's support for Unicode, internationalization, and web applications, while using a Python-inspired syntax[1] and a special focus on language and compiler extensibility. Some features of note include type inference, generators, multimethods, optional duck typing, macros, true closures, currying, and first-class functions. Boo has been actively developed since 2003.
Boo is free software released under an MIT/BSD–style license. It is compatible with both the Microsoft .NET and Mono frameworks.
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Code samples [edit]
Hello world program [edit]
print "Hello, world!"
Fibonacci series generator function [edit]
def fib(): a, b = 0L, 1L #The 'L's make the numbers double word length (typically 64 bits) while true: yield b a, b = b, a + b # Print the first 5 numbers in the series: for index as int, element in zip(range(5), fib()): print("${index+1}: ${element}")
See also [edit]
References [edit]
- ^ Rodrigo Barreto de Oliveira (2005). "The boo Programming Language" (PDF). Retrieved February 22, 2009.
External links [edit]
- Official website
- Visual Boo, for Visual Studio 2010
- BooLangStudio VSIP for Visual Studio 2008
- #develop free IDE for C#, VB.NET and Boo projects on Microsoft's .NET platform
- Boo syntax highlighting for Visual Studio 2010
- How To Think Like a Computer Scientist: Learning to Program with Boo
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