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In February [[2003]], the site changed to a subscriber-only format where passive use of the site by non-subscribers was still possible, but a subscription was necessary to initiate trades and be actively involved in the community. In August [[2005]], the site reverted back to voluntary subscriptions and non-subscribers were again allowed full access to GameTZ.com's trading and community features.
In February [[2003]], the site changed to a subscriber-only format where passive use of the site by non-subscribers was still possible, but a subscription was necessary to initiate trades and be actively involved in the community. In August [[2005]], the site reverted back to voluntary subscriptions and non-subscribers were again allowed full access to GameTZ.com's trading and community features.


GameTZ.com has more than 180,000 trades completed as of December 2008,<ref name="origins">{{cite web|url=http://gametz.com/FAQ.html#origins|title=What's the history of GameTZ?|accessdate=2007-02-07}}</ref> and has over 4000 registered traders.<ref name="egm2007"/> In an issue of EGM, the site was rated #2 of the top five sites for trading games online, only losing out to [[Goozex]] due to its less-flashy, message board-like interface.<ref name="egm2007"/>.
GameTZ.com has more than 180,000 trades completed as of December 2008,<ref name="origins">{{cite web|url=http://gametz.com/FAQ.html#origins|title=What's the history of GameTZ?|accessdate=2007-02-07}}</ref> and has over 4000 registered traders.<ref name="egm2007"/> In an issue of EGM, the site was rated #2 of the top five sites for trading games online, only losing out to [[Goozex]] due to its less-flashy, message board-like interface.<ref name="egm2007"/>.[http://images.kenyonhill.com/tz/egm.jpg]


==See also==
==See also==

Revision as of 01:17, 5 May 2009

Game Trading Zone
GameTZ.com logo and screenshot.
Type of site
Online trading community
Available inEnglish
OwnerBill Marrs
Created byStephen Osborne, Bill Marrs
URLhttp://gametz.com
CommercialYes
RegistrationRequired, Free

GameTZ.com is an online trading community established in late 1996 which allows people to trade video games, books, music, movies, and other items through negotiating with other traders from countries worldwide.[1][2][3] Once a trade is completed, a record is created on the site for future reference.

GameTZ.com has forums and a trading/matching system that contains a large number of tools necessary for tracking and recording online trading transactions. GameTZ.com's offer system provides users with the ability to send and receive offers, check out trade details, shipping methods, and so on.[4][5] GameTZ.com also operates a simple IRC chatroom which allows users to create trades and discuss various topics.

Multi-platform gaming magazine GamePro, and Forbes magazine have cited trading sites, specifically GameTZ.com,[6][7] to be excellent alternatives to selling games back to retail outlets at significantly reduced value. GameTZ.com has also been featured in other magazine articles and online reviews,[4][3] as well as in a short TV news segment syndicated to stations across the United States.[8][9]

History

The Used Game Trading Zone (UGTZ) was founded by Stephen Osborne in the mid-1990s.[3] Exactly when UGTZ came into existence is uncertain, but it has been traced back as far as December 23, 1996 (via a USENET posting by Osborne).[10] Osborne manually maintained a growing list of items that traders had available for trade. Traders would then scan through the very large lists to find items they wanted, then make offers via email to the owner(s) of the items.

As UGTZ continued to grow, this list became perpetually more difficult for Osborne to maintain by hand. In October of 1997, Bill Marrs created a system which automated much of the work Osborne had been doing by hand. For a short time thereafter, parts of UGTZ were maintained on both Osborne's and Marrs' sites. Eventually, the decision was made to move the whole operation to Marrs' site.

The domain name ugtz.com was registered in the summer of 1998, followed by the implementation of an independent database in the spring of 1999 . This database allowed traders to view a list of potential trades, saving them a great deal of time in finding trades. In an effort to generate some income, 1999 also introduced advertisements, subscriptions, and an affiliate marketing program to the site.

In March 2000, the site was renamed Game Trading Zone and the domain name gametz.com was registered. Marrs cloned the GameTZ.com trading engine and established three other sites: MusicTZ.com, MovieTZ.com, and BookTZ.com. However, at the beginning of 2002, the music, movie, and book domains were dropped and all four "Trading Zones" were folded back into the main GameTZ.com site.

In February 2003, the site changed to a subscriber-only format where passive use of the site by non-subscribers was still possible, but a subscription was necessary to initiate trades and be actively involved in the community. In August 2005, the site reverted back to voluntary subscriptions and non-subscribers were again allowed full access to GameTZ.com's trading and community features.

GameTZ.com has more than 180,000 trades completed as of December 2008,[11] and has over 4000 registered traders.[3] In an issue of EGM, the site was rated #2 of the top five sites for trading games online, only losing out to Goozex due to its less-flashy, message board-like interface.[3].[1]

See also

References

  1. ^ Berman, A.S. (2003-07-08). "Barter for the better". Lansing State Journal. Retrieved 2007-05-29. {{cite web}}: Check date values in: |date= (help); More than one of |author= and |last= specified (help)
  2. ^ "GAME REVIEW: Old PlayStation games offer cheap enjoyment". The Daily Cougar. 2001-07-18. Retrieved 2007-05-29. {{cite web}}: Check date values in: |date= (help)
  3. ^ a b c d e Orland, Kyle (2007). "Learning a Trade". Electronic Gaming Monthly: 40. {{cite journal}}: More than one of |author= and |last= specified (help); Unknown parameter |month= ignored (help)
  4. ^ a b Agostoni, Jason (2007-01-18). "Online game trading sites: Goozex, SaySwap, GameTZ". Adult Gaming Enthusiasts. Retrieved 2007-02-22. {{cite web}}: Check date values in: |date= (help); More than one of |author= and |last= specified (help)
  5. ^ Mary Jane Irwin (2009-01-06). "Where To Ditch Old Videogames". Forbes. Retrieved 2009-01-15. {{cite web}}: Check date values in: |date= (help)
  6. ^ GamePro Staff (2000). "Used Game Trading Zone". GamePro: 28. {{cite journal}}: Unknown parameter |month= ignored (help)
  7. ^ GamePro Staff (2004). "Trade Secrets". GamePro: 8. {{cite journal}}: Unknown parameter |month= ignored (help)
  8. ^ Swapping Online (Syndicated television story). July–August 2003. Retrieved 2007-02-07.{{cite AV media}}: CS1 maint: date format (link)
  9. ^ Nelson, Hannah (2003-08-03). "Barter web sites allow users to trade goods and services online". WIS10 on WIStv.com. Retrieved 2007-02-07. {{cite web}}: Check date values in: |date= (help); More than one of |author= and |last= specified (help)
  10. ^ Osborne, Stephen (1996-12-23). "Join the Trading Zone!". comp.sys.ibm.pc.games.marketplace archived on Google Groups. Retrieved 2007-02-07. {{cite web}}: Check date values in: |date= (help); More than one of |author= and |last= specified (help)
  11. ^ "What's the history of GameTZ?". Retrieved 2007-02-07.