Shamu's Deep Sea Adventures

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Shamu's Deep Sea Adventures
PAL region cover art
PAL region cover art
Developer(s) Activision, FUN Labs, Humagade, Magic Wand, Sand Grain Studios
Publisher(s) Activision
Platform(s) PlayStation 2, Xbox, Nintendo DS, Game Boy Advance, GameCube
Release date(s) PS2 & Xbox
  • NA November 1, 2005
  • PAL March 17, 2006
DS & GBA
  • NA November 8, 2005
  • PAL March 17, 2006
GameCube
  • NA November 8, 2005
  • PAL March 16, 2006
Genre(s) Action

Shamu's Deep Sea Adventures is a video game linked to SeaWorld's popular Shamu orca shows. The game was released on November 1, 2005 and is available for GameCube, Game Boy Advance, Nintendo DS, PlayStation 2, and Xbox.

Story[edit]

In the game, Poseidon, the Greek god of the sea, tries to destroy the SeaWorld theme park and replace it with Atlantis. The player controls Shamu, the protagonist, who attempts to defeat Poseidon and the evil Kraken.[1] Shamu collects power ups and performs various feats over 20 levels and 8 environments.

Reception[edit]

However popular the real-life Shamu attraction might be, the game itself was poorly received by critics. Advanced Media Network said, "Shamu’s Deep Sea Adventures is just flat out a bad game. Being a budget title does not save this game or excuse any of its shortcomings, as so many of today’s budget titles for kids are actually very good".[2] The video game columnist for Cincinnati.com said the game is "a cute marketing vehicle that is too difficult and underdeveloped for its target audience".[3]

References[edit]

External links[edit]