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courses taught on HI
more references, e.g. Smailagic, Dan Siewiorek, etc., and Paul Bach-y-Rita, etc..
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'''Humanistic Intelligence (HI)''' is [[intelligence]] that arises because of the human being in the feedback loop of a computational process, where the human and computer are inextricably intertwined. <ref>[http://www.eyetap.org/papers/docs/HumanisticComputing_Mann1998_ProcIEEE.pdf Humanistic Computing, S. Mann, in Proc. IEEE, PROCEEDINGS OF THE IEEE, VOL. 86, NO. 11, NOVEMBER 1998]</ref>
'''Humanistic Intelligence (HI)''' is [[intelligence]] that arises because of the human being in the feedback loop of a computational process, where the human and computer are inextricably intertwined. <ref>[http://www.eyetap.org/papers/docs/HumanisticComputing_Mann1998_ProcIEEE.pdf Humanistic Computing, S. Mann, in Proc. IEEE, PROCEEDINGS OF THE IEEE, VOL. 86, NO. 11, NOVEMBER 1998]</ref>
<ref>[http://wearcam.org/icwckeynote.html Keynote Address, S. Mann, International Conference on Wearable Computing (ICWC) 1998, May 12-13, Fairfax VA</ref>

<ref>Seeing with the Brain, Paul Bach-y-Rita etal., IJHCI, 2003</ref>
<ref>Towards Context Aware Computing: Experiences and Lessons, IEEE Journal on Intelligent Systems, 2001, Volume 16, Asim Smailagic, Daniel P. Siewiorek, Joshua Anhalt, Francine Gemperle</ref>
It is common in the field of human-computer interaction to think of the human and computer as separate entities. The term "[[Human-Computer Interaction|HCI]]" emphasizes this separateness by treating the human and computer as different entities that interact. However, HI theory thinks of the wearer and the computer with its associated input and output facilities not as separate entities, but regards the computer as a second [[brain]] and its sensory modalities as additional senses, in which synthetic [[synesthesia]] merges with the wearer's senses. When a wearable computer functions in a successful embodiment of HI, the computer uses the human's mind and body as one of its peripherals, just as the human uses the computer as a peripheral. This reciprocal relationship is at the heart of HI.,<ref>
It is common in the field of human-computer interaction to think of the human and computer as separate entities. The term "[[Human-Computer Interaction|HCI]]" emphasizes this separateness by treating the human and computer as different entities that interact. However, HI theory thinks of the wearer and the computer with its associated input and output facilities not as separate entities, but regards the computer as a second [[brain]] and its sensory modalities as additional senses, in which synthetic [[synesthesia]] merges with the wearer's senses. When a wearable computer functions in a successful embodiment of HI, the computer uses the human's mind and body as one of its peripherals, just as the human uses the computer as a peripheral. This reciprocal relationship is at the heart of HI.,<ref>
{{cite journal |last=Mann |first=S. |authorlink= |coauthors= |date=May–June 2001 |title=Wearable computing:toward humanistic intelligence |journal=Intelligent Systems |volume=16 |issue=3 |pages=10–15 |url=http://www.eyetap.org/papers/docs/ieeeis_intro.pdf |accessdate= 2007-10-08 |quote= |doi=10.1109/5254.940020 }}</ref><ref>
{{cite journal |last=Mann |first=S. |authorlink= |coauthors= |date=May–June 2001 |title=Wearable computing:toward humanistic intelligence |journal=Intelligent Systems |volume=16 |issue=3 |pages=10–15 |url=http://www.eyetap.org/papers/docs/ieeeis_intro.pdf |accessdate= 2007-10-08 |quote= |doi=10.1109/5254.940020 }}</ref><ref>

Revision as of 18:12, 12 October 2014

Signal flow path theory of HI

Humanistic Intelligence (HI) is intelligence that arises because of the human being in the feedback loop of a computational process, where the human and computer are inextricably intertwined. [1] [2] [3] [4] It is common in the field of human-computer interaction to think of the human and computer as separate entities. The term "HCI" emphasizes this separateness by treating the human and computer as different entities that interact. However, HI theory thinks of the wearer and the computer with its associated input and output facilities not as separate entities, but regards the computer as a second brain and its sensory modalities as additional senses, in which synthetic synesthesia merges with the wearer's senses. When a wearable computer functions in a successful embodiment of HI, the computer uses the human's mind and body as one of its peripherals, just as the human uses the computer as a peripheral. This reciprocal relationship is at the heart of HI.,[5][6]

Courses

These principles are taught in a variety of university courses, such as:

References

  1. ^ Humanistic Computing, S. Mann, in Proc. IEEE, PROCEEDINGS OF THE IEEE, VOL. 86, NO. 11, NOVEMBER 1998
  2. ^ [http://wearcam.org/icwckeynote.html Keynote Address, S. Mann, International Conference on Wearable Computing (ICWC) 1998, May 12-13, Fairfax VA
  3. ^ Seeing with the Brain, Paul Bach-y-Rita etal., IJHCI, 2003
  4. ^ Towards Context Aware Computing: Experiences and Lessons, IEEE Journal on Intelligent Systems, 2001, Volume 16, Asim Smailagic, Daniel P. Siewiorek, Joshua Anhalt, Francine Gemperle
  5. ^ Mann, S. (May–June 2001). "Wearable computing:toward humanistic intelligence" (PDF). Intelligent Systems. 16 (3): 10–15. doi:10.1109/5254.940020. Retrieved 2007-10-08. {{cite journal}}: Cite has empty unknown parameter: |coauthors= (help)
  6. ^ Knight, B. (Winter 2000). "Watch Me! Webcams and the Public Exposure of Private Lives". Art Journal. 59 (4). Art Journal, Vol. 59, No. 4: 21–25. doi:10.2307/778117. JSTOR 778117. 110.2307/778117. {{cite journal}}: |access-date= requires |url= (help); Cite has empty unknown parameter: |coauthors= (help)