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{{unreferenced|date=July 2008}}
{{unreferenced|date=July 2008}}


'''God mode''' is a state in some [[video game]]s wherein the player character is invulnerable to damage. It is typically activated by entering a [[cheat code]]. The term may also be used when the CPU opponent, mostly in sports games, goes into a "god-like" state, deliberately altering the probabilities and mechanics of gameplay in its favor.
'''God mode''' is a state in some [[video game]]s wherein the player character is invulnerable to damage. It is typically activated by entering a [[cheat code]], but some games may also include invincibility powerups. The term may also be used when the CPU opponent, mostly in sports games, goes into a "god-like" state, deliberately altering the probabilities and mechanics of gameplay in its favor.


== Description ==
== Description ==
The term originated in ''[[Moria (computer game)|Moria]]''{{Fact|date=January 2008}} and was popularized by the games of [[id Software]] in the 1990s. The name is derived from the command traditionally used to activate it: typing "GOD" in the game's command console. In earlier games, such as ''[[Doom (video game)|Doom]]'', one must simply enter a code during game play - in the case of ''Doom'', this code became famous within the Doom community - '''IDDQD''', for "Degreelessness Mode"; DQD coming from a three-person college fraternity Delta-Q-Delta (source: Doom Battlebook), including Doom programmer Dave Taylor, who would quit their classes before getting F's.
The term originated in ''[[Moria (computer game)|Moria]]''{{Fact|date=January 2008}} and was popularized by the games of [[id Software]] in the 1990s. The name is derived from the command traditionally used to activate it: typing "GOD" in the game's command console.


When playing in God mode, the player is immune to most sources of damage in the game (enemy attacks deal no damage). Frequently, god modes do not provide full invulnerability; whilst they may make the player immune to enemy fire, other hazards may still pose a threat (such as drowning, falling into a pit, or running out of time).
Other common cheat codes from DOOM include '''IDKFA''' for all Keys; Firearms and Ammo, '''IDCLIP''' gives the user the ability to "fly" (more aptly named 'no-clip', allowing a player to go through walls, ceilings and doors), '''IDCHOPPERS''' giving the player the chainsaw in Doom 2, and '''IDSPISPOPD''' to enable no clipping in the original DOOM. Along the same vein, Wolfenstein 3D and Spear of Destiny's version's of God Mode required the player to press '''MLI''' simultaneously while in-game. While giving the player both keys to the level and giving them all guns with full ammo, the game warns the player that they will suffer a penalty (after beating levels following the cheat, the time taken to beat the level has been incorrectly recorded, which invalidates any points for speed).


God modes (and other similar modes) often originate as a means by which developers test games, normally to test a new feature is in a game which requires play to determine whether it works (this allows the developer to quickly reach the relevant portion of the game by avoiding death or by "[[Noclip mode|flying]]" over time-consuming regions of the game environment. This source of God modes often manifests itself in the route by which players activate these modes - for example, running a game with a development mode flag.
The early shooter ''[[Rise of the Triad]]'' used a ''literal'' God Mode as a power-up: the player begins making "Godly" noises, becomes ten feet tall, and can disintegrate enemies with homing "Godfire" shot from his or her hand. They also developed the first well-known mock of God Mode, named ''Dog Mode'', where the player becomes two feet tall, furry, and utilize tackles and barks to take down opponents, all the while remaining just as invincible as the player would be while in God Mode.


Use of god mode or other cheats is frowned upon in [[multiplayer]] gaming. Most cheats are disabled in most multiplayer games by default. However, in some games, cheats are integrated into the gameplay. Dedicated game servers running certain tools (such as "AMX" or "Admin" server mods for ''Half-Life'' servers) allow the administrators of the server to grant and revoke god mode or other abilities. In games that feature a [[high score]] list, activating God mode usually automatically forfeits the player's chance to have his or her name or initials listed (like all episodes of Heroes of Might & Magic). If it does not
Many other games have invincible powerups, most only for a limited time. These for the most part are not considered god mode since the powerups are meant to be used, and are not considered cheating.


==Examples==
Another variation of god mode prevents the player from reaching a [[Hit point|health point]] below 1, and has been dubbed "'''[[Gautama Buddha|Buddha]] mode'''" in [[Source engine]]-based titles such as ''[[Vampire: The Masquerade - Bloodlines]]'' and ''[[Half-Life 2]]''.


*The early shooter ''[[Rise of the Triad]]'' used a ''literal'' God Mode as a power-up: the player begins making "Godly" noises, becomes ten feet tall, and can disintegrate enemies with homing "Godfire" shot from his or her hand. They also developed the first well-known mock of God Mode, named ''Dog Mode'', where the player becomes two feet tall, furry, and utilize tackles and barks to take down opponents, all the while remaining just as invincible as the player would be while in God Mode.
God modes (and other similar modes) often originate as a means by which developers test games. If a new feature is implemented in a game but requires play to determine whether it works, it saves time if a developer can quickly reach the relevant portion of the game by avoiding death or by "[[Noclip mode|flying]]" over time-consuming regions of the game environment. This source of God modes often manifests itself in the route by which players activate these modes - for example, running a game with a development mode flag.


*Another variation of god mode prevents the player from reaching a [[Hit point|health point]] below 1, and is found ''[[Vampire: The Masquerade - Bloodlines]]'' and ''[[Half-Life 2]]''.
Use of god mode or other cheats is frowned upon in [[multiplayer]] gaming. Most cheats are disabled in most multiplayer games by default. However, in some games, cheats are integrated into the gameplay. Dedicated game servers running certain tools (such as "AMX" or "Admin" server mods for ''Half-Life'' servers) allow the administrators of the server to grant and revoke god mode or other abilities. In [[Blizzard Entertainment]]'s games god mode can only be invoked in [[single player]]; the player is not allowed to cheat against other players. The exception to that rule is in the Warcraft 2's multiplayer. Activating god mode in Warcraft 2 also gives all attacking units extreme damage (255 in [[Warcraft 2]], enough to kill enemy units instantly).


*In [[Blizzard Entertainment]]'s games god mode can only be invoked in [[single player]]; the player is not allowed to cheat against other players. The exception to that rule is in the Warcraft 2's multiplayer. Activating god mode in Warcraft 2 also gives all attacking units extreme damage (255 in [[Warcraft 2]], enough to kill enemy units instantly).
Frequently, god modes do not provide full invulnerability; for instance, being immune to enemy attack frequently does not protect a player if they were to fall into a pit, and in ''[[Duke Nukem 3D]]'', God mode does not prevent Duke from dying instantly if noclip mode is activated and he walks outside the programmed area. In ''[[Doom (video game)|Doom]]'', a single hit that inflicts more than 1,000 damage to the player will bypass god mode and kill the player instantly, regardless of whether the player is cheating. A common example of this is a [[telefrag]], where the player gets killed because another teleports into the same space he or she occupies, doing 10,000 damage. Also, entering some damaging floors, designated type 11, will override god mode. In ''[[Grand Theft Auto: San Andreas]]'' Carl Johnson is invulnerable to enemy gunfire, but still takes damage from explosions, falls, and being hit by cars as well as still needing to eat. Also, God mode may automatically deactivate after one level, or after a set extended gameplay period.


*The ''Doom'' series of video games features a God mode cheat, which does not provide immunity to all sources of damage.
In games that feature a [[high score]] list, activating God mode automatically forfeits the player's chance to have his or her name or initials listed (like all episodes of Heroes of Might & Magic). [[MechWarrior 2]] on the other hand, if a player uses any altered reality modes in the menu, the player will not be able to go on to the next mission. The exception to this in MechWarrior 2 is if you type in the god mode cheat '''blorb''', it will not count against you. Since God mode makes the player invulnerable to ingame damage, the player can achieve an unrealistically high score which is extremely difficult or impossible to achieve with a non-cheating player. Some games (e.g. [[Enigma (computer game)|Enigma]]) even admonish the player for cheating <!-- Enigma states this after finishing the level and the player has typed "god": "Level finished - better than par! Cheater!"-->, either when the code is activated or the level completed. Claw also prevents saving at checkpoints. Wolfenstein 3D cut player's points to 0 when he used the special MLI key combination, giving him all available items and refreshing health.


== See also ==
== See also ==

Revision as of 12:20, 24 May 2009

God mode is a state in some video games wherein the player character is invulnerable to damage. It is typically activated by entering a cheat code, but some games may also include invincibility powerups. The term may also be used when the CPU opponent, mostly in sports games, goes into a "god-like" state, deliberately altering the probabilities and mechanics of gameplay in its favor.

Description

The term originated in Moria[citation needed] and was popularized by the games of id Software in the 1990s. The name is derived from the command traditionally used to activate it: typing "GOD" in the game's command console.

When playing in God mode, the player is immune to most sources of damage in the game (enemy attacks deal no damage). Frequently, god modes do not provide full invulnerability; whilst they may make the player immune to enemy fire, other hazards may still pose a threat (such as drowning, falling into a pit, or running out of time).

God modes (and other similar modes) often originate as a means by which developers test games, normally to test a new feature is in a game which requires play to determine whether it works (this allows the developer to quickly reach the relevant portion of the game by avoiding death or by "flying" over time-consuming regions of the game environment. This source of God modes often manifests itself in the route by which players activate these modes - for example, running a game with a development mode flag.

Use of god mode or other cheats is frowned upon in multiplayer gaming. Most cheats are disabled in most multiplayer games by default. However, in some games, cheats are integrated into the gameplay. Dedicated game servers running certain tools (such as "AMX" or "Admin" server mods for Half-Life servers) allow the administrators of the server to grant and revoke god mode or other abilities. In games that feature a high score list, activating God mode usually automatically forfeits the player's chance to have his or her name or initials listed (like all episodes of Heroes of Might & Magic). If it does not

Examples

  • The early shooter Rise of the Triad used a literal God Mode as a power-up: the player begins making "Godly" noises, becomes ten feet tall, and can disintegrate enemies with homing "Godfire" shot from his or her hand. They also developed the first well-known mock of God Mode, named Dog Mode, where the player becomes two feet tall, furry, and utilize tackles and barks to take down opponents, all the while remaining just as invincible as the player would be while in God Mode.
  • In Blizzard Entertainment's games god mode can only be invoked in single player; the player is not allowed to cheat against other players. The exception to that rule is in the Warcraft 2's multiplayer. Activating god mode in Warcraft 2 also gives all attacking units extreme damage (255 in Warcraft 2, enough to kill enemy units instantly).
  • The Doom series of video games features a God mode cheat, which does not provide immunity to all sources of damage.

See also