The Lucky Dime Caper Starring Donald Duck, known in Japan as Donald Duck's Lucky Dime (ドナルドダックのラッキーダイム, Donarudo Dakku no Rakkī Daimu?), is a platform game released for Sega Master System and Sega Game Gear in 1991. It is the 8-bit counterpart to QuackShot (a Sega Mega Drive/Genesis-only release), another Disney-licensed game which also features Donald Duck as the main character, though this two games differ in story and gameplay. A sequel to "Lucky Dime Caper", Deep Duck Trouble, also featuring Donald Duck, was released for Sega Master System and Sega Game Gear in 1993.
Plotline [edit]
The evil witch Magica De Spell has stolen Uncle Scrooge's Number One Dime and kidnapped his nephews, Huey, Dewey, and Louie. Donald Duck embarks on a mission, traveling around the world to save his three nephews and recover Scrooge's lucky dime.
Gameplay [edit]
The game is a side-scrolling platformer. The gameplay follows the same pattern of Castle of Illusion Starring Mickey Mouse which was released for Sega consoles a year before, but unlike Mickey, Donald can attack enemies by hitting them with a hammer or throwing discs. He can also attack faster by collecting star items.
Version Differences [edit]
Despite the Sega Master System and Game Gear being very similar machines, there are some differences between the two versions of this game.
- While following the same storyline, the intro sequences are different.
- The level select screen on the Game Gear does not have any music.
- The layout of platforms, enemy positions are different.
- In the Game Gear version, bonus items are pre-placed in the level, whereas in the Master System version they are only obtainable by killing enemies.
- The Master System game allows you to back track, the Game Gear version does not.
- Collecting five stars in the Master System game gives you limited invulnerability, the Game Gear version gives additional points.
- When hit by an enemy, Donald loses his hammer weapon in the Master System version; it can be obtained as bonus item after killing an enemy. The hammer is not lost when hit by an enemy in the Game Gear version.
See also [edit]