Object Oriented Input System

From Wikipedia, the free encyclopedia
Jump to: navigation, search
Object Oriented Input System
Developer(s) Wrecked Games
Stable release 1.3 / December 19, 2010; 3 years ago (2010-12-19)
Preview release 1.4 / April 4, 2012; 2 years ago (2012-04-04)
Platform Cross-platform
Type Input/Games/Entertainment
License zlib/libpng license
Website http://www.wreckedgames.com/

OIS (Object-Oriented Input System) is a code library for constructing a human-computer interface with input devices such as a keyboard, mouse or game controller. OIS is designed so that software developers can easily use input from these devices with a computer application.

General information[edit]

The Object-Oriented Input Library is a mostly c++ library for handling input. Input types include mouse, keyboard, joystick and Wii remote.[1]

OIS is meant to be cross-platform, supporting Windows and Linux systems. OS X and FreeBSD are only partially supported.

Features[edit]

OIS uses an Object-oriented design.

Various types of input including mouse, keyboard, joystick and Wii Remote are supported.

OIS can handle force feedback devices.

External links[edit]

References[edit]