Super Stardust
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| Super Stardust | |
|---|---|
Boxart for the Amiga CD32 version |
|
| Developer(s) | Bloodhouse Housemarque (DOS) |
| Publisher(s) | Team17 |
| Series | Stardust |
| Platform(s) | Amiga, Amiga CD32, DOS |
| Release date(s) | 1994 (Amiga) 1995 (CD32) 1996 (DOS)[1] |
| Genre(s) | Shoot 'em up |
| Mode(s) | Single player, multiplayer |
| Media/distribution | 3.5" floppy disk, CD-ROM |
Super Stardust is a 1994 game developed by Bloodhouse and published for the Amiga (AGA) and Amiga CD32 by Team17.[2]
The CD32 version featured CDDA soundtracks composed by Nicklas Renqvist and Niko Nyman[3] (Slusnik Luna). The game was ported to PC under the name Super Stardust '96. Super Stardust is a sequel to Stardust. An enhanced remake, entitled Super Stardust HD, was released in 2007 for the PlayStation 3, and another entitled Super Stardust Portable has been released for the PlayStation Portable and is available to download from the European and US PlayStation Store. The next sequel Super Stardust Delta was released for the PlayStation Vita.
[edit] References
- ^ "Games" (in English). housemarque.com. http://www.housemarque.com/games/. Retrieved 4 February 2012.
- ^ "Super Stardust (1994) Amiga release dates" (in English). http://www.mobygames.com/game/super-stardust/release-info. Retrieved 4 February 2012.
- ^ Game listing at HOL
[edit] External links
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