Talk:Far Cry 2/Archive 1

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Archive 1

Aesthetic And Moral Qualities Of The Game

Something should be said about the sheer beauty of FC2, and the way it refers to the tragic history of modern Africa. FC2 is more than a shooting game for kids. It has a high cinematic/literary quality that bears comparison with novels like Something of Value and movies like The Constant Gardener. FC2 takes place in a beautiful natural setting where the wind blows and the moon and sun rise and set, yet everywhere we see trash, garbage and ruins. We don't see raped and murdered women and starving children because Ubisoft wisely left civilians out of the game --- this fictional African country is populated almost exclusively by black faction-fighters and white mercenaries. The player is offered an opportunity to rise slightly above this evil. Far Cry 2 shows how far a shooter game can go in the direction of maturity and philosophical quality. —Preceding unsigned comment added by 67.182.156.184 (talk) 18:01, 23 May 2010 (UTC)


-- really? I think its a pretty standard shooter. Yes the scenery is nice and makes a great change from brown and grey ruined cities and military installations in many other shooters, but I find the morality very half-hearted. There are almost no speaking characters through whom the tragedy of the situation could be explored. The players quest involves stopping the Jackel because he is seemingly the worst of the worst, but in order to achieve this you have to work for both factions in this civil war. The moral message seems to be that almost any amount of violence is acceptable in order to stop this one man. The most damming part of all this is how, apart from the beautiful landscapes and some nice use of fire, nothing has any sense of reality. There is no feeling that your skirmishes are part of a larger war. In fact, the supposedly brutal civil war is on hold throughout the game... the player is the only source of violence in this world. Garbage and crumbling mud huts are a nice touch but the same elements are repeated so many times across a map which is needlessly large the artifice of the whole experience becomes glaring. —Preceding unsigned comment added by 82.41.104.226 (talk) 01:23, 8 February 2011 (UTC)

Comparisons with S.T.A.L.K.E.R.

Shouldn't it be mentioned how much this game has in common with stalker?

-You have one main objective at the start (kill strelok/the jackal) but are otherwise free to do missions and explore.

-your guns degrade and jam

-big open environment populated with warring factions

-diamond hunting is ripped straight out of clear sky

-some weapons (makarov, 6P9 PB, Dragunov), seem to be a nod to stalker since they aren't often featured in games. —Preceding unsigned comment added by Ste0 sig (talkcontribs) 13:08, 24 April 2009 (UTC)


Criticism does not belong in the first paragraph

The game also suffers from technical issues that greatly hamper both playability and progression which, to date, have yet to be addressed.[1]

---that entire section DOES NOT belong in the first section of the page. —Preceding unsigned comment added by 192.88.212.34 (talk) 13:14, 7 April 2009 (UTC)

I couldn't agree more. A small percentage of people with an axe to grind shouldn't be placing this at the top of the page. Almost all games invariably suffer from bugs or glitches although very few of them suffer them to the extent that it warrants them being immortalised within the game mythology ala Superman 64. Washboardplayer (talk) 08:54, 25 April 2009 (UTC)

Aftermath

I finished this game 2 times and I have never seen this Aftermath the main article mentions. —Preceding unsigned comment added by 69.159.181.220 (talk) 19:37, 4 November 2008 (UTC)

Just beat the game, and what it says is listed in a prologue-style paragraph after the ending scene. 64.253.217.148 (talk) 06:15, 12 November 2008 (UTC)

Game engine

Although the engine is listed as "unknown", it is no doubt CryENGINE2 or some updated variation of it. --M.A. 21:04, 24 July 2007 (UTC)

Well. No. Ubi hasnt licensed the CryEngine 2, but version 1 of it, so it might be an updated version of CryEngine 1. However, no information regarding that has been released.


Can someone stop '3d engineer' from editing this bit? Not only is he editing it to make no sense, but keeps adding bold emphasis text to certain words which are unnecessary, as the engine is listed on the side of the page anyway. Vality 07:08, 31 October 2007 (UTC)

They made a new engine from scratch called Dunia. —Preceding unsigned comment added by 24.99.22.131 (talk) 05:08, 17 February 2008 (UTC)

The engine name is Dunia, but from which language they took it? from the reference page, they took it from swahili. other sites been claiming it from arabin, persian, even hindi. i could not find any confirm source yet, but will vote for swahili, as par the reference. this word looks like being used in many languages, so people should stop being over patriotic about it. 217.113.78.60 (talk) 00:39, 18 May 2008 (UTC)

As i get it dunia is maybe from turkish origin, as the original crytek developers where from turkey. "dunya" in turkish means "world" so its explanation. [User:silkeye] —Preceding unsigned comment added by 81.210.215.14 (talk) 23:46, 23 October 2008 (UTC)

I think it looks kinda out of place to list all the languages Dunia means "world" in, obviously lots of languages with islamic influence will have loanwords. Anyhoo, does it really need to be there? —Preceding unsigned comment added by 193.215.199.34 (talk) 13:32, 5 March 2009 (UTC)


S.T.A.L.C.R.B.

I don't know about you, but Far Cry 2 is starting to sound a lot like S.T.A.L.K.E.R. with the open world and all. This could either be a good thing (I loved S.T.A.L.K.E.R.) or a bad thing if they don't put as much effort in the level design as they did in the first Far Cry.--The Infamous Dr. Salvador 04:30, 31 July 2007 (UTC)

The thing I disliked about S.T.A.L.K.E.R was the zoning between areas, I would have preferred it being totally open (like say Oblivion). Which it would seem FC2 is. 85.19.140.9 (talk) 18:35, 11 October 2008 (UTC)

Farcry has no resemblence to STALKER. Stalker had a variety of enemies and things to do in the world. In STALKER, gameplay is also much more complex and detailed. This game has one generic type of enemy - the "Mercenaries" who spawn wearing a random variety of clothing and equipment - none of which affect any of their performance. Their weapons also level up all at the same time throughout the game. There are no other factions. Gameplay consists of repetition of the task of travelling to the other side of the map, getting your vehicle shot up, getting out and fixing it. Then at your destination you kill a large number of mercenaries and job done. Choosing your clothing like in stalker, and other RPG elements are completely missing save for a rudementary leveling-up system for a few things. In short, this game is nothing like STALKER, and according to virtually all reviews and gamer opinions, has absolutely nothing on STALKER too. It is far, far inferior in every aspect. SaSH (talk) 00:47, 25 August 2011 (UTC)

PS3

Actually its is coming out on PS3, XBOX, and PC. Far Cry 2 will NOT be PC exclusive

I removed the PS3 from the platforms this game is coming out for, there has been no official confirmation of any console version of Far Cry 2, only a PC, don't write it's coming to the PS3(or 360 for that matter) unless you can supply a good source.

In an interview with some of the far cry 2 devs they stated that there are no plans for a console version of the game and there wont be anytime soon. Its being developed as a pc title, unless something comes from ubisoft its not coming to the ps3 or the 360. —The preceding unsigned comment was added by 71.241.18.208 (talk) 22:49, August 23, 2007 (UTC)

well just lately in one of thier videos that it will be on 360 and pc i didnt pay attention if they said ps3 thou —Preceding unsigned comment added by Jamesb91 (talkcontribs) 16:24, 29 May 2008 (UTC)

Isn't it set in Africa?

Should this be included in the article? I'm unsure, I thought I should ask. -Anthony- 01:09, 25 August 2007 (UTC)

Done. I added a few other things, too, using a helpful PC Gamer preview of the game. Green451 15:18, 29 August 2007 (UTC)

Map Editor

I believe that it has been confirmed that a map editor will come with the game. However, no details have been released about the editor yet. The conformation came in a forum post by Kimi (a developer) on the official forums. —Preceding unsigned comment added by 64.251.53.196 (talk) 13:27, 26 November 2007 (UTC)

well were map editor comes, multiplayer must follow so shouldnt we get a section ready for that?


Release Date

Just looked this up on IGN and Gamespot today and found that the release date there was changed on their fc2 page from Q1 2008 to Q3 2008. Anyone else heard about this? 24.99.22.131 (talk) 01:29, 12 February 2008 (UTC)

Please check the release date in the official Ubisoft page. Should we update this ? – DebPokeEditList ‖ 21:54, 31 May 2008 (UTC)

The Ubisoft webpage currently states Fall 2008 release. The IGN page says it's Oct. 21, 2008. I'll change it to Fall 2008 for now, anyone want to change/clarify, please discuss. Spiritaway5177 (talk) 17:09, 19 August 2008 (UTC)
The australian release date has been added. —Preceding unsigned comment added by 219.90.188.16 (talk) 12:33, 21 October 2008 (UTC)

Are you sure it's 23rd and not 24th for Europe? 93.138.113.50 (talk) 15:13, 21 October 2008 (UTC)Duxer


Release dates stated in the first part of the article do not match the summary box to the right. —Preceding unsigned comment added by 97.117.24.191 (talk) 08:37, 23 October 2008 (UTC)

Why are my posts being deleted?

I added a link to my website and it keeps being deleted? —Preceding unsigned comment added by 208.125.73.25 (talk) 15:09, 27 February 2008 (UTC)

Because links to fan sites are not allowed. Only official websites. ChimpanzeeUK (talk) 17:06, 27 February 2008 (UTC)
I had this person add an irrelevant link to the Genesis Device page too; if any other violations occur, I would recommend a ban. FlyingIsFun1217 (talk) 16:52, 3 May 2008 (UTC)

demo

should we add anything about the upcomming demo? —Preceding unsigned comment added by Jamesb91 (talkcontribs) 16:23, 29 May 2008 (UTC)

Is there even coming a demo? --Acolyt3 (talk) 10:36, 2 October 2008 (UTC)

It is been confirmed numerous times that they won't be a demo.--SkyWalker (talk) 11:01, 2 October 2008 (UTC)

Hidden link to blog at end of trailer

Say, would someone else mind posting that link to "Reuben's Blog" at the end of the trailer (the one with the silhouette in the field)? I would, but I can't think of anything to add to the article... other than that there was a link that flashes in the bottom right hand near the end. Thanks —Preceding unsigned comment added by 98.232.9.103 (talk) 04:26, 3 June 2008 (UTC)

Hi. You could add it to the related links section at the bottom if it's not already there. I can't look at the trailer to get the link at the moment so feel free to add it yourself. ChimpanzeeUK - User | Talk | Contribs 07:39, 3 June 2008 (UTC)

Far Cry 2: Cry Harder!?!? Is it for real? —Preceding unsigned comment added by 219.95.199.3 (talk) 14:43, 10 June 2008 (UTC)

Layout

The gameplay section looked a lot better before it was in dot points. At the moment, it looks as if someone just went and turned every sentence into a dot point. I'm going to change it back. -Lalabox --210.56.71.224 (talk) 08:18, 13 July 2008 (UTC)

Section Split?

Perhaps the Gameplay section should be split into "Gameplay" and "Plot"? There seems to be enough material in each area to warrant a whole section, especially if you include the background info from the Reuben blog within the Plot section. TK-134 (talk) 00:16, 20 August 2008 (UTC)

-UPDATE: I went ahead and did it. I think it is the better option, but feel free to disagree and discuss. I'm not exactly sure how to add citations, so could someone help me out? Most of what I added is cited from the Reuben blog (and all precedes the Reuben blog citation; feel free to add it in multiple times if need be), and the comparison to Heart of Darkness is the same citation as the one found on the Heart of Darkness page. Thanks. :) TK-134 (talk) 01:42, 20 August 2008 (UTC)

Looks a lot better, good job. -lalabox --210.56.73.15 (talk) 02:28, 23 August 2008 (UTC)

Any particular reason you think the Gameplay section is better suited above the Setting and Plot section, SkyWalker? I think it's better where it was, so that the article goes from general to specific details (what the game is, what you're doing in it, how you're doing it, how those details came about). Also, if you want to switch them permanently, the transitions will have to be adjusted so that the article flows well (as of now the once quite relevant mention of "the player's hunt for the Jackal" at the beginning of the Gameplay section is sorely out of place). So just fill me in on your reasoning, or I'll go ahead and switch it back by my reasoning. Thanks. TK-134 (talk) 20:17, 2 September 2008 (UTC)

Okay, it's been a couple days with no response, so I'm gonna go ahead and change it back to the way I had it. If you'd like to change it back, please justify your reasons here. Thanks. TK-134 (talk) 17:31, 4 September 2008 (UTC) (Forgot to log in at first.)

Gameplay info

GameTrailers. In particular, the method of restoring health. JAF1970 (talk) 06:00, 29 August 2008 (UTC)


Collectors Edition

Can someone please add the image from here: http://farcry.uk.ubi.com/index.php?page=news&id_news=8276 to the "Collectors Edition" section.

--JeMaAlNa (talk) 22:56, 5 September 2008 (UTC)

Pretty sure this can't be used under fair use because a free alternative could be made. ChimpanzeeUK - User | Talk | Contribs 11:21, 2 October 2008 (UTC)
It is not necessary to have the image added. After the game release the whole article needs to be rewritten. I hope it reaches GA. --SkyWalker (talk) 13:40, 2 October 2008 (UTC)
For now I think we can fix the article so that most info would fit neatly in the 'Development' section once the game releases. Spiritaway5177 (talk) 05:44, 7 October 2008 (UTC)

Map size

I've re-added the convert template to the article. The manual calculation added was wrong, 50km2 is not equal to 19.5 square miles. Now either the developers have rounded down the 50km2 figure and the map is 19.5 or the map is 50km and the 19.5 has been rounded up. Either way the one doesn't equal the other, one of them has been rounded. - X201 (talk) 15:34, 11 October 2008 (UTC)

I noticed that the map size has been reverted back to the incorrect 50km2 = 19.5sqmi. I'm not bothered which is correct. I am bothered that we have a mathematically incorrect conversion on the page. - X201 (talk) 14:58, 16 October 2008 (UTC)
In one of the Far Cry 2 videos released by Ubisoft, the singleplayer map is stated as being 50km2, or 31mi2. I don't remember which video it is, but I know that it is on gametrailers.com. - F117Landers (talk) 18:09, 21 October 2008 (UTC)

Good lord...does no one know what a square kilometer is!? 50 linear kilometers is 31 linear miles. 50 SQUARE kilometers is NOT 31 SQUARE miles.

Assume the map is a square. A 50 Square kilometer map is a box with sides 7.071 kilometers long (the square root of 50)...or 4.393 miles

you square 4.393 miles and you get 19.3 Square Miles not 31....the US version of the game advertises 20 square miles because they were averaging up, but if you want to be exact:

50^.5 = 7.0710678119 (The square root of 50) 7.0710678119 kilometers = 4.3937578366 miles (onlineconversion.com) 4.3937578366^2 = 19.3051079267 Square Miles

End of discussion. —Preceding unsigned comment added by 131.193.191.197 (talk) 16:50, 27 October 2008 (UTC)

malaria

this was a while back but i heard somthing about the character getting malaria,it was either taken out of the game or never existed im not sure. LDTREX25 (talk) 01:52, 13 October 2008 (UTC)

No it was not taken out of the game. It is still in the game and plays a important role in the game. --SkyWalker (talk) 05:25, 13 October 2008 (UTC)
lol disease. how is that fun.76.110.253.130 (talk) 03:06, 22 October 2008 (UTC)

Mwanzo?

Someone added this in as the name of the nation in Far Cry 2, but did not cite it or discuss their source here. As far as I know, there has been no official name given to the country thusfar. I have watched most of the trailers, and have not heard the country spoken of by name yet. The closest I have seen is the name "Port Selao" provided in the Reuben blog, which is an official source from the devs, and even there it is not clear if they are referring to just a city or the whole country as well.

If there has been some source that has revealed the name to be Mwanzo, please share it here. The closest I could find from a quick Google search was a very early teaser trailer in which the word "Mwanzo" appeared at the very beginning. It also happens, however, that "mwanzo" is Swahili for "beginning," and so may simply be a reference to the early state of the game at that point.

Please share if you have seen an official source that gives the name Mwanzo. For the time being I have returned the Setting and plot section to refer to the nation only in generic terms. Thanks. TK-134 (talk) 22:50, 17 October 2008 (UTC)

Agreed, although Swahili (mwanzo and dawa ya moto ni moto refer to this language) excludes many African countries (Swahili is a lingua franca of much of East Africa and the Democratic Republic of the Congo, is a national or official language of four nations, Kenya, Tanzania, Uganda) it's still impossible to tell what country it is. Be vague about it, the region is known. However, it might be better to put in East Africa rather than Central Africa, only because of this Swahili reference. Making the edit. Mallerd (talk) 13:23, 22 March 2009 (UTC)

Map editor: flamebait?

"The console version of the editor will only offer the ability to create Multiplayer Maps. The PC version of the map editor, however, will be more complex than the console versions and will not have the performance limitations that was shown on the consoles."

This doesn't really say anything. It has not been confirmed that the PC editor is more complex.

"The console version of the editor will only offer the ability to create Multiplayer Maps."

Nothing has been stated that PC will recieve a Single player editor.

Unless sources for this information can be provided please remove this. —Preceding unsigned comment added by 143.238.3.185 (talk) 08:25, 20 October 2008 (UTC)

I agree. A comment like that should be cited. I have removed it for that reason. ChimpanzeeUK - User | Talk | Contribs 09:08, 20 October 2008 (UTC)

The game leaked a couple of days ago and while uncracked the map editor can be played, and it can only create multiplayer maps, by the way. 88.211.96.3 (talk) 12:50, 22 October 2008 (UTC)

This is not notable enough to be added to the article as nearly every game is leaked to torrent sites before its release. ChimpanzeeUK - User | Talk | Contribs 13:02, 22 October 2008 (UTC)

less hardware-demanding than CryEngine 2

How can Dunia be less hardware-demanding than CryEngine 2 when minimum system requirements of FC2 are same or regarding GPU even higher then Crysis's?

I think we should remove this that line —Preceding unsigned comment added by Levangvilava (talkcontribs) 09:48, 21 October 2008 (UTC)

Well, I don't know about the rest of the world, but FC2 achieved higher framerates at maximum settings on my computer compared to Crysis. 193.215.199.34 (talk) 09:28, 29 October 2008 (UTC)
My framerates were much higher in Far Cry 2 than Crysis at max settings as well. Crysis' graphics scaled up to a much higher quality than FC2's. This is probably why FC2 appears to be less hardware-demanding than Crysis despite their similar minimum system requirements. With respect to scaling, sun shafts, water, and physics are just a few of the things that were much higher quality in Crysis than FC2. With that being said, I am not at all unhappy with the graphics in FC2, I think they look amazing, just not as much when compared to Crysis. JohnNC (talk) 17:09, 29 October 2008 (UTC)

DRM: Cracked Already

There's a lot of debate about the merits of the especially restrictive DRM system shipping with the PC version of this game. I think this effectively ends that particular discussion:

http://www.zerosec.ws/far-cry-2-razor1911/

This, along with the dozens of negative pre-release reviews on Amazon, might be worth mentioning in the main article. PCLM (talk) 13:52, 12 January 2009 (UTC)

So what is your point and what do you wish to prove?. Companies already knows that before we do. --SkyWalker (talk) 13:55, 22 October 2008 (UTC)
Neither the leak/cracking of the game or the user reviews on Amazon are notable. ChimpanzeeUK - User | Talk | Contribs 14:13, 22 October 2008 (UTC)

Its nice that even though the game was leaked like a week before release it took them up to release day to actually crack it though. Having your game cracked before its even out is terribly depressing 88.211.96.3 (talk) 14:48, 22 October 2008 (UTC)

I'm not trying to "prove" anything, simmer down. The negative reviews are notable because it is an organised effort to vote down the rating to prevent people from buying the game, owing to the DRM fiasco. The nature of this "effort" - not the fact that the game's got bad reviews - is what I found interesting. We are effectively talking about a boycott here.
The fact of its being cracked a day before its release sheds light on a separate issue - the issue of DRM. That gamers are paying for these apparently ineffective security measures to be included on the discs is worthy of note. DRM clearly doesn't work, and pirates never have to worry about it or its restrictions (like this ridiculous "revoke" system); it's only legitimate customers who are being punished, which is ironic to say the least.
On a final note, the fact that companies "already knows that before we do" isn't really the point of Wikipedia, is it? I mean, do you write articles in order to educate the people/entities you are writing about? :\ PCLM (talk) 13:52, 12 January 2009 (UTC)

Encyclopedia is written on facts not rumors or what DRM that companies puts in their games. Only people who bark about DRM is the pirates. FarCry 2 DRM is far much better than what Spore has and please no reviews are blaming on drm. I have read IGN, GameSpy and GameSpot and none of those blame on DRM. --SkyWalker (talk) 04:32, 24 October 2008 (UTC)

It's a fact that there is an organised effort to discourage people from buying this game on Amazon owing to the DRM issue, something that hasn't happened before; it's a fact that the game was cracked a day before its release date; it's a fact that no DRM game has ever been "uncrackable", regardless of how much "better" the DRM on Far Cry 2 is than it was on Spore (which was also cracked prior to its release date).
Pirates are not the ones complaining about DRM, why would they? They are never affected by it, that's the point; it's legitimate gamers who have to contend with it, and who have to take part in this "revoke" system. The pirates clearly have no problem cracking this protection, so they couldn't care less about DRM or its restrictions.
I don't understand your resistance to this material. There isn't even any mention of the fact that the game was leaked a week before its release date. This sort of information is included in other game articles, as well as movie and music articles, so why not here? PCLM (talk) 13:52, 12 January 2009 (UTC)
The last time I checked this article the information pertaining to the leak, the pre-release date cracking and the controversy amongst pre-release reviews on Amazon was included in the article. Now I see it has vanished. It is noteworthy, and it is factual, so where's the beef? PCLM (talk) 05:35, 7 February 2010 (UTC)

Differences between platforms

Me and my bud have identified one major difference between the xbox360 and PC version of the game. You can save the game in anystate of the game in the PC version~using the menu of the game, but in the xbox360 version you have to use specific "Safe houses" to save the game. I dont claim any official sources to this, but if someone could look up this, maybe this could be something to add to the article as being one of the Differences between platforms. 91.152.210.181 (talk) 21:11, 23 October 2008 (UTC)

Yup i read those in reviews and don't forget those amazing graphics that only PC gamers can experience and sadly only those with PC with surpass recommended requirements can see those graphics. --SkyWalker (talk) 04:28, 24 October 2008 (UTC)

System requirements

It is stated that the game requires a AMD64 3500 or over: I am able to run it on a AMD64 3000+. Rest of the system is up to the requirements. Tourist.tam (talk) 23:53, 24 October 2008 (UTC)

Many times system requirements are a sort of "safety net" for developers. Systems and their configurations vary, so the "system requirements" almost always guarantee that you can play it. You can usually play most games slightly below the system requirements. Delta (talk) 03:29, 26 October 2008 (UTC)

Rewrite

Anyone up for rewriting the article and wish to bring to GA?. The article needs to be rewritten and all game guides must be removed. Please follow the example of Call of Duty 4.--SkyWalker (talk) 04:34, 24 October 2008 (UTC)

Like to help. Don't think replacing the article with a new one is a good idea, though. Why not start with the Intro first? Then we cut and paste relevant stuff from pre-release info into development section. :) Spiritaway5177 (talk) 05:18, 24 October 2008 (UTC)
Good. I can provide you will all the references. Iam not so good in writing articles. Though i have lot in mind but unable to bring out due to bad grammar. What do you mean by replace?. Let all the section be there but the wording should be different for example in gameplay section the information is outdated (pre-release) and need to be replaced with current information (post-release) and multiplayer section contains game guide look at Team Fortress 2 and Call of Duty 4. Class are available in this two game yet the information does not specify much. Setting and plot needs to be expanded and rewritten and development can use lot of improvement. It has a large scope. Marketing and release can have bit of information and plus DLC can be added there. Reception can be improved. If we can get more people to work on this article it can reach FA--SkyWalker (talk) 05:52, 24 October 2008 (UTC)
I know that I am slightly off topic, but is there a specific format to be used for video game articles? I mean one that outlines sections and recommendations of what is to be discussed in them? F117Landers (talk) 18:11, 27 October 2008 (UTC)
Follow the guidelines and take advice from Featured Articles EX:- Call of Duty 4, BioShock.--SkyWalker (talk) 18:15, 27 October 2008 (UTC)
You may also find this useful, its a work-in-progress style guide for writing video game articles. -- Sabre (talk) 11:34, 28 October 2008 (UTC)

One more thing. There seems to be inconsistencies in what is acceptable to put in the introduction. IMO, if facts about how the PC version has more bugs than a crack whore with the sniffles are allowed into the introduction, surely facts demonstrating how despite this, the game was given critical acclaim, should also be shown in the introduction to give a sense of balance? apparently, one particularly stubborn editor does not think so, calling it 'vandalism' as if im trying to promote the game. TBH, it was a big letdown for me, but the facts speak for themselves-CRITICS IN GENERAL THOUGHT IT WAS VERY GOOD!!!!--Thom Peters

this review was written by ubisoft

Please Discontinue your ranting and raving and kindly cease writing reviews about crap that you dont care about. Your message has been deleted by God_Of_Irony2012... Thank you.

Thanks for the feedback. Yes, the article (it's NOT a review, mind you) does sound like an advertisement from Ubisoft. But that's because almost ALL the information we have here comes from the developers themselves, as they're the ones releasing tidbits before the game hits shelves! The article is a bit behind, and needs to be updated (as the tag in the beginning says). If you can improve the article, go ahead! BUT this is not a website for reviews, so please follow WP:MoS, be objective, and cite reliable sources if possible. Just don't take up massive space to ridicule the game :) Provide information for readers so that they can decide for themselves. Spiritaway5177 (talk) 03:10, 30 October 2008 (UTC)
OP here. The thing is that most of the reviews are positive because ubisoft either paid the authors or ubisoft advertises on their websites. can i just write what users think and cite user reviews?
A tricky one... I always wondered about it myself, but I don't think User Reviews count as 'reliable sources.' There is a list of review websites that WikiProject Video games think reliable, but even review aggregator sites like Metacritic are somewhat criticized. Refer to WP:VG/S.
You can gradually merge the information you have above into different sections, but 'fact' only. It looks like most of the content above would best fit in the 'Reception' section, and some of them, like bugs and AI problems, are already included there. Many critic reviews have pointed out problems, so they can be mentioned and cited. For example, the not-so-destructible environments and repetitive mission style can be included in the article. But don't say that you can't join any factions or that you don't have secondary fire modes, because that's like saying the game doesn't have motorbikes or laser weapons. While I'm at it: complaints about enemies taking more bullets than they should, cars getting fixed by tightening joints, and health-kit healing can be either alright or bad, depending on a person's taste. :) Spiritaway5177 (talk) 00:55, 31 October 2008 (UTC)
There has been a lot of hand wringing over this game by a vocal minority, many of whom have only played the first part of the game. I've seen a lot of talk from people who clearly haven't progressed to act 2, which presents another map, and many more options. This game gets more fun and feels more worthwhile the more you play it, which adds much to it's longevity. I believe that this is why most professionally written reviews are positive, and most reviews written by teenagers hours after the game's release are negative. We should leave the article alone until people have actually had time to play it. Sle (talk) 14:07, 3 November 2008 (UTC)
I've finished the game 100% and all of his criticisms are correct. This game had a lot of potential but it's crippled with tedious gameplay elements, a bit like Assassin's Creed (another Ubisoft Montreal game) but without the fun. I seriously regret purchasing this game. The hype-machine really clouded my judgement this time! —Preceding unsigned comment added by 69.159.181.220 (talk) 19:35, 4 November 2008 (UTC)
The link below has all the reference you need to prove that the game sucks in the eyes of the paying customer: http://forums.ubi.com/eve/forums/a/frm/f/1521068375/p/1 -- Official Ubisoft Forum. And the game does not progress in the second map. It's the same gameplay, you play fifteen minutes of it you get the whole idea. Played through the game 5 times, different characters, collected most diamonds and nearly all Jackal Tapes... They didn't live up to the hype.
God_Of_Irony is getting tired of your ranting. would you kindly stop sending negative feedback about this game as it is you who makes the story. if the story sucked for you its because you suck. thank you., 3 January 2009 (UTC)
I have a counter-example for each of the crap points raised by Anthromancer above.

(1) I was able to snipe multiple targets in each mission even without the camo suit--you simply have to move after every shot away from your target and use molotov's to set fires to cover your flanks. I also noticed a remarkable improvement in the character's stealth abilities wearing the camo suit. In several missions, I was able to fire off shots taking out a few enemies before taking cover and waiting for the AI to calm down.

(2) Each outpost I was able to avoid conflict altogether or "go in guns blazing."

(3) Tip: when you hear the revving sound, equip the rocket launcher or throw a few grenades at the vehicle, which takes the vehicle out and the occupants standing nearby. In an open savanna, this also has the effect of starting a fire, restricting the remaining survivors movement.

(4) I can snipe anything on the horizon (with the worst bolt action sniper rifle)--can't do this with even the best shotguns.

I will give anthropomancer credit for discussing the hype on the area of explorable territory, but the rest is just not true.

(64.183.222.2 (talk) 20:03, 14 January 2009 (UTC))

Well, many issues with the game are included in the Reception section. Like I said, this article is still very much a work-in-progress, and tons of people are working on this while taking note of the criticisms on this discussion page. Appreciate the info, but it would be even greater help if you (or anyone) could improve the annoying parts yourself.
I guess the problem now is polishing the other sections to be a lot more objective, since the Reception section already addresses a lot of stuff. So, happy editing! Spiritaway5177 (talk) 05:21, 3 January 2009 (UTC)
I planned to buy this game because I played Far Cry and thought it was a very good game (except the monsters), but I stayed clear of it after reading users and professional reviews. I included some of the critics in the Realism paragraph, but I think it could be expanded in the Reception paragraph too. Hervegirod (talk) 10:02, 3 January 2009 (UTC)

Load Freezing Issue

There is a very common glitch/bug that has been happening on all platforms to people. Often when loading a previously saved game, the loading circle stops and the game freezes. No fix has been confirmed or found. And it seems ubisoft/Montreal has not addressed the issue thus far. This should certainly be mentioned. I have links to several forum threads to prove its so widespread and not just a problem one user might have.

Digital rights management controversy: Article Rewrite

I was reviewing the Far Cry 2 article, and the DRM Controversy article has been modified in a manner to represent a specific person or group of person's view(s) on DRM, the source listed states nothing about what is written in the article, other than the fact that the game will have DRM, and fails to cite other sources. Can someone rewrite the article from a more objective point of view and add sources? F117Landers (talk) 19:38, 31 October 2008 (UTC)

Metacritic user scores

Remarkably, Metacritic user scores are substantially lower than professional ratings. At the time of this writing 61 vs 87.Fwend (talk) 21:01, 3 November 2008 (UTC)

The reason that metacritic's ratings are lower than other sites is due to the rating system implemented on their site. Metacritic takes articles from various sites, looks at the scores, and assigns ratings based on the scores. If a score is not out of a hundred, a conversion is performed by metacritic. For instance, if a game is given a four out of five (4/5), Metacritic translates it to 80%. If no rating is given on a review, Metacritic "assign[s] a score based on the general impression given by the text of the review." (http://www.metacritic.com/games/platforms/pc/farcry2?q=far%20cry%202, http://www.metacritic.com/about/scoring.shtml) F117Landers (talk) 21:46, 3 November 2008 (UTC)
I'm afraid you misunderstood me. On Metacritic itself the professional scores are substantially higher than the scores left by users. 88 vs 60 at this point. This is remarkable, and I wonder if the article should mention this. Fwend (talk) 14:19, 4 November 2008 (UTC)
NO. There is nothing remarkable feat. Any users can vote. FC 2 is the best game in terms of graphics and gameplay i ever seen. Users whine for no reasons at all.--SkyWalker (talk) 14:31, 4 November 2008 (UTC)
eh eh, isn't it a bit POV ? However, some professional reviewers also pointed what they called flaws in the game, such as immersion killed by bad game-design choices (magic map, instant spawning of enemies at check points, etc, the diamond caches, the malaria overused in the game...), the game beginning to be annoying at times (very long travel times, cars and firearms jamming too much, bouts of malaria in the middle of the action, etc...), story finally not important at all for the missions, etc... ;-) I tried to add something at the end of the Reception paragraph, but I think that it could be expanded a bit, even with using only professional reviews. Hervegirod (talk) 11:38, 23 November 2008 (UTC)

Xbox Magazine Review

I know Xbox magazine gave the game an 8.5 out of 10, but I dont know how to add this into the article or cite it, so Id appreciate it if somebody else would. —Preceding unsigned comment added by 69.47.191.173 (talk) 01:26, 10 November 2008 (UTC)

Dunia (Donya) is Persian

This word is originally Persian.

No, it is originally Arabic, and got carried to Persian during the spread of Arab influence and culture during the spread of Islam, like many other scientific, litrary and mathmatical knowlege which never existed in the Persian empire beforehand, and got carried over. Ontopic, here are the sources which say that it is infact an Arabic word originally:
- Kees Versteegh, The Arabic Language, Edinburgh University Press (1997). Index 4 at the back has examples of Arabic words that went onto Persian.
- Laura Veccia Vaglieri, Grammatica teorico-pratica della lingua araba, I.P.O., Rome. Chapter 8. Translated by my friend, so not sure about reliability, though the word "Donya" did appear
- Edward William Lane, "Arabic English Lexicon", 1893, 2003 reprint: ISBN 81-206-0107-6, 3064 pages 1-9. It mentions the great spread of Arabic, mentioning Persian as the most influenced language on the very first page! lol
I changed it so it reads Arabic first, as that is the origin of the word. I never even knew it was there in Farsi to be honest.
Take Care bro. Pink Princess (talk) 03:51, 21 March 2009 (UTC)

Daniel McConville

The article states that the character from the publicity and box art is a player character. Having played the game I can confirm that this is not the case. Also a quick google search of "Daniel McConville" in relation to the far cry franchise brings up this article as the only result. So is anyone actually able to verify any of this info? —Preceding unsigned comment added by 123.2.66.70 (talk) 16:28, 16 November 2008 (UTC)

Lack of superpowers

The original Far Cry had you develop special mutant powers like super-speed, jump, and maul. As far as I can tell, these don't exist in any form in Far Cry 2, but the article neglects to mention this. Fire (talk) 21:57, 1 January 2009 (UTC)

That was Far Cry Instincts, not Far Cry -Ltenhet

Ad tag

I think it's really needed here. For example: "Gameplay is open-ended, with the player being able to ally with anyone they choose" No you can't. Try to ally with the guys at the guard posts. You can't even communicate with them.

"and to progress through the game world and the missions as they see fit" What if i see it fit to get on a plane and leave? not an option in far cry 2.

"resulting in a sandbox style of gameplay that allows the story to progress at the speed and in the order the player chooses." I can't choose to run into the head office of the UFLL and kill the leader, can I?

This article is garbage. 74.216.103.128 (talk) 01:51, 2 January 2009 (UTC)

Tech issues

"However, it should be noted that players have reported the game suffers from serious technical problems that greatly hamper both playability and progression which, to date, have yet to be addressed."

Please stop sticking this in without substantial references. It is an incredibly vague statement at best.

If you could be more specific - for example, the Source Engine page for a long time after the release of Half-Life 2 had a section on sound stuttering issues that plagued everyone at launch, and merited a note.

The section is over dramatic and unsubstantiated. —Preceding unsigned comment added by 65.118.44.226 (talk) 17:00, 2 January 2009 (UTC)

Removed the citations that went right to forum pages in the technical issues section. Please provide concrete sources (reviews, tech blogs, etc, or say something from tweakguides.com or similar) rather than from a tech support thread on a game forum. Existence of such a thread does not show that these problems are widespread and far-reaching. I certainly think it would be helpful to make people aware of these problems, but only if it's as wide-spread and universal as the section makes it seem.65.118.44.226 (talk) 15:14, 6 January 2009 (UTC)
There appears to be a drive to question, remove or uncredit the technical issues. Why this is the case I'll leave to more cynics to speculate. But to the point. I have attempted to keep this sentence in the opening for the simply reason that, as other articles also do (say in Vista), the game's setbacks (call 'em criticism) are manifestly important. That the sentence is not cited at first should not be a reason for removing. That citation is given later in the Technical Issues section. And, beg, why are forums not sufficient when, in this case, they are BEING used as evidence of the fact that "several gamers" or "users" or whatever you want to call them, are documenting the technical issues described. Atlalt (talk) 12:48, 6 January 2009 (UTC)
Again, please substantiate these claims. You are providing no specific evidence or helpful links. People are questioning its place in the article because nothing is being offered to back up these claims.65.118.44.226 (talk) 15:14, 6 January 2009 (UTC)
At the risk of being rude, I wonder what version of wiki I am editing. The Mandarin one or the English one? In the first place, the only "people" that are editing this section of the article is you, and no one else. Secondly, at one stage you call "reviews" and "tech blogs" concrete sources. One such source is used here already. Alas, you suddenly remove it? So a "tech blog" is not a "concrete source" or a "helpful link" anymore? But this is all an argument about what satisfies you, one person, to be a "concrete source." The fact of the matter is that "users" have reported the technical issues described. And as such, you cannot -- arbitrarily -- disqualify the Official Ubisoft Forums as "concrete sources." Your edits are really amounting to POV edits.Atlalt (talk) 06:53, 7 January 2009 (UTC)

Ok, I've added some more citations, but the text will need some polishing at the PC part of the paragraph. As for Mr 65.118.44.226 (or since one must be PC now days: Miss), one hopes this meets your standards of "concrete sources"... Atlalt (talk) 12:14, 7 January 2009 (UTC)

I agree with "unsigned" @ 65.118.44.226 that the sentence mentioned above does not belong in the introductory parargraph used to describe briefly what "Far Cry 2" actually is. I have no vested interest here in pushing a particular view about the software myself, I've not used it and don't own it, but do take issue with that sentence being located there in the introduction for many of the reasons "unsigned" @ 65.118.44.226 has mentioned. It just does not belong there. Many software applications have technical issues, but does that then mean all introductions describing software on Wikipedia should note some people as having suffered "technical problems" as a relevant aspect of an introduction? This would be very silly. I suspect the person or persons that feel so driven to revert that sentence have an axe to grind with regards their own subjective experience of the software. 82.71.52.129 (talk) 01:54, 11 January 2009 (UTC)

OK. 82.71.52.129 since you are now removing this sentence; could you please, then, state (or restate, whatever the case may be) the so-called "many reasons" that 65 mentioned against having this sentence in the intro? If you review the history, you will note that the only reason given by 65 was this "concrete sources" business. So, 82.71.52.129, which of the "many reasons" do you happen to agree with 65? You clearly are a person of great talent and insight since you have studiously detected much more in what 65 has said... Putting sarcasm aside, you need to cite, very specifically, a valid reason (or reasons) as to why you consider this sentence to be redundant. Apart from saying its "silly" or giving your opinion as to why the sentence "just does not belong there", or rhetorically assuming the sentence serves as "an axe to grind", you need to be more clear.Atlalt (talk) 14:09, 11 January 2009 (UTC)
Your comment either belongs on the discussion page, or needs citations. I feel your pain, since I just finished removing a game from my computer which was a piece of ****. But it needs to be from an independent source. Can't be your opinion. (Piano non troppo) (talk) 10:32, 13 January 2009 (UTC)
Why you chose to PM this, I don't know. But the "reason" you say why it should not be there is because it "can't be my opinion" and needs to be from an "independent source". Note also that the same "reason" is given by this fellow 82.71.52.129. I've mentioned before that the sentence is cited with a "concrete source" in the appropriate section of the article. But since a great "professional writer and editor" has honor me with his/her invaluable judgment I must then react accordingly. I have now cited the sentence to the relevant section within the article. Now... in regards to this "POV" and "my opinion" business concerning the sentence. Why this is considered POV by some in THIS article but not others (eg Fallout 3) is really beyond me. The sentence is NOT POV since it simply states a fact about the game. For the love of rational thinking, this can't be any clearer!!! Atlalt (talk) 03:48, 15 January 2009 (UTC)

I think its important for that section to be in there - the technical issues in this case are far more serious that those in,say, Vista, to the point that they render the game unfinishable in many cases. The statement should be kept so people can make an informed choice if they are considering buying the game. —Preceding unsigned comment added by 91.109.143.159 (talk) 11:01, 13 January 2009 (UTC)

All I can add is anecdotal evidence. I just played through the game and experienced bugs exactly twice - one guy's head poking out of a rock formation (I just walked away from it) and one crash to desktop. Otherwise flawless. Obviously this hasn't been everyone's experience, but the thing is certainly capable of working out nicely. This in circumstances where it was routinely griping about recency of video drivers!91.85.135.214 (talk) 17:12, 19 January 2009 (UTC)

Is the problems are credible and occure in great enough numbers then put it in, but find a source to give relibility. However it does not belong in the opening section as that information is detail in a summary.(58.107.139.100 (talk) 21:38, 21 January 2009 (UTC))

Please read above discussion. Atlalt (talk) 01:45, 23 January 2009 (UTC)

Weapons Section

I played the game a little but I don't think there ara alien weapons in the game nor lightsaber kind stuff... I think there must be some kind of mistake?? —Preceding unsigned comment added by 78.169.187.242 (talk) 13:12, 23 January 2009 (UTC)


Thanks for the notice, I undid the edit made by http://en.wikipedia.org/wiki/User_talk:Vi9v51 it was clearly vandalised.(58.107.139.100 (talk) 13:58, 23 January 2009 (UTC))

Tech issues in header

Hello, although it's true that a lot of players have reported technical issues in the game (see Far Cry_2#Technical Issues), I agree that the tone in the header may be a little too strong, or too general: "Players have reported the game suffers from technical problems...". I see that there are numerous edits either to delete it entirely, or changing by some Players, or reverting to Players. Why not choose a middle ground like Many Players (that's exactly what is written in the Technical Issues paragraph, and also it seems to correspond to the sources in this paragraph. However, that's just my 0.02 $ ;) Hervegirod (talk) 13:27, 24 January 2009 (UTC)

Character in Promotional Image

For the second time, someone has edited the caption for the promotional mercenary image to state that the man in the image is Warren Clyde. I have found absolutely no evidence of this. Warren Clyde is of Native American descent, and his appearance reflects this. He also wears a bandana (as a headband), the word "GATOR" is visible on the t-shirt he wears under his vest, and the glove on his trigger-hand has the tips of the index and middle fingers cut off. The character in the promotional image appears to be a Caucasian man wearing different clothing. Please do not change the caption to indicate that this character is Warren Clyde without citing the game developer as saying so. —The Berzerk Dragon (talk) 05:56, 12 February 2009 (UTC)

Realism?

There's a section about realism in the article, but it doesn't point out obvious unlrealistic feautures.

Please don't take this as critisism for the game. All I mean to say is, perhaps theses are things worth mentioning in the realism section. PedroFromHell (talk) 15:43, 18 February 2009 (UTC)

Of course farcry2 isn't realistic. It's just realistic when compared to most mainstream games. --PenguinCopter (talk) 01:11, 6 April 2009 (UTC)
No it isn't. The weapon wear is absurdly fast, cars don't have a Not Exploding Bolt on the radiator and you can't tighten anything if the socket wrench rotates in both directions, you don't throw grenades with the pins still in them, maps don't update in real time and even if they did a pointer on a map won't appear on top of the thumb of the person holding it, fires don't spread a set distance and then stop for no reason at all...The whole section is POV nonsense and should be removed. Herr Gruber (talk) 06:06, 13 July 2009 (UTC)

Semi-protect?

There seems to be a lot of vandalism to the page, mainly over exuberant criticism of the game. Anyone else think it needs semi-protection? --PenguinCopter (talk) 21:34, 24 February 2009 (UTC)

Incorrect fine sir, anything posted is 100% true. do your research before bashing other peoples work. Have you EVEN played the game, its broken IMO, unplayable. Chances are ubisoft will never even patch the game fully. Hence the term shovelware. —Preceding unsigned comment added by 208.67.178.98 (talk) 12:32, 16 May 2009 (UTC)

I'm not convinced you read my post. I wasn't "bashing" anyone's work. I suggested (nearly 3 months ago) that the article be semi-protected so as to stop the high influx of edits that went "dis game dunt evven work on my coputer it is gaaaay", or words to that effect. Since then, the article has stabilized somewhat, rendering any protection rather heavy-handed. Owning a copy of the game myself, I haven't experienced any technical issues myself, but if reliable sources for such problems exist I'm happy with them in the article. My post was simply giving a suggestion as to how we keep the article vandal-free. --PenguinCopter (talk) 20:00, 17 May 2009 (UTC)

Messing around

Hey has anyone else noticed that some moron has been messing with the article. the most notable of which is that someone keeps putting that the game is in kenya. —Preceding unsigned comment added by Gman513 (talkcontribs) 16:35, 25 May 2009 (UTC)

All screenshots.

I just noticed that Ubisoft allows anyone to use screenshots of their games for any purpose, provided that the copyright holder is properly attributed (example: [1]). Redistribution, derivative work, commercial use, and all other use is permitted., so since this game is from ubisoft, all of the images in this article could be changed from free use rational, to permission from the copyright holder.Splew (talk) 23:58, 5 June 2009 (UTC)

Classics Edition

There's a Classics edition listed on Amazon.co.uk - is it patched or not?

The Classics Edition is unpatched. Contrary to Microsoft's policy of offering the latest version of a game via the 'Classics' release, Ubisoft shipped the unpatched and unplayable version. Bad for offline gamers.

Weapons

Just to clear something up, the suppressed version of the Heckler & Koch MP5 (like that which appears in the game), is called the MP5SD, not "a suppressed MP5" or "silent MP5" (look it up), so please stop changing it, thanks. Splew (talk) 01:23, 23 August 2009 (UTC)

Similarly, there is exactly one assault rifle in the game [the AK47]; the three others are all battle rifles using 7.62x51mm NATO ammunition. Adding a plural to 'assault rifle' makes it wrong. And it doesn't matter what the manual says; a weapon called a tranquiliser gun fires tranquiliser darts; animal tranquilisers are perfectly capable of killing adult humans anyway. What some temp ordered to slap together a manual nobody's going to read anyway wrote doesn't override what's actually said in the game. Herr Gruber (talk) 15:18, 8 September 2009 (UTC)
Actually there's two assault rifles. The AR-16 or whatever they call it in the game (it's a fake name for an M16 rifle or some AR-15 variant) is an assault rifle as well.Splew (talk) 20:30, 14 October 2009 (UTC)
No, it's not. It's called the "Armalite AR-16", which was a battle rifle too, being the 7.62mm forerunner to the AR-18; see the AR-18 article. The real thing never left the prototype phase and the gun itself is basically fictional, but using the name AR-16 suggests they were trying to make all the weapons use 7.62mm ammo for commonality and didn't realise the 7.62x39mm of the AK wasn't the same as the 7.62x51mm of the other three. Herr Gruber (talk) 08:36, 1 November 2009 (UTC)

You're judging intentions. From the 5.56 STANAG magazine on the "AR-16" however, it is strongly implied that it is based off an AR-15. Whether the AR-16 designation the game gave it was a nod to that not particularly well known variant or just a cross between "AR-15" and "M16", you can't prove for sure, and don't have evidence for. It is more likely an assault rifle. —Preceding unsigned comment added by 68.5.191.134 (talk) 17:56, 31 December 2010 (UTC)

  • Of course we have evidence, we have the evidence that it's called AR-16, which is the name of a real weapon, and that weapon is a battle rifle. Hence, it's a battle rifle because that's what they said it was. We're not here to decide how "likely" it is that it isn't the weapon they told us it is. Herr Gruber (talk) 05:21, 9 January 2011 (UTC)

Motion Sickness

I included references which show that the game can cause motion sickness, but someone deleted them and then flagged the section as unreferenced. I will put the references back on there, and hope that they don't get deleted again. 99.6.143.133 (talk) 01:57, 11 November 2009 (UTC)

  • Pretty much all first-person shooters are capable of causing motion sickness, and I find little to suggest this game is notably more prone to doing so than any other, hence mentioning it as though it is something specific to this game or part of the reception of this game is misleading. Herr Gruber (talk) 11:45, 12 November 2009 (UTC)
    • Some games are more likely to cause motion sickness than others. Far Cry 2 causes it, because (my thoughts anyway) it's highly realistic and immersing, moreso than most other shooters. However, there is also a problem with widescreen where instead of scaling it, the top and bottom of the screen get cropped, which causes the game to have an incorrect field of view. I have spoken to many people who have also admitted to this game causing motion sickness, even experienced gamers. FC2 was actually the first game ever to cause motion sickness in a large group of people, who are used to playing shooters without getting motion sick. In my mind, it is definitely noteworthy in this article. I have moved the mention of motion sickness to a different part of the article, perhaps it will fit better there, instead of being in a section on its own.99.6.143.133 (talk) 17:38, 12 November 2009 (UTC)

That's really funny, because my widescreen (19 inch asus, 1680 x 1050 native res, and the same res i use in-game) doesn't crop the top or bottom of the screen. There's a little button you click "widescreen" in the video options menu. Works wonders, scales perfectly. ;D And for the record, my girlfriend gets motion sick if she doesn't ride the front seat in a car, and she's never noticed a bit of it from playing farcry (yes. my gf. plays farcry with me. Lol) or any other video game. I don't believe this is notable at all, IMO. References and resources may say otherwise however. —Preceding unsigned comment added by 173.190.76.216 (talk) 20:48, 26 May 2010 (UTC)

Viral marketing prior to FC2's release

Before the game was released, it had a alternative reality game / viral marketing campaign going. (sort of like ILB from halo 3) the website is still up (http://reubenblog.typepad.com/) it mentions the ufll and apr which are both factions in the actual game, and Reuben Oluwagembi is a npc in-game who accepts tapes from players relating to the Jackal. Should this be added article? —Preceding unsigned comment added by 74.130.11.116 (talk) 04:48, 20 December 2009 (UTC)

Location?

Are we sure FC2 is set in east Africa? Pala is a town in Chad, which is in central Africa. 110.174.91.113 (talk) 10:30, 18 April 2010 (UTC)

"Technical issues"

I run the game on a Vista 32 bit platform and have never once encountered a single technical problem with the game. In around a year of play, not one CTD, not one corrupt save, nothing like what's listed here. IF these problems DID exist on the unpatched game, then perhaps that IS notable. But suggesting "Far Cry 2 also suffers from a number of technical problems across all platforms.." is nothing but pure drivel. The patched game suffers from no problems that I have found. And as far as Win7 having issues with it.. well, it *wasn't* designed to be played on Win7, so this isn't notable in the least. The system requirements on the box even say "Windows XP or Windows Vista (ONLY)" Should I go to old DOS game pages and whine there because they have wonky issues on my Vista platform? Why on earth do people seem to think games that weren't designed for their OS should run on them flawlessly, is my real curiousity. This particular sentence should be removed, as the game wasn't designed to run on that platform, therefore, it CANNOT be a "technical issue." Would it be a 'technical issue' if say, a 1985 chevy caprice wouldn't run 240mph? No.. because it wasn't designed to run 240mph.

My main point is this: the patches have fixed any problems the game *may* have had. If the problems DID exist in the unpatched version, fine. But make that clear. Don't say "it suffers from.." because it doesn't. IF the problems were present before the patches, then say "At release the game suffered from... but since then these problems have been remedied." Otherwise, you're pushing a POV. Any one else want to comment before I change the page?

Not on topic, but it may be notable that this game is still a very common benchmarking tool used by enthusiast websites to test new hardware, despite the age of the game. —Preceding unsigned comment added by 173.190.76.216 (talk) 21:07, 26 May 2010 (UTC)

Его игра

FarCry это здорово, но я договориться о гражданской части. Африка должна стеснять вверх или мы будем сражаться до. —Preceding unsigned comment added by 184.98.14.29 (talk) 07:48, 20 July 2010 (UTC)

You do know that this is the English Wikipedia, right?  Davtra  (talk) 23:35, 20 July 2010 (UTC)

ýýø — Preceding unsigned comment added by 41.131.253.190 (talk) 09:46, 14 June 2011 (UTC)

Dangerous wildlife

You said "However, none of the wildlife found in the game pose any direct threat to the player.". But when I'm playing, a buffalo came and killed me by horning. You should say "However, none of the wildlife found in the game pose any direct threat to the player except buffalo."--Westnest message 10:44, 23 August 2011 (UTC)

Dunia

Dunia is an Arabic word, I had to change it from someone else's incorrect claim it to be a Persian word. The Persian language loaned that word from Arabic. Now someone added at the end of my edit a ridiculous list of many other languages with the Arabic leanword "Dunia". This is absolutely ridiculous, offtopic and inaccurate. It seem clearly an effort by one of the many roving Persian Nationalists here at an endless quest to discredit anything Arabic or dillute any claim of anything being Arabic, at the massive expense of Wikipedia's credibility. The word's origins are undeniably Arabic, languages which later loaned that word are irrelivant, it is still an Arabic word. So why list the massive list if it weren't for the same people with the same agendas who wrongly claimed it to be Persian? I am seriously fed up of this non-sense, it seems to have no bounds and no shame. SaSH (talk) 03:43, 24 August 2011 (UTC)

Changing FOV

This game is old by gaming standards but enough to learn how things are made programmingwise. To change the default FOV of 75 in the PC version to need to edit 04_camera.xml with a plain text editor and change any instance of fFOV" type="Float">75 to 90. Yes, i know wiki isn't for general editing but if anyone finds it useful then goody-o. How to edit 04_camera.xml? You need something called "bootstrap-rev60". Info on how to use this editor is found in many messageboard archives. Have fun! — Preceding unsigned comment added by 115.70.80.179 (talk) 21:16, 12 August 2016 (UTC)

  1. ^ "Save Game issue". Ubisoft Far Cry 2 Official Forum. 2009-02-15. {{cite web}}: Check date values in: |date= (help)