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==Development==
==Development==
The ecosystem in ''Monster Hunter Tri'' has been expanded to include underwater environments and desert regions. Eighteen new monsters were developed for the game, their interactive [[Artificial intelligence|AI]] completely redesigned. Each weapon class has been updated with new moves and innovations. Weapon classes included are Sword and Shield, Great Sword, Hammer, Bowgun (Light, Medium and Heavy), Lance, Katana (Longsword), and the new Slash Axe, which can switch between Axe and sword forms. Yet, there are no videos on Medium Bowgun that are available, showing that creation of the medium bowgun is possibly just a rumor. Bows, Gunlances, Hunting Horns and Dual Swords do not return from previous installments. According to producer Tsujimoto Ryozo, "[Capcom] love the idea of voice chat (Wii Speak) and know that it is a minimum for western players,"<ref>{{citeweb|last=Caballero|first= David|date=2009-08-19|title=We love voice chat and we know it's a minimum for western users|url=http://www.revogamers.net/noticias-4012-%5BCGC09%5D-%27Sabemos-que-el-chat-de-voz-en-Monster-Hunter-Tri-es-b%C3%A1sico-para-los-occidentales%27.html|accessdate=2009-08-19}}</ref> suggesting Western releases of ''Monster Hunter Tri'' may feature support for the peripheral.<ref>{{cite web|url=http://gonintendo.com/viewstory.php?id=93671 |title=Monster Hunter 3 may support WiiSpeak for NA release |author=Go Nintendo |accessdate=2009-08-20}}</ref>
The ecosystem in ''Monster Hunter Tri'' has been expanded to include underwater environments and desert regions. Eighteen new monsters were developed for the game, their interactive [[Artificial intelligence|AI]] completely redesigned. Each weapon class has been updated with new moves and innovations. Weapon classes included are Sword and Shield, Great Sword, Hammer, Bowgun (Light, Medium and Heavy), Lance, Katana (Longsword), and the new Slash Axe, which can switch between Axe and sword forms. Yet, there are no videos on Medium Bowgun that are available, showing that creation of the medium bowgun is possibly just a rumor. Bows, Gunlances, Hunting Horns and Dual Swords do not return from previous installments. According to producer Tsujimoto Ryozo, "[Capcom] love the idea of voice chat (Wii Speak) and know that it is a minimum for western players,"<ref>{{citeweb|last=Caballero|first= David|date=2009-08-19|title=We love voice chat and we know it's a minimum for western users|url=http://www.revogamers.net/noticias-4012-%5BCGC09%5D-%27Sabemos-que-el-chat-de-voz-en-Monster-Hunter-Tri-es-b%C3%A1sico-para-los-occidentales%27.html|accessdate=2009-08-19}}</ref> which suggested Western releases of ''Monster Hunter Tri'' may feature support for the peripheral.<ref>{{cite web|url=http://gonintendo.com/viewstory.php?id=93671 |title=Monster Hunter 3 may support WiiSpeak for NA release |author=Go Nintendo |accessdate=2009-08-20}}</ref> It has now been confirmed that it will feature Wii Speak support. <ref name="Classes">{{cite web|url=http://www.eurogamer.net/articles/monster-hunter-tri-hands-on|title=Monster Hunter 3 Tri Hands On|last=MacDonald|first=Keza|date=2009-10-28|publisher=[[Eurogamer]]|accessdate=2009-12-15}}</ref>


==Reception==
==Reception==

Revision as of 03:44, 27 December 2009

Monster Hunter Tri
File:Monster Hunter 3 (tri-).PNG
Developer(s)Capcom Production Studio 1
Publisher(s)Capcom
Platform(s)Wii
Genre(s)Action role-playing game
Mode(s)Single-player, online multiplayer, cooperative multiplayer

Monster Hunter Tri, known in Japan as Monster Hunter 3 (tri-), is the third console installment in the Monster Hunter franchise, released for the Wii on August 1, 2009 by Capcom. Early in development, the game was planned to be a PlayStation 3 title; however, extreme budget costs caused development to focus on the Wii instead.[1] Prior to its debut, a demo of Monster Hunter Tri was included with Japanese copies of Monster Hunter G. A special bundle was also released on August 1 featuring the game packaged with a black Wii console and a Classic Controller Pro. On August 3, 2009, Capcom issued a press release confirming the game will be localized for North American and European markets[2]. For the western release, online subscription fees will be dropped in favor of attracting more sales. Wii Speak is supported, making this the first game in the franchise to include native VoIP capability. [3] The localized version for North America has been delayed until sometime after April 2010, with no specific release date being given yet.[4]

Development

The ecosystem in Monster Hunter Tri has been expanded to include underwater environments and desert regions. Eighteen new monsters were developed for the game, their interactive AI completely redesigned. Each weapon class has been updated with new moves and innovations. Weapon classes included are Sword and Shield, Great Sword, Hammer, Bowgun (Light, Medium and Heavy), Lance, Katana (Longsword), and the new Slash Axe, which can switch between Axe and sword forms. Yet, there are no videos on Medium Bowgun that are available, showing that creation of the medium bowgun is possibly just a rumor. Bows, Gunlances, Hunting Horns and Dual Swords do not return from previous installments. According to producer Tsujimoto Ryozo, "[Capcom] love the idea of voice chat (Wii Speak) and know that it is a minimum for western players,"[5] which suggested Western releases of Monster Hunter Tri may feature support for the peripheral.[6] It has now been confirmed that it will feature Wii Speak support. [3]

Reception

Monster Hunter Tri shipped over one million units prior to its Japanese release date.[7] It was the top-selling game in Japan for the week ending August 2, 2009, at 520,000 copies sold.[8] Weekly Famitsu certified the game with a score of 40/40, making it the eleventh game to receive a perfect rating from the magazine in its 20-year history,[9] as well as the third title for the Wii. As of December 12, 2009, Monster Hunter Tri is the best-selling third-party video game for the Wii in Japan, at 960,000 copies sold. [10]

References

  1. ^ "Japan's Nintendo wins exclusive deal for Capcom's Monster Hunter 3 title". Forbes.com. 2007-10-10. Retrieved 2009-08-05.
  2. ^ "Capcom Announces Western Release of Monster Hunter Tri FOR Wii" (Press release). Capcom. 2009-08-03. Retrieved 2009-08-03.
  3. ^ a b MacDonald, Keza (2009-10-28). "Monster Hunter 3 Tri Hands On". Eurogamer. Retrieved 2009-12-15.
  4. ^ Barber, Tyler (2009-12-22). "Capcom Delays Four Big Games". GameSpy. Retrieved 2009-12-24.
  5. ^ Caballero, David (2009-08-19). "We love voice chat and we know it's a minimum for western users". Retrieved 2009-08-19.
  6. ^ Go Nintendo. "Monster Hunter 3 may support WiiSpeak for NA release". Retrieved 2009-08-20.
  7. ^ Gantayat, Anoop (2009-07-30). "Monster Hunter 3 Tops a Million". IGN. Retrieved 2009-07-30.
  8. ^ Graft, Kris (August 6, 2009). "Japanese Charts: Monster Hunter 3 Dethrones Dragon Quest IX, Gears 2 Debuts". Gamasutra.com. Retrieved 2009-08-06.
  9. ^ Sims, Daniel (2009-08-05). "Monster Hunter 3 Gets a Perfect Review From Famitsu". Kombo. Retrieved 2009-08-05.
  10. ^ Fletcher, J.C. (2009-08-13). "Monster Hunter 3 is Japan's best-selling third-party Wii game". Joystiq. Retrieved 2009-08-13.