Hobbyist operating system development
Hobbyist operating system development is one of the more involved and technical options for a computer hobbyist. The definition of a hobby operating system can sometimes be vague. It can be from the developer's view, where the developers do it just for fun or learning; it can also be seen from the users view, where the users are only using it as a toy; or it can defined as an operating system which doesn't have a very big user base.  Development can begin from existing resources like a kernel, an operating system or a bootloader, or it can also be made completely from scratch. The development platform could be a bare hardware machine, which is the nature of an operating system, but it can be developed and tested on a virtual machine. Since the hobbyist must claim more ownership for adapting a complex system to the ever changing needs of the technical terrain, much enthusiasm is common amongst the many different groups attracted to operating system development.
Elements of operating system development include:
- External Programs
- User interface
The use of assembly language is more common with smaller systems, especially those based on eight bit microprocessors such as the MOS Technology 6502 family or the Zilog Z-80, or in systems with a lack of available resources because of the its small output size and low-level efficiency.
Use of BIOS
BIOS (Basic Input/Output System) is a firmware chip designed to initialise computer hardware and load a computer's operating system. BIOS also sets up a standard interface for several low-level device drivers at boot time. Their drivers are often used by hobbyist operating systems, especially those written on 16-bit x86 machines. BIOS drivers are commonly used because many developers hobbyist operating systems lack the time to write complex low level drivers themselves or they simply want to get into writing software for the system as soon as possible.
The most commonly used BIOS functions are VideoBIOS and Disk services. These are used because video cards and disk drives vary significantly on different machines and specialised drivers are often difficult to write.
- OSDev.org - A hobby OSDev community
- aodfaq - Extensive and editable OS development FAQ
- Bona Fide OS Development - Store of OS development tutorials and other documents
- Operating System Resource Center - Information and resources on various OSDev topics (both software and hardware)
- #OsDev on Freenode - An IRC channel for OSDev enthusiasts
- A step by step tutorial