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* [http://www.konami.com/games/saw2/ Official Konami Saw II website]
* [http://www.konami.com/games/saw2/ Official Konami Saw II website]
* [http://www.zombie.com/ Official Zombie developer website]
* [http://www.zombie.com/ Official Zombie developer website]
•[http://www.sawgame.net/saw_2_the_video_game.php saw 2 the video game fan page]


{{Saw Series}}
{{Saw Series}}

Revision as of 09:55, 22 April 2010

Saw II
The official logo for the Saw franchise with two blood stained streaks to the right forming a roman numeral "2" by fingers all over a solid black background.
The official logo
Developer(s)Zombie Studios
Publisher(s)Konami
SeriesSaw
EngineUnreal Engine 3
Platform(s)PlayStation 3, Xbox 360, Microsoft Windows
ReleaseAutumn 2010
Genre(s)Third person action, survival horror
Mode(s)Single-player

Saw II (also numerized as Saw 2) is an upcoming third person survival horror video game developed by Zombie Studios and published by Konami for the PlayStation 3 and Xbox 360, with a downloadable version being made for the Microsoft Windows platform. It is the sequel to 2009's Saw: The Video Game, both of which are based in the same fictional universe as the Saw films. It will be released globally in Autumn 2010 to coincide with the release of Saw VII.

Saw II picks up between the second and third film when David Tapp's son, Michael, becomes the new protagonist as he searches for clues behind his father's death. In doing so, Michael becomes a target of the Jigsaw Killer. The game expands technically on the previous game, also using the Unreal Engine 3. Gameplay improvements also include the ability to use the environment to combat enemies and a robust and redone combat system based on quick timing and defensive techniques.

Gameplay

Saw II will retain the same gameplay style as the first game, being primarily a third-person survival horror game with action elements. Puzzles of the original game will return, such as the "circuit puzzles", though instead of matching them with the same color, the player will need to match wires of opposite color (red to yellow and vice-a-versa). Environmental puzzles also will be presented in a new way, such as having to turn a flashlight on-and-off in certain areas to show certain clues. Quick-time traps will also be returning. In addition to shotguns being placed behind doors, swinging scythes and loose floorboards are placed throughout certain environments for the player to avoid by pressing a button in a timely fashion.[1][2][3]

For the sequel, the entire combat system has been reworked from the original game. There are two types of combat: melee and puzzle-based. Puzzle-based combat encourages the player to use traps or the environment to execute enemies such as opening an elevator shaft as an enemy charges into it to kill them. The other type, melee combat, consists of the player using weapons or their hands and feet to neutralize an enemy. While details have not been revealed yet, the basis of the combat will be on quick maneuvers and defensive reactions to defend the player from aggressive enemies. Timing will also be essential to fighting and neutralizing enemies.[1][2][3]

Plot

Although the game is titled Saw II, the storyline is not based on the second film in the Saw franchise.[2] Instead, the game is between the second and third films with a new protagonist, Michael. Michael is the son of David Tapp, who begins to seek the cause of his father's death, leading him into conflict with the Jigsaw Killer.[4] The game will reportedly take the player to numerous locations including hotels, factories, sewers, and other places to pursue Jigsaw and find clues behind David Tapp's death.[5]

Development

A close-up shot of a bearded man held in the series iconic "Venus Fly Trap". He is in a dark room and grabbing at the trap with a severely bruised right eye.
A screen from the announcement trailer from Konami's Gamers Night 2010

Following the release of the first Saw video game, Konami stated intentions to turn the franchise license into their next great survival horror franchise.[6] Relying on visual intensity rather than psychological terror, Konami felt both Saw and their other survival horror franchise, Silent Hill, could survive together without competing.[7] Plans for a sequel were further evident when a cryptic "case file" was placed in the first game and an internet job listing by Zombie Inc. for a focus group was released, both pointing to a possible April announcement of a sequel in Los Angeles via press release.[8][9]

The game was officially announced at Konami's Gamers Night 2010 by a trailer and details accompanying after. The trailer depicted Jigsaw voicing over an anonymous man in the "Venus Fly Trap" cutting his eye out to retrieve a key before failing and being killed. The trailer concluded by flashing the new logo and an Autumn 2010 release date. In the same press event, details followed including the new setting between Saw II and Saw III as well as the basic storyline of David Tapp's son and protagonist Michael investigating his death and encountering Jigsaw along the way. Martin Schneider, European Marketing & PR Director for Konami, stated that "[the] original SAW video game gave horror fans and gamers a new outlet to advance their favorite genre, but left them wanting more. SAW 2 will give it to them, but be careful for what you wish for! Our successful partnership with Lionsgate allows us to advance the survival horror genre, giving players the most intense look into the SAW universe ever."[4]

References

  1. ^ a b Anthony, Gallegos (April 9, 2010). "Saw II Hands-on Preview". IGN. News Corporation. Retrieved April 9, 2010.
  2. ^ a b c Cifaldi, Frank (April 9, 2010). "Saw 2 Coming from Konami This Fall". 1UP.com. UGO Entertainment. Retrieved April 11, 2010.
  3. ^ a b Jake Gaskill (April 9, 2010). "Saw II Hands-On Impressions". G4tv. G4TV Staff. Retrieved April 18, 2010.
  4. ^ a b "Jigsaw Returns!" (Press release). Gamasutra. April 9, 2010. Retrieved April 9, 2010.
  5. ^ Cacho, Gieson (April 10, 2010). "Saw II, Ninety-Nine Nights II and Lucha Libre AAA wrestling look solid". Mercury News. MediaNews Group. Retrieved April 11, 2010.
  6. ^ Variety (April 2, 2009). "Will Saw be Konami's second great horror franchise? (Plus, first screenshots)". Variety. The Cut Scene. Retrieved April 11, 2010.
  7. ^ Haas, Pete (April 2, 2009). "Konami Wants Saw To Rival Silent Hill". Cinemablend. Blend Games. Retrieved November 23, 2009.
  8. ^ Zombie Studios (October 6, 2009). Saw (Xbox 360). Konami. By Oswald McGillicutty: Today, the Jigsaw Killer has revealed what happened to missing game journalists from around the world. In April, In Los Angeles, he will give them a glimpse of what is to come in his next series of reeducation for them. What will be shown is a videogame, but the game itself is much more serious.
  9. ^ "Focus Testers needed for Game Focus Group (Pioneer Square)". Zombie Inc. Where The Jobs Are. February 15, 2010. Retrieved April 10, 2010.

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