Domain-driven design

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Domain-driven design (DDD) is an approach to developing software for complex needs by deeply connecting the implementation to an evolving model of the core business concepts.[1] The premise of domain-driven design is the following:

Domain-driven design is not a technology or a methodology. DDD provides a structure of practices and terminology for making design decisions that focus and accelerate software projects dealing with complicated domains.

The term was coined by Eric Evans in his book of the same title[2].

Contents

[edit] Core definitions

[edit] Prerequisites for the successful application of DDD

[edit] Strategic domain-driven design

Ideally, we would prefer to have a single, unified model. While this is a noble goal, in reality it always fragments into multiple models. It is more useful to recognize this fact of life and work with it.

Strategic Design is a set of principles for maintaining model integrity, distillation of the Domain Model and working with multiple models.

The following image demonstrates the patterns in Strategic Domain-Driven Design and the relationships between them. Maintaining Model Integrity.png

[edit] Bounded context

Multiple models are in play on any large project. Yet when code based on distinct models is combined, software becomes buggy, unreliable, and difficult to understand. Communication among team members becomes confused. It is often unclear in what context a model should not be applied.

Therefore: Explicitly define the context within which a model applies. Explicitly set boundaries in terms of team organization, usage within specific parts of the application, and physical manifestations such as code bases and database schemas. Keep the model strictly consistent within these bounds, but don’t be distracted or confused by issues outside.

[edit] Continuous Integration

When a number of people are working in the same bounded context, there is a strong tendency for the model to fragment. The bigger the team, the bigger the problem, but as few as three or four people can encounter serious problems. Yet breaking down the system into ever-smaller contexts eventually loses a valuable level of integration and coherency.

Therefore: Institute a process of merging all code and other implementation artifacts frequently, with automated tests to flag fragmentation quickly. Relentlessly exercise the ubiquitous language to hammer out a shared view of the model as the concepts evolve in different people’s heads.

[edit] Context map

An individual bounded context leaves some problems in the absence of a global view. The context of other models may still be vague and in flux.

People on other teams won’t be very aware of the context bounds and will unknowingly make changes that blur the edges or complicate the interconnections. When connections must be made between different contexts, they tend to bleed into each other.

Therefore: Identify each model in play on the project and define its bounded context. This includes the implicit models of non- object-oriented subsystems. Name each bounded context, and make the names part of the ubiquitous language. Describe the points of contact between the models, outlining explicit translation for any communication and highlighting any sharing. Map the existing terrain. Take up transformations later.

[edit] Building Blocks of DDD

In the book Domain-Driven Design[2], a number of high-level concepts and practices are articulated, such as ubiquitous language meaning that the domain model should form a common language given by domain experts for describing system requirements, that works equally well for the business users or sponsors and for the software developers. The book is very focused at describing the domain layer that is one of the common layers in an object-oriented system with a multilayered architecture. In DDD, there are artifacts to express, create, and retrieve domain models:

Example: Most airlines distinguish each seat uniquely on every flight. Each seat is an entity in this context. However, Southwest Airlines (or EasyJet/RyanAir for you Europeans...) does not distinguish between every seat; all seats are the same. In this context, a seat is actually a value object.

Example: When people exchange dollar bills, they generally do not distinguish between each unique bill; they only are concerned about the face value of the dollar bill. In this context, dollar bills are value objects. However, the Federal Reserve may be concerned about each unique bill; in this context each bill would be an entity.

Example: When you drive a car, you do not have to worry about moving the wheels forward, making the engine combust with spark and fuel, etc.; you are simply driving the car. In this context, the car is an aggregate of several other objects and serves as the aggregate root to all of the other systems.

[edit] Relationship to other ideas

Object-oriented analysis and design
Although in theory, the general idea of DDD need not be restricted to object-oriented approaches, in practice DDD seeks to exploit the powerful advantages that object-oriented techniques make possible.
Model-driven engineering (MDE)
Model-driven architecture (MDA)
While DDD is compatible with MDA, the intent of the two concepts is somewhat different. MDA is concerned more with the means of translating a model into code for different technology platforms than with the practice of defining better domain models.
POJOs and POCOs
POJOs and POCOs are technical implementation concepts, specific to the Java and .NET framework respectively. However, the emergence of the terms POJO and POCO, reflect a growing view that, within the context of either of those technical platforms, domain objects should be defined purely to implement the business behaviour of the corresponding domain concept, rather than be defined by the requirements of a more specific technology framework.
The naked objects pattern
This pattern is based on the premise that if you have a good enough domain model, the user interface can simply be a reflection of this domain model; and that if you require the user interface to be direct reflection of the domain model then this will force the design of a better domain model.[3]
Domain-specific programming language (DSL)
DDD does not specifically require the use of a DSL, though it could be used to help define a DSL and support methods like domain-specific multimodeling.
Aspect-oriented programming (AOP)
AOP makes it easy to factor out technical concerns (such as security, transaction management, logging) from a domain model, and as such makes it easier to design and implement domain models that focus purely on the business logic.

[edit] Software tools to support domain-driven design

Practicing DDD does not depend upon the use of any particular software tool or framework. Nonetheless, there is a growing number of open-source tools and frameworks that provide support to the specific patterns advocated in Evans' book or the general approach of DDD. Among these are:

[edit] References

  1. ^ Definition on domaindrivendesign.org
  2. ^ a b Evans, E., Domain-Driven Design - Tackling Complexity in the Heart of Software, 2004, Addison-Wesley
  3. ^ Haywood, D., Domain-Driven Design using Naked Objects, 2009, Pragmatic Programmers

[edit] External links

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