Troy Aikman NFL Football

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Troy Aikman NFL Football
Troy Aikman NFL Football
Cover art
Developer(s) Leland Interactive Media[1]
Publisher(s) Tradewest[1][2]
Designer(s) Michael Hunley[3]
David Schwartz[3]
Gary Luecker[3]
Kevin Lydy[3]
Michael Abbot[3]
John Stookey[3]
Composer(s) Robert Atesalp[3]
Platform(s) Super NES[1]
Mega Drive/Genesis[2]
Jaguar[4]
Release date(s) Super NES:
Genesis:
Atari Jaguar:
Genre(s) Traditional American football simulation[1][3]
Mode(s) Single-player[5]
Multiplayer[5] (up to 2 players)
Rating(s) VRC: GA (General Audiences)
Media/distribution 12-megabit cartridge

Troy Aikman NFL Football is a multiplatform American football video game that was released for the Atari Jaguar, Super NES and the Mega Drive/Genesis.

Aikman is the first member of the 1993 Dallas Cowboys to have his namesake in a game. Emmitt Smith was the second Dallas Cowboys member to have his own game titled Emmitt Smith Football; that game was released 14 months after Aikman's game. The 48-page instruction manual comes with a mini-biography about the game's namesake and then delivers information about Troy Aikman's personal charity.[6] There is some animated violence in the game.[6] However, this video game depicts violence that was on par with the actual NFL in the 1990s, unlike Mutant League Football which earned an MA-13 rating.

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[edit] Summary

Players can play exhibition matches, season matches, playoff matches, make their own plays for use on the field, and even make payments to the salaries of every player.[3] Each season schedule can either be customized (to the player's exact specifications) or the player can use the schedule from the 1993 NFL season. There is limited voice capability with the referee having a vocabulary of fewer than ten words.

In newer games, both the referee and the announcer would have a combined vocabulary of more than 1000 different words and nicknames for the players. Players can either play or coach an exhibition game or an entire regular season (including the Super Bowl).[6] Games can be saved; which prevents the frustation of having to play 16-19 games in a single sitting.[6]

[edit] Criticism

The cheering in this game sounds relatively static-like; as it was difficult to emulate in pre-32-bit video game systems.[6]

Football players make grunting sounds that sound almost identical; rendering the tackling unrealistic.[6] The noise from the crowds is constant and sounds like an analog television channel with a snowy reception.[6] This makes the game feel more like watching television through an outdoor antenna instead of being on the field; creating further problems with the realism in the game.[6] A sizable number of teams have 1-star or 2-star quarterbacks on a rating system based on a perfect score of four stars.[6] All the players' football uniforms are basically a low-resolution blur; two teams that wear white look too similar to each other to determine difference between them.[6] Even the football looks pale when contrasted with the green-colored football field.[6]

Aikman was in complete charge of evaluating and approving the final ratings for the game itself; making people feel that it was biased towards his athletic abilities as a quarterback.[6]

[edit] See also

[edit] References

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