Traditional games of Korea: Difference between revisions
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'''Traditional games of Korea''' |
'''Traditional games of Korea''' have a long history, particularly [[traditional game]]s associated with annual cyclical rituals which are classified into three types: life environment, job, foreign. |
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==Types== |
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⚫ | Korean traditional games are continuous with seasonal customs. Men's play is 'kick' and 'hit' that are aggressive and intense. On the other hand, Women's play is 'game' and 'jump' that are soft hand action and [[rhythmic]]al. Traditional games are influenced traditionally by the spirit of the age. So it is difficult to separate the men and women games. It is because that there broke an old custom and overcame the sexism gradually. |
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⚫ | Traditional games of Korea are referred to as folk entertainment, folk games, or indigenous entertainment. The games provide competition, pleasure, entertainment, and artistic value.<ref>{{cite web|title=Characteristic and Meaning of Korea’s traditional games(민속놀이의 특징)|url=http://www.bosco.pe.kr/bosco/min3_1.htm|publisher=Yun younggueun|accessdate=13 May 2013}}</ref> |
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==History of Korea’s traditional games== |
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Korea's traditional game get handed down to the customs of each region and reflect the lifestyle private.Korea’s traditional game is rich in history. So we must know about The overall Korea history. South Korea's history has been widely since the Paleolithic era, the Korean peninsula and Manchuria and the Maritime Province of Siberia, and the development of East Asia is the history of the Korean people. |
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==Popular games== |
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The periodization of the history of Korea, which is separated from the Paleolithic Age to the Neolithic Age, Bronze Age, Iron Age, prehistoric and Wonsamguk(원삼국) since the establishment of the Joseon(조선) era, the era of the Three Kingdoms Period, the Civil Administration, of Husamguk(엄마가 먹고 부)<sub>flashing black and wihte</sub>to the time of ancient, medieval Goryeo(고려) Dynasty, the Joseon(조선) Dynasty since the establishment of the Early Modern Era, the Empire will be divided into up to today's modern and contemporary. |
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So, Korea's traditional game have many categories. |
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<!-- ==Significance == |
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==Characteristic of Korea’s traditional games== |
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First, Korea traditional games are continuous with seasonal customs. |
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⚫ | What is a folk play, simple and instinctive aspirations of the people has been marked as the play of creation, such as music, dance, and research that has been handed down to the involvement and commitment of the people, the lifestyle of the people is expressed. While his resolve of the people feel the instinct to enjoy a rewarding life through these folk play, is to gradually achieve the perfection of beauty. The gods, yin and yang, harmony and abundance through sublimation from the conflict and confusion of reality and more human-oriented society, and try to play such a folk play, plenty of ideas and the ideas of equality interosseous. Various folk games, folk literature that is written to or for special layer of play was is unknown. The record too shabby because you can not guess the contents and configuration of such a play. Eulpeun shown the fragmentary 'The' singing and dancing gunchwi men and women 'or did' singing and dancing baekhui predicate is also a detailed record at best an impressive play after watching the scene, and the fact that time delay The thing is about. Therefore, some researchers put a hand in the research in this field, working energetically, but the content and structure and function of the play known as their efforts is still extremely insufficient. --> |
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Second, Men's play is 'kick' and 'hit'that are aggressive and intense. On the other hand, Women's play is 'game' and 'jump' that are soft hand action and rhythmical. |
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Fourth, traditional games are valuable heritage. It is ingrained the character of a people deeply. |
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⚫ | Traditional |
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==Kind of Korea’s traditional games== |
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[[Ssireum]] |
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[[Neolttwigi]] |
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===Jegichagi=== |
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==Meaning of Korea’s traditional games== |
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⚫ | What is a folk play, simple and instinctive aspirations of the people has been marked as the play of creation, such as music, dance, and research that has been handed down to the involvement and commitment of the people, the lifestyle of the people is expressed. While his resolve of the people feel the instinct to enjoy a rewarding life through these folk play, is to gradually achieve the perfection of beauty. The gods, yin and yang, harmony and abundance through sublimation from the conflict and confusion of reality and more human-oriented society, and try to play such a folk play, plenty of ideas and the ideas of equality interosseous. Various folk games, folk literature that is written to or for special layer of play was is unknown. The record too shabby because you can not guess the contents and configuration of such a play. Eulpeun shown the fragmentary 'The' singing and dancing gunchwi men and women 'or did' singing and dancing baekhui predicate is also a detailed record at best an impressive play after watching the scene, and the fact that time delay The thing is about. Therefore, some researchers put a hand in the research in this field, working energetically, but the content and structure and function of the play known as their efforts is still extremely insufficient. |
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==references== |
==references== |
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{{reflist}} |
{{reflist}} |
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[[Category:Korean culture]] |
[[Category:Korean culture]] |
Revision as of 20:57, 31 May 2013
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Traditional games of Korea have a long history, particularly traditional games associated with annual cyclical rituals which are classified into three types: life environment, job, foreign.
Types
Korean traditional games are continuous with seasonal customs. Men's play is 'kick' and 'hit' that are aggressive and intense. On the other hand, Women's play is 'game' and 'jump' that are soft hand action and rhythmical. Traditional games are influenced traditionally by the spirit of the age. So it is difficult to separate the men and women games. It is because that there broke an old custom and overcame the sexism gradually.
Traditional games of Korea are referred to as folk entertainment, folk games, or indigenous entertainment. The games provide competition, pleasure, entertainment, and artistic value.[1]
Popular games
- Yoot-no-ri
- Ssireum (wrestling)
- Top-spinning
- Kite flying]]
- Neolttwigi(Korean see-saw)
- Jegichagi
references
- ^ "Characteristic and Meaning of Korea's traditional games(민속놀이의 특징)". Yun younggueun. Retrieved 13 May 2013.