Heart of Darkness (video game)

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Heart of Darkness
Heart of Darkness Coverart.png
Developer(s) Amazing Studios
Publisher(s)
Director(s) Éric Chahi
Fabrice Visserot
Producer(s) Jon Norledge
Designer(s) Éric Chahi
Frédéric Savoir
Fabrice Visserot
Christian Robert
Daniel Morais
Composer(s) Bruce Broughton
Platform(s) PlayStation, Microsoft Windows
Release date(s) PlayStation
  • EU July 1998
  • NA 31 July 1998
Microsoft Windows
  • NA 31 August 1998
Genre(s) Cinematic platformer
Mode(s) Single-player
Distribution 2 CD-ROMs (PS)
1 CD-ROM (PC)

Heart of Darkness is a cinematic platform video game developed by Amazing Studios and published by Ocean Software in Europe and Interplay Entertainment in North America for the PlayStation and Microsoft Windows. A Game Boy Advance port was announced in 2001 but it was never released.

The game places players in the role of a child named Andy as he attempts to rescue his dog who has been kidnapped by creatures known as The Dark Souls. The game has about half an hour of storytelling cinematic sequences, thousands of 2D animated frames, and uses pre-rendered background scenery. The game was supervised by game developer Éric Chahi, known for Another World, this time with a team of artists and developers. The game also features an original score by film and television composer Bruce Broughton.

Gameplay[edit]

Heart of Darkness is a cinematic platformer in the vein of Eric Chahi's previous game Another World in which players control Andy, who faces various dangers in search of his dog, Whiskey. Players progress through the game's linear storyline by navigating various environments and solving puzzles, all whilst attempting to keep Andy from being killed by evil shadows, hungry wildlife, and perilous obstacles. Along with basic movement, such as running, jumping, and climbing, certain sections of the game give Andy additional abilities. The plasma cannon allows Andy to shoot lightning at shadows in order to disintegrate them. Magic energy, which can also be used offensively against enemies, can additionally be used to grow and destroy trees born from seeds. The player has unlimited tries, with Andy returning to the most recent checkpoint when he is killed.

Plot[edit]

The game follows Andy, a child who hates his abusive teacher, loves his dog Whiskey, and has nyctophobia (fear of darkness). One day, Andy and Whiskey head for the park. A solar eclipse occurs while they're there. During the eclipse, Whiskey is taken away by an unseen creature. Andy then rushes to his treehouse, where he keeps his inventions, and jumps inside a spaceship to find Whiskey. He takes off and finds himself in the Darklands, which is a portion of the Heart of Darkness. Inhabited by creatures of the night and ruled over by an evil sorcerer that's known as the Master of Darkness, the Darklands are extremely dangerous. Andy must find it in himself in order to rescue Whiskey and find a way home.

Andy collides his spaceship into a winged shadow creature and crashes in a canyon on the outskirts of the Darklands. Here, his gun is eaten by a giant monster. Andy manages to escape into the swamps, only to run into more danger while unarmed. Meanwhile, the Master of Darkness is abusing his servant when a winged shadow arrives with a sack that has Whiskey in it. Angered by the mistake (the shadow was supposed to capture Andy), the Master of Darkness kills the shadow and takes his anger out on his servant by throwing him at a spiked wall. However, the monster that swallowed Andy's gun appears, accidentally saving the servant, and explains Andy being in the Darklands. The Master of Darkness then orders his minions to search the Darklands for him.

Deep in the swamp, Andy saves a winged creature that's named Amigo that starts to carry him to his home island, but is dazed by a fireball that was thrown from a winged shadow and drops Andy into a lake. At the bottom of the lake, Andy comes across a magic rock that grants him the power to manipulate plants and destroy enemies. After resurfacing, Andy is rescued once again by Amigo, who takes Andy back to his home and introduces him to his people. Andy wins their approval by creating an apple tree for them. The Amigos then agree to hide Andy in their village, but the shadows attack and destroy the village when night falls. However, Andy manages to slip away. After reuniting with the Amigos, Andy witnesses an Amigo fall to the evil ground, and becomes a winged shadow within contact. Andy convinces the Amigos to obtain the magic rock's power and wage war on the Master of Darkness.

With their newfound powers the Amigos help Andy slip into the Master of Darkness's lair. While in there, Andy is captured and thrown into a cell with Whiskey, but manages to escape and free Whiskey. Meanwhile, the Master of Darkness's minions have found the magic rock and bring it to the Master, who destroys it, thus draining Andy and the Amigos' powers. Unarmed once again, Andy can only run from the shadows. While fleeing, he accidentally falls into a hole and lands on top of the giant monster, who promptly swallows Andy whole. However, he is able to escape by obtaining his gun from the monster's stomach and blasting him in half from within. He then encounters the servant and forces him to help defeat the Master of Darkness and find Whiskey. The servant tells Andy that the only way to defeat the Master of Darkness is to drop the completed magic rock into the dark portal. Andy then searches for the fragments of the rock in order to reform it. He manages to obtain all but one piece, which is laying on the bridge near the portal. While Andy is fighting his way to the bridge, the servant betrays Andy by kicking Whiskey into the portal.

After fighting countless shadows and dodging several fire blasts that are thrown by the Master of Darkness, Andy makes it to the bridge and obtains the final piece. The Amigos then tie up the servant and lower the rock onto the bridge, crushing the servant in the process. Ignoring the Master of Darkness's claim that everyone will be killed if he does so, Andy connects the final piece of rock, which then falls into the portal, which begins destroying the castle and the platform that the Master of Darkness floats on. He then falls into the portal, but manages to take Andy with him.

They find themselves in the main area of the Heart of Darkness, where they battle. Andy wins the fight and then hears the sound of a door opening, only to see red eyes approaching. He prepares to strike, but lights come on from Andy's mother, revealing that the eyes are Whiskey, and they are in Andy's tree house...the whole thing was in Andy's imagination. Andy's mother calls them to dinner. After being kissed goodnight by his mother, Andy taunts Whiskey's fear of the dark a bit and then turns the nightlight off, revealing that he has conquered his fear of the dark thanks to his make-believe journey. The scene then shows the Amigos finding the wreckage of Andy's ship, with the servant also there tied up, being harassed, revealing that Andy's adventure was not imaginary.

Development and release[edit]

Heart of Darkness took six years to develop. These years were spent creating the game's musical score, the graphics, and the FMV sequences. There was a bidding war to distribute the game which Infogrames won. Other bidding companies included Sega and Atari. Atari had plans to put the game on the Atari Jaguar CD instead of the PlayStation. It was the first game to have its score recorded by an orchestra though because of delays, it was not the first to be released with a full orchestral soundtrack. The game was released with a pair of red/blue 3D glasses, allowing players to watch a 3D FMV sequence at the end of the game. Despite the game featuring notably gruesome character deaths, the game received the lowest age ratings in its initial releases in North America and Europe, although some later editions received an increased rating.

Reception[edit]

Reception
Aggregate scores
Aggregator Score
GameRankings (PS) 75.33%[1]
(PC) 71.64%[2]

Heart of Darkness received mixed to positive reviews from critics. The game has been praised for its graphics and animations, whilst also criticised for its tough difficulty and trial-and-error gameplay. Aggregating review website GameRankings gave the PlayStation version 75.33%[1] and the PC version 71.64%.[2]

References[edit]

  1. ^ a b "Heart of Darkness for PlayStation". GameRankings. Retrieved 12 May 2014. 
  2. ^ a b "Heart of Darkness for PC". GameRankings. Retrieved 12 May 2014. 

External links[edit]