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2048 became a viral game; the game can be continued beyond the 2048 tile; added source link; italicized some publishers for earlier links posted
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'''''2048''''' is a single-player [[puzzle game]] created in March 2014 by 19-year-old Italian web developer Gabriele Cirulli, in which the objective is to slide numbered tiles on a grid to combine them and create a tile with the number 2048.<ref name=nouse>{{cite web | title=Game Review: 2048 | url=http://www.nouse.co.uk/2014/03/18/game-review-2048/ | first=V. S.|last=Wells | date=March 18, 2014 | publisher=[[Nouse]] | accessdate=March 19, 2014}}</ref> It can be regarded as a type of [[sliding block puzzle]], and is very similar to the ''[[Threes!]]'' app released a month earlier.<ref name=indie>{{cite web | title=Free Game Pick: 2048 (Gabriele Cirulli) | url=http://indiegames.com/2014/03/2048_gabriele_cirulli.html | author=Tim | date=March 11, 2014 | publisher=UBM Tech | accessdate=March 19, 2014}}</ref><ref name=clones>{{cite web | title=Clones, Clones Everywhere – '1024,' "2048' and Other Copies of Popular Paid Game 'Threes' Fill The App Stores | url=http://techcrunch.com/2014/03/24/clones-clones-everywhere-1024-2048-and-other-copies-of-popular-paid-game-threes-fill-the-app-stores/ | first=Sarah |last= Perez | date=March 24, 2014 | work=Techcrunch | accessdate=March 25, 2014}}</ref> Cirulli created the game in a single weekend<ref>{{cite web | title=2048: The new app everyone's talking about | url=http://www.latimes.com/business/technology/la-fi-tn-2048-hit-game-creator-gabriele-cirulli-20140327,0,3285397.story#axzz2yiskNuep | first= Salvador |last= Rodriguez | date=March 27, 2014 | work=LA times | accessdate=April 13, 2014}}</ref> as a test to see if he could program a game from scratch,<ref name="spence" /> describing it as a [[Video game clone|clone]] of Veewo Studios' app ''1024'' and getting the idea from Sami "Saming" Romdhana's clone ''2048'',<ref name="clones" /> and was surprised when his game received over 4 million visitors in less than a week,<ref name="spence">{{cite news|last=Spence|first=Peter|title=How One 19 Year Old Won the Internet with Addictive Puzzler 2048|url=http://www.cityam.com/blog/1395045472/how-one-19-year-old-won-internet-addictive-puzzler-2048|newspaper=[[City A.M.]]|date=March 17, 2014}}</ref> especially since it was just a weekend project.<ref name="weekend">{{cite web | title=Maker of Hit Puzzle Game '2048' Says He Created It over a Weekend | url=http://www.latimes.com/business/technology/la-fi-tn-2048-hit-game-creator-gabriele-cirulli-20140327,0,3285397.story | first=Salvador |last= Rodriguez | date=March 27, 2014 |work= Los Angeles Times | accessdate=March 27, 2014}}</ref> "It was a way to pass the time", he said.<ref name="arjun">{{cite web | title=19-Year-Old Makes Viral Game Hit in a Weekend | url=http://www.cnbc.com/id/101526616 | first=Arjun |last= Kharpal | date=March 26, 2014 | publisher=CNBC | accessdate=April 8, 2014}}</ref> The game is free to play, Cirulli having said that he was unwilling to make money from "something that [he] didn’t invent".<ref name="epoch">{{cite news|url=http://www.theepochtimes.com/n3/569847-2048-game-the-next-flappy-bird-addictive-game-skyrockets-in-popularity/|newspaper=[[Epoch Times]]|first= Zachary |last=Stieber | date=March 18, 2014|title=2048 Game the Next Flappy Bird? Addictive Game Skyrockets in Popularity}}</ref> He released a free app version of the game for [[iOS]] and [[Android (operating system)|Android]] in May 2014.<ref name="cirulli">{{Internetquelle | url=http://gabrielecirulli.com/articles/2048-success-and-me | titel=2048, success and me — Gabriele Cirulli | titelerg= | autor= | hrsg= | werk= | seiten= | datum= | zugriff=2014-05-16 | sprache= | kommentar= | zitat= | offline=}}</ref>
'''''2048''''' is a single-player [[puzzle game]] created in March 2014 by 19-year-old Italian web developer Gabriele Cirulli, in which the objective is to slide numbered tiles on a grid to combine them and create a tile with the number 2048.<ref name=nouse>{{cite web | title=Game Review: 2048 | url=http://www.nouse.co.uk/2014/03/18/game-review-2048/ | first=V. S.|last=Wells | date=March 18, 2014 | publisher=[[Nouse]] | accessdate=March 19, 2014}}</ref> It can be regarded as a type of [[sliding block puzzle]], and is very similar to the ''[[Threes!]]'' app released a month earlier.<ref name=indie>{{cite web | title=Free Game Pick: 2048 (Gabriele Cirulli) | url=http://indiegames.com/2014/03/2048_gabriele_cirulli.html | author=Tim | date=March 11, 2014 | publisher=UBM Tech | accessdate=March 19, 2014}}</ref><ref name=clones>{{cite web | title=Clones, Clones Everywhere – '1024,' "2048' and Other Copies of Popular Paid Game 'Threes' Fill The App Stores | url=http://techcrunch.com/2014/03/24/clones-clones-everywhere-1024-2048-and-other-copies-of-popular-paid-game-threes-fill-the-app-stores/ | first=Sarah |last= Perez | date=March 24, 2014 | work=Techcrunch | accessdate=March 25, 2014}}</ref> Cirulli created the game in a single weekend<ref>{{cite web | title=2048: The new app everyone's talking about | url=http://www.latimes.com/business/technology/la-fi-tn-2048-hit-game-creator-gabriele-cirulli-20140327,0,3285397.story#axzz2yiskNuep | first= Salvador |last= Rodriguez | date=March 27, 2014 | work=LA times | accessdate=April 13, 2014}}</ref> as a test to see if he could program a game from scratch,<ref name="spence" /> describing it as a [[Video game clone|clone]] of Veewo Studios' app ''1024'' and getting the idea from Sami "Saming" Romdhana's clone ''2048'',<ref name="clones" /> and was surprised when his game received over 4 million visitors in less than a week,<ref name="spence">{{cite news|last=Spence|first=Peter|title=How One 19 Year Old Won the Internet with Addictive Puzzler 2048|url=http://www.cityam.com/blog/1395045472/how-one-19-year-old-won-internet-addictive-puzzler-2048|newspaper=[[City A.M.]]|date=March 17, 2014}}</ref> especially since it was just a weekend project.<ref name="weekend">{{cite web | title=Maker of Hit Puzzle Game '2048' Says He Created It over a Weekend | url=http://www.latimes.com/business/technology/la-fi-tn-2048-hit-game-creator-gabriele-cirulli-20140327,0,3285397.story | first=Salvador |last= Rodriguez | date=March 27, 2014 |work= Los Angeles Times | accessdate=March 27, 2014}}</ref> "It was a way to pass the time", he said.<ref name="arjun">{{cite web | title=19-Year-Old Makes Viral Game Hit in a Weekend | url=http://www.cnbc.com/id/101526616 | first=Arjun |last= Kharpal | date=March 26, 2014 | publisher=CNBC | accessdate=April 8, 2014}}</ref> The game is free to play, Cirulli having said that he was unwilling to make money from "something that [he] didn’t invent".<ref name="epoch">{{cite news|url=http://www.theepochtimes.com/n3/569847-2048-game-the-next-flappy-bird-addictive-game-skyrockets-in-popularity/|newspaper=[[Epoch Times]]|first= Zachary |last=Stieber | date=March 18, 2014|title=2048 Game the Next Flappy Bird? Addictive Game Skyrockets in Popularity}}</ref> He released a free app version of the game for [[iOS]] and [[Android (operating system)|Android]] in May 2014.<ref name="cirulli">{{Internetquelle | url=http://gabrielecirulli.com/articles/2048-success-and-me | titel=2048, success and me — Gabriele Cirulli | titelerg= | autor= | hrsg= | werk= | seiten= | datum= | zugriff=2014-05-16 | sprache= | kommentar= | zitat= | offline=}}</ref>


The game has been described by the ''Wall Street Journal'' as "almost like ''[[Candy Crush]]'' for math geeks",<ref name="anonymous">{{cite news|title=Want to Stay Anonymous? Don’t Make a Hit Computer Game|url=http://blogs.wsj.com/digits/2014/03/18/want-to-stay-anonymous-dont-make-a-hit-computer-game/|first=Ed |last= Ballard|newspaper=[[The Wall Street Journal]]|date=Mar 18, 2014}}</ref> and ''Business Insider'' called it "''Threes'' on steroids".<ref name="insider" /> Due to the massive popularity of ''2048'', many people now mistakenly believe ''Threes!'' to be a clone of it, rather than the other way around.<ref>{{cite web |title = 2048 is why we can’t have nice things|url = http://www.gamezebo.com/news/2014/03/30/2048-why-we-can%E2%80%99t-have-nice-things|author = Jim Squires|date = March 31, 2014|publisher = Gamezebo, Inc.|accessdate = April 8, 2014}}</ref>
''2048'' became a viral hit.<ref name="viral">{{cite web |title=2048, and What Makes a Viral Game |url=http://vulcanpost.com/6586/2048-and-what-makes-a-viral-game/| first=Liang |last= Hwei | date=March 21, 2014 | publisher=''Vulcan Post'' | accessdate=November 20, 2014}}</ref> The game has been described by the ''Wall Street Journal'' as "almost like ''[[Candy Crush]]'' for math geeks",<ref name="anonymous">{{cite news|title=Want to Stay Anonymous? Don’t Make a Hit Computer Game|url=http://blogs.wsj.com/digits/2014/03/18/want-to-stay-anonymous-dont-make-a-hit-computer-game/|first=Ed |last= Ballard|newspaper=[[The Wall Street Journal]]|date=Mar 18, 2014}}</ref> and ''Business Insider'' called it "''Threes'' on steroids".<ref name="insider" /> Due to the massive popularity of ''2048'', many people now mistakenly believe ''Threes!'' to be a clone of it, rather than the other way around.<ref>{{cite web |title = 2048 is why we can’t have nice things|url = http://www.gamezebo.com/news/2014/03/30/2048-why-we-can%E2%80%99t-have-nice-things|author = Jim Squires|date = March 31, 2014|publisher = Gamezebo, Inc.|accessdate = April 8, 2014}}</ref>


The fact that the game runs on [[open-source]] code<ref name="udacity">{{cite web | title=Make Your Own 2048 | url=https://www.udacity.com/course/ud248 | first1=Andy |last1= Brown |first2= Sarah |last2= Spikes |lastauthoramp= yes | publisher=Udacity | accessdate=April 7, 2014}}</ref> has led to many additions to the original game, including a score leaderboard and improved touchscreen playability.<ref name="spence" /> Spinoffs have been released online, as apps and for the Nintendo 3DS,<ref>{{cite web | url=http://kotaku.com/clone-of-clone-of-clone-now-on-3ds-eshop-1593148524 | title=Clone Of Clone Of Clone Now On 3DS eShop | publisher=Kotaku | date=19 June 2014 | accessdate=19 September 2014 | author=Schreier, Jason}}</ref> and include versions with elements from [[Doge (meme)|Doge]], ''[[Doctor Who]]'', ''[[Flappy Bird]]'' and ''[[Tetris]]''; there has also been a [[Three-dimensional space|3D]] version<ref name="clones" /> and ones with bigger or smaller grids.<ref name="eat">{{cite web | title='2048' Is the Next Mobile Game to Eat Up Your Time | url=http://abcnews.go.com/Technology/2048-mobile-game-eat-time/story?id=23037239 | author=Jon Chang | date=March 24, 2014 | publisher=ABC News | accessdate=March 27, 2014}}</ref> Cirulli sees these as "part of the beauty of open source software"<ref name="anonymous" /> and does not object to them "as long as they add new, creative modifications to the game".<ref name="today">{{cite web | title=2048: The new app everyone's talking about | url=http://www.usatoday.com/story/tech/columnist/talkingtech/2014/03/28/talking-tech-2048/6951781/ | first= Jefferson |last= Graham | date=March 28, 2014 | work=USA Today | accessdate=March 30, 2014}}</ref>
The fact that the game runs on [[open-source]] code<ref name="udacity">{{cite web | title=Make Your Own 2048 | url=https://www.udacity.com/course/ud248 | first1=Andy |last1= Brown |first2= Sarah |last2= Spikes |lastauthoramp= yes | publisher=Udacity | accessdate=April 7, 2014}}</ref> has led to many additions to the original game, including a score leaderboard and improved touchscreen playability.<ref name="spence" /> Spinoffs have been released online, as apps and for the Nintendo 3DS,<ref>{{cite web | url=http://kotaku.com/clone-of-clone-of-clone-now-on-3ds-eshop-1593148524 | title=Clone Of Clone Of Clone Now On 3DS eShop | publisher=Kotaku | date=19 June 2014 | accessdate=19 September 2014 | author=Schreier, Jason}}</ref> and include versions with elements from [[Doge (meme)|Doge]], ''[[Doctor Who]]'', ''[[Flappy Bird]]'' and ''[[Tetris]]''; there has also been a [[Three-dimensional space|3D]] version<ref name="clones" /> and ones with bigger or smaller grids.<ref name="eat">{{cite web | title='2048' Is the Next Mobile Game to Eat Up Your Time | url=http://abcnews.go.com/Technology/2048-mobile-game-eat-time/story?id=23037239 | author=Jon Chang | date=March 24, 2014 | publisher=ABC News | accessdate=March 27, 2014}}</ref> Cirulli sees these as "part of the beauty of open source software"<ref name="anonymous" /> and does not object to them "as long as they add new, creative modifications to the game".<ref name="today">{{cite web | title=2048: The new app everyone's talking about | url=http://www.usatoday.com/story/tech/columnist/talkingtech/2014/03/28/talking-tech-2048/6951781/ | first= Jefferson |last= Graham | date=March 28, 2014 | work=USA Today | accessdate=March 30, 2014}}</ref>
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A scoreboard on the upper-right keeps track of the user's score. The user's score starts at zero, and is incremented whenever two tiles combine, by the value of the new tile.<ref name=nouse /> As with many arcade games, the user's best score is shown alongside the current score.
A scoreboard on the upper-right keeps track of the user's score. The user's score starts at zero, and is incremented whenever two tiles combine, by the value of the new tile.<ref name=nouse /> As with many arcade games, the user's best score is shown alongside the current score.


The game is won when a tile with a value of 2048 appears on the board, hence the name of the game. After reaching the target score, players can continue in a sandbox mode that continues beyond 2048.<ref name=indie /><ref name=spence /><ref>{{cite web |title=Three New Ways Play 2048 You Havent Thought |url=http://www.cityam.com/blog/1394994911/three-new-ways-play-2048-you-havent-thought| first=Peter |last= Spence | date=March 16, 2014 | publisher=City A.M. | accessdate=November 20, 2014}}</ref> The maximum possible tile is 131,072 (or 2<sup>17</sup>); the maximum possible score is 3,932,156; the maximum number of moves is 131,038.<ref name="2048 game">{{cite web |title=2048 game |url=https://bytebucket.org/sivaramambikasaran/my_notes/raw/d594b562aa7d75f6fce6e48310c4068ba0094c8c/2048_game/2048.pdf |publisher=Sivaram |date=April 17, 2014 |accessdate=August 28, 2014 }}</ref> When the player has no legal moves (there are no empty spaces and no adjacent tiles with the same value), the game ends.
The game is won when a tile with a value of 2048 appears on the board, hence the name of the game. After reaching the target score, players can continue to play beyond the 2048 tile to reach higher scores.<ref name=indie /><ref>{{cite web |title=Three New Ways Play 2048 You Havent Thought |url=http://www.cityam.com/blog/1394994911/three-new-ways-play-2048-you-havent-thought| first=Peter |last= Spence | date=March 16, 2014 | publisher=''[[City A.M.]]'' | accessdate=November 20, 2014}}</ref> The maximum possible tile is 131,072 (or 2<sup>17</sup>); the maximum possible score is 3,932,156; the maximum number of moves is 131,038.<ref name="2048 game">{{cite web |title=2048 game |url=https://bytebucket.org/sivaramambikasaran/my_notes/raw/d594b562aa7d75f6fce6e48310c4068ba0094c8c/2048_game/2048.pdf |publisher=Sivaram |date=April 17, 2014 |accessdate=August 28, 2014 }}</ref> When the player has no legal moves (there are no empty spaces and no adjacent tiles with the same value), the game ends.


The simple gameplay mechanics (just four directions) allowed it to be used in a promo video for the Myo gesture control armband,<ref>{{cite web | title=Watch The Myo Armband Make One 2048 Addict Feel like He’s 'A Part' of The Game | url=http://techcrunch.com/2014/03/24/watch-the-myo-armband-make-one-2048-addict-feel-like-hes-a-part-of-the-game/ | first=Darrell |last= Etherington | date=March 24, 2014 | publisher=AOL | accessdate=March 25, 2014}}</ref> the availability of the code underneath allowed it to be used as a teaching aid for programming,<ref name=udacity /> and the second-place winner of a coding contest at [http://www.mathworks.com/matlabcentral/fileexchange Matlab Central Exchange] was an [[Artificial intelligence|AI system]] that would play ''2048'' on its own.<ref>{{cite web | title=2048 Game Solver | url=http://www.mathworks.in/matlabcentral/fileexchange/46483-2048-game-solver | publisher=The MathWorks, Inc. | accessdate=May 6, 2014}}</ref>
The simple gameplay mechanics (just four directions) allowed it to be used in a promo video for the Myo gesture control armband,<ref>{{cite web | title=Watch The Myo Armband Make One 2048 Addict Feel like He’s 'A Part' of The Game | url=http://techcrunch.com/2014/03/24/watch-the-myo-armband-make-one-2048-addict-feel-like-hes-a-part-of-the-game/ | first=Darrell |last= Etherington | date=March 24, 2014 | publisher=AOL | accessdate=March 25, 2014}}</ref> the availability of the code underneath allowed it to be used as a teaching aid for programming,<ref name=udacity /> and the second-place winner of a coding contest at [http://www.mathworks.com/matlabcentral/fileexchange Matlab Central Exchange] was an [[Artificial intelligence|AI system]] that would play ''2048'' on its own.<ref>{{cite web | title=2048 Game Solver | url=http://www.mathworks.in/matlabcentral/fileexchange/46483-2048-game-solver | publisher=The MathWorks, Inc. | accessdate=May 6, 2014}}</ref>


== Comparisons to ''Flappy Bird'' ==
== Comparisons to ''Flappy Bird'' ==
''2048'' has been compared to ''[[Flappy Bird]]'' by several commentators. Both are clones of previous games, with their success leading to further clones, and both games have been described as viral and addictive.<ref name=clones /><ref name=arjun /><ref>{{cite web |title=Is the Viral Game 2048 Created by a 19-Year-Old the Next Flappy Bird? |url=http://au.ibtimes.com/articles/545744/20140331/viral-game-2048-created-19-year-old.htm#.VG05yzSUdEI| first=Vittorio |last= Hernandez | date=March 31, 2014 | publisher=International Business Times | accessdate=November 20, 2014}}</ref> JayIsGames compared it to ''Flappy Bird'' "but without the infuriating mindlessness".<ref name=jay>{{cite web | title=2048 Game | url=http://jayisgames.com/archives/2014/03/2048.php | publisher=JayIsGames.com | accessdate=April 8, 2014}}</ref> When asked if he was concerned that his situation would end up as stressed as that of Nguyễn Hà Đông, the creator of ''Flappy Bird'', Cirulli said that he had "already gone through that phase" on a smaller scale, and that once he had decided against monetizing ''2048'', he "stopped feeling awkward".<ref>{{cite web | title=2048 Game Addiction: People Have Already Played the Equivalent of 521 Years | url=http://www.theepochtimes.com/n3/585996-2048-game-addiction-people-have-already-played-the-equivalent-of-521-years/ | first=Zachary&nbsp;|last= Stieber | date=March 27, 2014 | work=Epoch Times | accessdate=March 28, 2014}}</ref>
''2048'' has been compared to ''[[Flappy Bird]]'' by several commentators. Both are clones of previous games, with their success leading to further clones, and both games have been described as viral and addictive.<ref name=clones /><ref name=arjun /><ref name=viral /><ref>{{cite web |title=Is the Viral Game 2048 Created by a 19-Year-Old the Next Flappy Bird? |url=http://au.ibtimes.com/articles/545744/20140331/viral-game-2048-created-19-year-old.htm#.VG05yzSUdEI| first=Vittorio |last= Hernandez | date=March 31, 2014 | publisher=''[[International Business Times]]'' | accessdate=November 20, 2014}}</ref> JayIsGames compared it to ''Flappy Bird'' "but without the infuriating mindlessness".<ref name=jay>{{cite web | title=2048 Game | url=http://jayisgames.com/archives/2014/03/2048.php | publisher=JayIsGames.com | accessdate=April 8, 2014}}</ref> When asked if he was concerned that his situation would end up as stressed as that of Nguyễn Hà Đông, the creator of ''Flappy Bird'', Cirulli said that he had "already gone through that phase" on a smaller scale, and that once he had decided against monetizing ''2048'', he "stopped feeling awkward".<ref>{{cite web | title=2048 Game Addiction: People Have Already Played the Equivalent of 521 Years | url=http://www.theepochtimes.com/n3/585996-2048-game-addiction-people-have-already-played-the-equivalent-of-521-years/ | first=Zachary&nbsp;|last= Stieber | date=March 27, 2014 | work=Epoch Times | accessdate=March 28, 2014}}</ref>


== References ==
== References ==

Revision as of 01:40, 20 November 2014

2048
2048 logo
Developer(s)Gabriele Cirulli
Platform(s)Web-based, mobile
ReleaseMarch 9, 2014[1]
Genre(s)Puzzle
Mode(s)Single-player

2048 is a single-player puzzle game created in March 2014 by 19-year-old Italian web developer Gabriele Cirulli, in which the objective is to slide numbered tiles on a grid to combine them and create a tile with the number 2048.[2] It can be regarded as a type of sliding block puzzle, and is very similar to the Threes! app released a month earlier.[3][4] Cirulli created the game in a single weekend[5] as a test to see if he could program a game from scratch,[6] describing it as a clone of Veewo Studios' app 1024 and getting the idea from Sami "Saming" Romdhana's clone 2048,[4] and was surprised when his game received over 4 million visitors in less than a week,[6] especially since it was just a weekend project.[7] "It was a way to pass the time", he said.[8] The game is free to play, Cirulli having said that he was unwilling to make money from "something that [he] didn’t invent".[9] He released a free app version of the game for iOS and Android in May 2014.[10]

2048 became a viral hit.[11] The game has been described by the Wall Street Journal as "almost like Candy Crush for math geeks",[12] and Business Insider called it "Threes on steroids".[1] Due to the massive popularity of 2048, many people now mistakenly believe Threes! to be a clone of it, rather than the other way around.[13]

The fact that the game runs on open-source code[14] has led to many additions to the original game, including a score leaderboard and improved touchscreen playability.[6] Spinoffs have been released online, as apps and for the Nintendo 3DS,[15] and include versions with elements from Doge, Doctor Who, Flappy Bird and Tetris; there has also been a 3D version[4] and ones with bigger or smaller grids.[16] Cirulli sees these as "part of the beauty of open source software"[12] and does not object to them "as long as they add new, creative modifications to the game".[17]

Gameplay

A game of 2048 in progress.
A completed game of 2048. The 2048 tile can be seen in the bottom-right corner.

2048 is played on a simple gray 4×4 grid, with numbered tiles that slide smoothly when a player moves them using the four arrow keys.[6] Every turn, a new tile will randomly appear in an empty spot on the board with a value of either 2 or 4.[2] Tiles slide as far as possible in the chosen direction until they are stopped by either another tile or the edge of the grid. If two tiles of the same number collide while moving, they will merge into a tile with the total value of the two tiles that collided.[12][16] The resulting tile cannot merge with another tile again in the same move. Higher-scoring tiles emit a soft glow.[2]

A scoreboard on the upper-right keeps track of the user's score. The user's score starts at zero, and is incremented whenever two tiles combine, by the value of the new tile.[2] As with many arcade games, the user's best score is shown alongside the current score.

The game is won when a tile with a value of 2048 appears on the board, hence the name of the game. After reaching the target score, players can continue to play beyond the 2048 tile to reach higher scores.[3][18] The maximum possible tile is 131,072 (or 217); the maximum possible score is 3,932,156; the maximum number of moves is 131,038.[19] When the player has no legal moves (there are no empty spaces and no adjacent tiles with the same value), the game ends.

The simple gameplay mechanics (just four directions) allowed it to be used in a promo video for the Myo gesture control armband,[20] the availability of the code underneath allowed it to be used as a teaching aid for programming,[14] and the second-place winner of a coding contest at Matlab Central Exchange was an AI system that would play 2048 on its own.[21]

Comparisons to Flappy Bird

2048 has been compared to Flappy Bird by several commentators. Both are clones of previous games, with their success leading to further clones, and both games have been described as viral and addictive.[4][8][11][22] JayIsGames compared it to Flappy Bird "but without the infuriating mindlessness".[23] When asked if he was concerned that his situation would end up as stressed as that of Nguyễn Hà Đông, the creator of Flappy Bird, Cirulli said that he had "already gone through that phase" on a smaller scale, and that once he had decided against monetizing 2048, he "stopped feeling awkward".[24]

References

  1. ^ a b Dickey, Megan Rose (March 23, 2014). "Puzzle Game 2048 Will Make You Forget Flappy Bird Ever Existed". Business Insider. Retrieved March 27, 2014.
  2. ^ a b c d Wells, V. S. (March 18, 2014). "Game Review: 2048". Nouse. Retrieved March 19, 2014.
  3. ^ a b Tim (March 11, 2014). "Free Game Pick: 2048 (Gabriele Cirulli)". UBM Tech. Retrieved March 19, 2014.
  4. ^ a b c d Perez, Sarah (March 24, 2014). "Clones, Clones Everywhere – '1024,' "2048' and Other Copies of Popular Paid Game 'Threes' Fill The App Stores". Techcrunch. Retrieved March 25, 2014.
  5. ^ Rodriguez, Salvador (March 27, 2014). "2048: The new app everyone's talking about". LA times. Retrieved April 13, 2014.
  6. ^ a b c d Spence, Peter (March 17, 2014). "How One 19 Year Old Won the Internet with Addictive Puzzler 2048". City A.M.
  7. ^ Rodriguez, Salvador (March 27, 2014). "Maker of Hit Puzzle Game '2048' Says He Created It over a Weekend". Los Angeles Times. Retrieved March 27, 2014.
  8. ^ a b Kharpal, Arjun (March 26, 2014). "19-Year-Old Makes Viral Game Hit in a Weekend". CNBC. Retrieved April 8, 2014.
  9. ^ Stieber, Zachary (March 18, 2014). "2048 Game the Next Flappy Bird? Addictive Game Skyrockets in Popularity". Epoch Times.
  10. ^ "2048, success and me — Gabriele Cirulli". Retrieved 2014-05-16.
  11. ^ a b Hwei, Liang (March 21, 2014). "2048, and What Makes a Viral Game". Vulcan Post. Retrieved November 20, 2014. {{cite web}}: Italic or bold markup not allowed in: |publisher= (help)
  12. ^ a b c Ballard, Ed (Mar 18, 2014). "Want to Stay Anonymous? Don't Make a Hit Computer Game". The Wall Street Journal.
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