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==Development==
==Development==
Suda 51 has cited the "violent and bizarre"<ref>{{cite web |url=http://rogerebert.suntimes.com/apps/pbcs.dll/article?AID=/19720128/REVIEWS/201280301/1023 |title=El Topo review |accessdate=2007-09-21 |publisher=Roger Ebert}}</ref> film ''[[El Topo]]'' among the inspirations for ''No More Heroes'',<ref name="CaVGi">{{cite web | year=2007 | title=Wii Interview: Suda 51 | url=http://www.computerandvideogames.com/article.php?id=161891 | publisher=ComputerandVideoGames.com | accessdate=June 19 | accessyear=2007}}</ref> and saying the game is violent. In one interview he went so far as to say it is "as violent, or even more violent than ''[[Manhunt 2]]''"<ref name="SudaOnIGN">{{cite web | url=http://wii.ign.com/articles/765/765721p1.html | title=Suda 51 on No More Heroes | ccessdate=2007-09-21 |publisher=IGN | date=2007-02-16 }}</ref>, a game that received an AO rating from the [[Entertainment Software Rating Board|ESRB]] in its original form. A trailer shown at the March 2007 [[Game Developers Conference]] featured Travis Touchdown using the beam katana to cut characters in half and cut off enemies' heads, with copious amounts of blood being spilled.<ref>{{cite web |url=http://media.wii.ign.com/media/827/827358/vids_1.html |title=No More Heroes Trailer, Videos and Movies |accessdate=2007-09-21 |publisher=IGN}}</ref> Later videos featured clouds of black pixels and objects resembling [[coin]]s spurting from enemies instead of blood.<ref>{{cite web |url=http://www.1up.com/do/previewPage?cId=3162999 |title=No More Heroes preview |accessdate=2007-09-21 |publisher=[[1Up.com]] |date=2007-09-19 }}</ref> it was later explained that the "black clouds" version would be released in Japan, while the United States and Europe would receive the game with the previously seen blood.<ref>{{cite web |url=http://kotaku.com/gaming/tgs07/no-more-heroes-violence-toned-down-for-japanese-market-302724.php |title=No More Heroes Violence Toned Down For Japanese Market |accessdate=2007-09-24 |publisher=[[Kotaku]]}}</ref> Later, however, [[Rising Star Games]] decided to release the bloodless version in Europe as well.<ref>{{cite web |url=http://wii.ign.com/articles/840/840443p1.html |title=No More Gore for No More Heroes in Europe |accessdate=2007-12-10 |publisher=IGN}}</ref>
Suda 51 has cited the "violent and bizarre"<ref>{{cite web |url=http://rogerebert.suntimes.com/apps/pbcs.dll/article?AID=/19720128/REVIEWS/201280301/1023 |title=El Topo review |accessdate=2007-09-21 |publisher=Roger Ebert}}</ref> film ''[[El Topo]]'' among the inspirations for ''No More Heroes'',<ref name="CaVGi">{{cite web | year=2007 | title=Wii Interview: Suda 51 | url=http://www.computerandvideogames.com/article.php?id=161891 | publisher=ComputerandVideoGames.com | accessdate=June 19 | accessyear=2007}}</ref> and saying the game is violent. In one interview he went so far as to say it is "as violent, or even more violent than ''[[Manhunt 2]]''"<ref name="SudaOnIGN">{{cite web | url=http://wii.ign.com/articles/765/765721p1.html | title=Suda 51 on No More Heroes | ccessdate=2007-09-21 |publisher=IGN | date=2007-02-16 }}</ref>, a game that received an AO rating from the [[Entertainment Software Rating Board|ESRB]] in its original form. A trailer shown at the March 2007 [[Game Developers Conference]] featured Travis Touchdown using the beam katana to cut characters in half and cut off enemies' heads, with copious amounts of blood being spilled.<ref>{{cite web |url=http://media.wii.ign.com/media/827/827358/vids_1.html |title=No More Heroes Trailer, Videos and Movies |accessdate=2007-09-21 |publisher=IGN}}</ref> Later videos featured clouds of black pixels and objects resembling [[coin]]s spurting from enemies instead of blood.<ref>{{cite web |url=http://www.1up.com/do/previewPage?cId=3162999 |title=No More Heroes preview |accessdate=2007-09-21 |publisher=[[1Up.com]] |date=2007-09-19 }}</ref> it was later explained that the "black clouds" version would be released in Japan, while the United States and Europe would receive the game with the previously seen blood.<ref>{{cite web |url=http://kotaku.com/gaming/tgs07/no-more-heroes-violence-toned-down-for-japanese-market-302724.php |title=No More Heroes Violence Toned Down For Japanese Market |accessdate=2007-09-24 |publisher=[[Kotaku]]}}</ref> Later, however, [[Rising Star Games]] decided to release the bloodless version in Europe as well.<ref>{{cite web |url=http://wii.ign.com/articles/840/840443p1.html |title=No More Gore for No More Heroes in Europe |accessdate=2007-12-10 |publisher=IGN}}</ref> A petition nwas set up shortly after this announcement located here http://www.petitiononline.com/nmh3r03s/petition.html. Thousands of fans in Europe were outraged by the decision and many emails were sent to Rising Star games.


[[Yūsuke Kozaki]], who has previously designed characters for ''[[Speed Grapher]]'', is designing the characters for ''No More Heroes''.<ref>{{cite web | title=Official site Staff page | url=http://www.mmv.co.jp/special/game/wii/nomoreheroes/staff/index.html | publisher=mmv| accessdate=2007-11-17}}</ref> Others on the team include costume designer [[Okama (artist)|Okama]], who designed the OP for ''[[Densha Otoko]]'', and weapons and mechanics designer [[Shigeto Koyama]], who worked on ''[[Eureka Seven]]'' as an illustrator. Suda 51 has stated that he is "very interested in online play" and that if it is not incorporated in ''No More Heroes'', then it will be used in his next Wii game.<ref>{{cite web | title=Suda 51 considers online play for No More Heroes | url=http://www.computerandvideogames.com/article.php?id=161831 |publisher=ComputerandVideoGames.com | accessdate=June 19 | accessyear=2007}}</ref>
[[Yūsuke Kozaki]], who has previously designed characters for ''[[Speed Grapher]]'', is designing the characters for ''No More Heroes''.<ref>{{cite web | title=Official site Staff page | url=http://www.mmv.co.jp/special/game/wii/nomoreheroes/staff/index.html | publisher=mmv| accessdate=2007-11-17}}</ref> Others on the team include costume designer [[Okama (artist)|Okama]], who designed the OP for ''[[Densha Otoko]]'', and weapons and mechanics designer [[Shigeto Koyama]], who worked on ''[[Eureka Seven]]'' as an illustrator. Suda 51 has stated that he is "very interested in online play" and that if it is not incorporated in ''No More Heroes'', then it will be used in his next Wii game.<ref>{{cite web | title=Suda 51 considers online play for No More Heroes | url=http://www.computerandvideogames.com/article.php?id=161831 |publisher=ComputerandVideoGames.com | accessdate=June 19 | accessyear=2007}}</ref>

Revision as of 19:26, 12 December 2007

No More Heroes
File:NoMoreHeroesLogo.png
Developer(s)Grasshopper Manufacture
Publisher(s)Japan Marvelous Interactive Inc. / Spike
United States Ubisoft
European Union Rising Star Games
Designer(s)Goichi Suda
Platform(s)Wii
ReleaseJapan December 6 2007
United States February 2008
European Union February 29, 2008[1]
Genre(s)Action-adventure
Mode(s)Single player

No More Heroes (ノーモア・ヒーローズ, Nō Moa Hīrōzu) is a video game directed by Goichi Suda (aka Suda 51), developed by Grasshopper Manufacture, and published by Marvelous Interactive Inc., Spike, Ubisoft and Rising Star Games for the Wii video game console. The game was previously titled Heroes and HERO'S.[2]

The game is not a sequel to Suda's earlier game, killer7, but an all-new game running on a new engine. Though the two games have stylistic similarities, Suda has said that while killer7 focused on political issues, No More Heroes focuses on social ones.[3]

Gameplay

Unlike killer7, the player controls Travis Touchdown only. The game has a free roaming world,[4] allowing Travis to move around on foot or on his motorcycle, the "Schpel Tiger".[5] Game play is open-ended, with the concession that the player must kill the top ten assassins for the storyline to progress. There are numerous part time job side quests to earn money and gain additional weapons. The player also levels up through experience points.

Control is be handled through the Wii Remote and Nunchuk attachment, with the Remote controlling the katana beam and the Nunchuk moving Travis. Most attacks are performed using the "A" button, with certain other moves, including finishing strikes and sword lock breaks, executed by following on-screen instructions. Further, since the sword runs on batteries, the player has to shake the remote from time to time to recharge it.[6] While the sword does not follow the exact position of the remote, it is able to distinguish between different height levels and the angle of attacks. Successful execution of these moves provide additional chances for attacks. Travis has also been shown demonstrating professional wrestling maneuvers to subdue opponents, including an array of suplexes, done by manipulating both the Wii Remote and Nunchuck.

Plot

The story revolves around Travis Touchdown, a stereotypical otaku who lives in poverty in the fictional town of Santa Destroy, California. After winning a beam katana in an internet auction he becomes a hitman and kills another hitman, Helter Skelter, which earns him rank 11 by the UAA, the governing body of assassins. For the rest of the game the player lives Travis's life, earning money and climbing the ranks of the UAA, eventually discovering secrets of his past.

Characters

Above Travis in the UAA are ten other assassins, such as Destroyman, Death Metal and Dr. Peace. Travis is aided by a weapons maker named Doctor Naomi and Thunder Ryu who instructs him in both swordfighting and professional wrestling techniques.

Development

Suda 51 has cited the "violent and bizarre"[7] film El Topo among the inspirations for No More Heroes,[5] and saying the game is violent. In one interview he went so far as to say it is "as violent, or even more violent than Manhunt 2"[4], a game that received an AO rating from the ESRB in its original form. A trailer shown at the March 2007 Game Developers Conference featured Travis Touchdown using the beam katana to cut characters in half and cut off enemies' heads, with copious amounts of blood being spilled.[8] Later videos featured clouds of black pixels and objects resembling coins spurting from enemies instead of blood.[9] it was later explained that the "black clouds" version would be released in Japan, while the United States and Europe would receive the game with the previously seen blood.[10] Later, however, Rising Star Games decided to release the bloodless version in Europe as well.[11] A petition nwas set up shortly after this announcement located here http://www.petitiononline.com/nmh3r03s/petition.html. Thousands of fans in Europe were outraged by the decision and many emails were sent to Rising Star games.

Yūsuke Kozaki, who has previously designed characters for Speed Grapher, is designing the characters for No More Heroes.[12] Others on the team include costume designer Okama, who designed the OP for Densha Otoko, and weapons and mechanics designer Shigeto Koyama, who worked on Eureka Seven as an illustrator. Suda 51 has stated that he is "very interested in online play" and that if it is not incorporated in No More Heroes, then it will be used in his next Wii game.[13]

Reception

The Japanese release received a 34/40 from Famitsu.[14]

Staff

Production staff

Voice actors

Three voice actors from Suda 51's previous production, killer7, returned for the voice casting of No More Heroes: Robin Atkin Downes (who voiced Hiro Kasai, Hasegawa and the maître d' in killer7, and Travis Touchdown in No More Heroes), Steve Blum (who voiced Kenjiro Matsuoka, Benjamin Keane and Trevor Pearlharbour in killer7, and Dark Star in No More Heroes), and James Horan (who voiced Jean DePaul in killer7, and Harvey Moiseiwitsch Volodarskii in No More Heroes).

References

  1. ^ "News: European 2008 Release Schedule". N-Europe. Retrieved 2007-12-06.
  2. ^ "No More Heroes". Game Profiles. IGN. Retrieved 2007-09-21.
  3. ^ "No More Heroes Previewed". My Arcade Planet. Retrieved 2007-09-21.
  4. ^ a b "Suda 51 on No More Heroes". IGN. 2007-02-16. {{cite web}}: Unknown parameter |ccessdate= ignored (help)
  5. ^ a b "Wii Interview: Suda 51". ComputerandVideoGames.com. 2007. Retrieved June 19. {{cite web}}: Check date values in: |accessdate= (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  6. ^ "TGS 2007: No More Heroes Hands-on". IGN. Retrieved 2007-09-25.
  7. ^ "El Topo review". Roger Ebert. Retrieved 2007-09-21.
  8. ^ "No More Heroes Trailer, Videos and Movies". IGN. Retrieved 2007-09-21.
  9. ^ "No More Heroes preview". 1Up.com. 2007-09-19. Retrieved 2007-09-21.
  10. ^ "No More Heroes Violence Toned Down For Japanese Market". Kotaku. Retrieved 2007-09-24.
  11. ^ "No More Gore for No More Heroes in Europe". IGN. Retrieved 2007-12-10.
  12. ^ "Official site Staff page". mmv. Retrieved 2007-11-17.
  13. ^ "Suda 51 considers online play for No More Heroes". ComputerandVideoGames.com. Retrieved June 19. {{cite web}}: Check date values in: |accessdate= (help); Unknown parameter |accessyear= ignored (|access-date= suggested) (help)
  14. ^ "Famitsu review scores - No More Heroes, Tales of Innocence, and more". Go Nintendo. Retrieved 2007-12-05.

External links