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Project I.G.I.

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Project I.G.I.
North American cover art
Developer(s)Innerloop Studios
Publisher(s)Eidos Interactive
Director(s)Andrew Wensley
Producer(s)Richard Carter
Frank Hom
Designer(s)Gavin Skinner
Programmer(s)Ole Marius Liabo
Artist(s)Olav-Rasmus Vorren
Composer(s)Kim M. Jensen
Platform(s)Microsoft Windows
Release
  • EU: 8 December 2000
  • NA: 15 December 2000
Genre(s)Tactical shooter
Mode(s)Single player

Project I.G.I. (released in North America as Project I.G.I.: I'm Going In) is a tactical first-person shooter video game. It was developed by Innerloop Studios and released in December 2000 by Eidos Interactive.[1] The game received mixed reviews due to shortcomings including a poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter.

It was followed up in 2003 by I.G.I.-2: Covert Strike.

A prequel titled I.G.I. Origins was announced by publisher Toadman Interactive in 2019 and was to be released in 2023.[2]

Plot

Protagonist David Jones and his analyst Anya learn that a Russian Arms dealer named Josef Priboi had been kidnapped by Russian Mafia and imprisoned in a Military Airbase. He was later moved to another prison. After rescue Josef admits that his uncle Jach is selling a nuclear warhead to someone. After capturing the uncle, Jach Priboi admits to selling it to a Russian leader named EKK. Jones gets orders to transport Jach to headquarters with a chopper .But the chopper gets shot down by Migs near the Russian Border . EKK captures Jach and orders Jones to be killed, but Jones escapes and crosses the border and is rescued by a chopper. He hijacks the train carrying Jach, but EKK derails the train. Jones and Jach escape by a chopper sent by Anya. Jones gets orders to retrieve the warhead and terminate EKK. But he discovers a broken warhead (used to make a nuclear bomb) and fails to kill EKK as she escapes. Then he infiltrates the nuclear base where EKK planted the bomb. Jones kills EKK ,and Anya defuses the bomb.

Reception

The game received "average" reviews according to the review aggregation website Metacritic.[3] Samuel Bass of Next Generation said that the game "quickly transforms itself into a frustratingly mediocre experience".[14]

It received a "Silver" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[16] indicating sales of at least 100,000 copies in the United Kingdom.[17]

References

  1. ^ a b Osborne, Scott (December 22, 2000). "Project IGI: I'm Going In Review". GameSpot. CBS Interactive. Retrieved September 28, 2015.
  2. ^ "Toadman Interactive Announces "I.G.I. Origins" Coming In 2021". Bleeding Cool. 9 November 2019. Retrieved 18 November 2019.
  3. ^ a b "Project IGI: I'm Going In for PC Reviews". Metacritic. CBS Interactive. Retrieved August 29, 2019.
  4. ^ White, Jason. "Project IGI: I'm Going In - Review". AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved August 29, 2019.
  5. ^ D'Aprile, Jason (January 24, 2001). "Project IGI: I'm Going In". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on March 4, 2003. Retrieved August 29, 2019.
  6. ^ Liberatore, Raphael (April 2001). "Wooden Soldier (Project IGI: I'm Going In Review)" (PDF). Computer Gaming World. No. 201. Ziff Davis. p. 94. Retrieved August 29, 2019.
  7. ^ Edge staff (January 2001). "Project IGI". Edge. No. 93. Future plc.
  8. ^ Taylor, Martin (January 5, 2001). "Project IGI". Eurogamer. Gamer Network. Retrieved August 29, 2019.
  9. ^ Brogger, Kristian (March 2001). "Project I.G.I. [I'm Going In]". Game Informer. No. 95. FuncoLand. Archived from the original on December 31, 2004. Retrieved August 29, 2019.
  10. ^ Sanders, Shawn (January 2001). "Project IGI [I'm Going In] Review". Game Revolution. CraveOnline. Archived from the original on February 13, 2014. Retrieved August 29, 2019.
  11. ^ Air Hendrix (December 19, 2000). "Project [IGI]: I'm Going In Review for PC on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 11, 2005. Retrieved August 29, 2019.
  12. ^ Gorham, Greg (January 29, 2001). "Project IGI [I'm Going In]". GameSpy. IGN Entertainment. Archived from the original on February 24, 2005. Retrieved August 29, 2019.
  13. ^ Adams, Dan (January 2, 2001). "Project IGI: I'm Going In". IGN. Ziff Davis. Retrieved August 29, 2019.
  14. ^ a b Bass, Samuel (April 2001). "Project IGI: I'm Going In". Next Generation. No. 76. Imagine Media. p. 90. Retrieved August 29, 2019.
  15. ^ Erickson, Daniel (March 2001). "Project IGI [I'm Going In]". PC Gamer. Vol. 8, no. 3. Future US. p. 49. Archived from the original on March 15, 2006. Retrieved August 29, 2019.
  16. ^ "ELSPA Sales Awards: Silver". Entertainment and Leisure Software Publishers Association. Archived from the original on February 21, 2009.
  17. ^ Caoili, Eric (November 26, 2008). "ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK". Gamasutra. UBM plc. Archived from the original on September 18, 2017.