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Dogs of War (1989 video game)

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This is an old revision of this page, as edited by Waxworker (talk | contribs) at 23:34, 30 November 2022 (Undid revision 1124755243 by Sajjadmim (talk) name of the developer is 'Vectordean', not 'Vector dean'). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Dogs of War
Developer(s)Vectordean
Publisher(s)Elite Systems
Platform(s)Atari ST, Amiga
Release1989
Genre(s)Run and gun, top down shooter

Dogs of War is a 1989 action-arcade game developed by Vectordean and published by Elite Systems for the Amiga and Atari ST.[1][2] Music for the game was composed by David Whittaker.[3] Dogs of War offers a campaign that can be played in single-player and co-op mode. Players assume the role of mercenary characters who complete missions for in-game currency, which can be used to purchase more weapons and items for the next stage.

Gameplay

Dogs of War is a 2D top-down shooter (also known as a vertical scroller shooter). The campaign mode consists of twelve stages that can be completed in single-player or co-op mode. Players assume the role of free-lance mercenaries who are sent on international assignments to topple governments and rescue people in danger.[4] Stages in Dogs of War are traversed through a multi-directional run and gun type of gameplay where the player must defeat enemies who attack in varying patterns. Each mission has a different objective, such as rescuing a kidnapped child, retrieving a valuable piece of art, or killing a criminal.[5] Stages become increasingly more difficult as the player progresses through the game. Players earn in-game currency by completing stages, which can be used to upgrade their inventory and purchase new items.[6] Weapons in the game include pistols, Kalashnikovs, chain guns, grenades, rocket launchers, and a flamethrower. Upgraded weaponry is needed to take down heavy obstacles that appear in later stages such as turrets, military jeeps, and tanks. After completing all twelve stages, the mercenary characters are offered the choice to join either the regular or salvation army.[7]

Reception

Dogs of War received moderate and mixed reviews. Zzap!64 magazine editors Robin and Phil gave the game an overall score of 77%, stating that the game was "hardly innovative... [but] very addictive and (as always) more fun with two players... this is great mindless fun."[8] User-run forums such as Lemon Amiga and Atari Mania gave the game a 7.04 and 7.4/10, respectively.[9][10]

External forums

References

  1. ^ "Dogs of War". My Abandonware. Retrieved 2020-10-28.
  2. ^ "Vectordean Ltd. (Company)". Giant Bomb. Retrieved 2022-03-23.
  3. ^ "Dogs Of War : Hall Of Light - The database of Amiga games". hol.abime.net. Retrieved 2022-03-23.
  4. ^ "Dogs of War (Game)". Giant Bomb. Retrieved 2020-10-29.
  5. ^ "Abandonware Games / Dogs Of War". abandonwaregames.net. Retrieved 2020-10-29.
  6. ^ "Dogs of War - Commodore Amiga - Games Database". www.gamesdatabase.org. Retrieved 2020-10-29.
  7. ^ "Dogs of War - Atari ST - Games Database". www.gamesdatabase.org. Retrieved 2022-03-23.
  8. ^ "Amiga reviews: Dogs of War". 2005-09-28. Archived from the original on 28 September 2005. Retrieved 2022-03-23.
  9. ^ "Dogs of War". Lemon Amiga. Retrieved 2022-03-23.
  10. ^ "Atari ST Dogs of War : scans, dump, download, screenshots, ads, videos, catalog, instructions, roms". www.atarimania.com. Retrieved 2022-03-23.