Persuasive Games

From Wikipedia, the free encyclopedia
Jump to: navigation, search

Persuasive Games is a video game developer founded by Ian Bogost, a professor at Georgia Tech, and Gerard LaFond in 2003. The company focuses on making advergames with strong opinions. Their first game, Howard Dean for Iowa is about trying to get Howard Dean to win the Iowa caucuses. They have also created the first computer game to be included as part of a newspaper's editorial, Food Import Folly for the New York Times. Other notable games are Disinfected!, a satire about a copy store, and Airport Security, a game about airport contraband.[1]

Games[edit]

  • Colorfall-Created with Humana Games for Health to promote a healthy life.
  • Windfall-A strategy game that promotes sustainable energy by creating wind farms.
  • Killer Flu-Commissioned by the UK Clinical Virology Network and produced in association with Scotland's Traffic Games, this is a game about how the flu virus spreads. [2]
  • Debt Ski-A game that teaches one how to handle their money. Commissioned by MTV's college network, mtvU, and the Peter G. Peterson Foundation. [3]
  • CNN Campaign Rush-Published by CNN during the 2008 election, this game tasks you to lead your party to win the election.
  • Fatworld-A nutrition game that explores the relationship between obesity and socioeconomics in the U.S.
  • Point Of Entry-A game that makes players compete for Green Cards.
  • Stone City-A training game for employees of Stone Cold Creamery.
  • Elemental-An educational game to help students learn chemistry.

External links[edit]

References[edit]

  1. ^ Ian Bogost on Persuasive Games
  2. ^ Swine flu inspires online games
  3. ^ Recession is latest focus of games for change