Super Air Zonk: Rockabilly-Paradise

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Super Air Zonk: Rockabilly-Paradise
Developer(s) Dual
Publisher(s) Hudson Soft
Producer(s) Eiji Aoyama
Masaki Kobayashi
Programmer(s) Tsutomu Takano
Composer(s) Shinichiro Sato
Noritada Hiraki
Masato Shibata (Opening Song)
Taeko Makanae (Continue Song)
Takafumi Horio (Ending Song)
Platform(s) TurboGrafx-CD, Turbo Duo, Virtual Console
Release date(s) PC Engine
  • JP July 30, 1993
Virtual Console
  • JP January 29, 2008
  • NA November 19, 2007
Genre(s) Scrolling shooter/Shoot 'em up
Mode(s) Single player
Distribution CD-ROM

Super Air Zonk: Rockabilly-Paradise, released in Japan as PC Genjin Series: CD Denjin: Rockabilly Tengoku (PC原人シリーズ CD電人 ~ロカビリー天国~?), is a horizontal scrolling shooter developed by Dual and published by Hudson Soft. It was released for the TurboGrafx-CD (PC Engine) in 1993, and was released on the Wii's Virtual Console on November 19, 2007 in North America.[1]

Super Air Zonk is the sequel to the 1992 game Air Zonk, both of which are part of the Bonk series of games. As a sequel, Super Air Zonk contains all new levels, assistants, and enemies, as well as a Red Book CD audio soundtrack consisting of rockabilly music. While the original Air Zonk relied heavily on multi-layer parallax scrolling, Super Air Zonk features mostly single plane backgrounds with a few exceptions.[2][3]


Electronic Gaming Monthly gave the game a 5 out of 10, commenting that the game has very little action or intensity and is too easy by far.[4]


  1. ^ Super Air Zonk > Virtual Console
  2. ^ The Bonk Compendium: Super Air Zonk
  3. ^ Detailed information for "Super Air Zonk" at the PC Engine Software Bible
  4. ^ "Super Air Zonk Review". Electronic Gaming Monthly (57) (EGM Media, LLC). April 1994. p. 44.