Quantum Moves

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Quantum Moves
Developer(s) AU Ideas Center for Community Driven Research, University of Aarhus
([1], [1])
Initial release 2012
Development status Active (Perpetual beta)
Operating system Cross-platform
(Microsoft Windows, Mac OS X, Linux)
Available in English
Type Citizen scienceonline game, Quantum physics
License Freeware for academic and non-profit use
Website http://scienceathome.org/

Quantum Moves is a Citizen science online game that involves moving quantum atoms. The game is part of the Science at Home[2] umbrella project, developed by AU Ideas CODER (Center for Community Driven Research),[3] which aims to merge theoretical and experimental quantum research with online community efforts to explore the potential for online citizen science in this otherwise highly specialized field. The objective of the game is to move the atoms into the target area in the most optimal way and in the shortest time possible. In order to further optimize their results and improve their scores, players are being given various fine tune tools. The game is based on simulating the movements performed in the lab on individual atoms. Controlled by laser beams, the moves implies either moving individual atoms from one well to another or overlapping two atoms in the right time intervals. The highest scoring solutions are compared with the results yield by complex computational algorithms. The best results are then further optimized and applied in the lab, to identify which ones can be applied to solve the complicated quantum physics problems encountered in building a scalable quantum computer.

In 2012, the first version of the game was developed in Matlab and tested in several high schools across Denmark. The feedback was positive, but there were many technical issues that made the interaction in the game cumbersome. In the summer of 2012, the game was translated into Java and the first version of Quantum Moves was released.

References[edit]

  1. ^ http://phys.au.dk/en/research/research-areas/coder/
  2. ^ "Home". ScienceatHome. Retrieved 2014-03-11. 
  3. ^ "People". ScienceatHome. Retrieved 2014-03-11.