AI War: Fleet Command: Difference between revisions
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'''''AI War: Fleet Command''''' is a [[real time strategy]] [[personal computer game|computer game]] developed by indie developer [[Arcen Games]]. The game was first released on [http://arcengames.com/ ''Arcen Games'' website] and [[Impulse]] on 2nd June 2009<ref name="Arcen |
'''''AI War: Fleet Command''''' is a [[real time strategy]] [[personal computer game|computer game]] developed by indie developer [[Arcen Games]]. The game was first released on [http://arcengames.com/ ''Arcen Games'' website] and [[Impulse]] on 2nd June 2009<ref name="Arcen Games1">{{cite web |url=http://arcengames.com/forums/index.php/topic,35.0.html |title=AI War 0.940 Released (With First Free DLC) |author=Park, Chris |accessdate=2010-01-14}}</ref> before getting a [[Steam]] release on 16th October 2009 that coincided with the release of version 2.0. AI War: Fleet Command blends the [[4X]], [[tower defense]], and traditional [[RTS]] genre to create something new and unique<ref name="Crispy Gamer">{{cite web |url=http://www.crispygamer.com/columns/2009-08-13/rush-boom-turtle-and-now-for-something-completely-different.aspx |title=Rock, Boom, Turtle |author=Chick, Tom |publisher=[[Crispy Gamer]] |date=2009-08-13 |accessdate=2010-01-14}}</ref>. Players go up against two AI opponents that is superior to the player. The objective is to destroy the home planets of both AI opponents. AI War: Fleet Command was lauded by reviewers for being a fresh take on the RTS genre and bringing something new to the table. It was also noted that the [[AI]] was very challenging and intelligent. An expansion titled [[Zenith Remnant]] was released on 12th January 2009<ref name="Arcen Games2">{{cite web |url=http://arcengames.com/forums/index.php/topic,3126.0.html |title=AI War: The Zenith Remnant Now Available! |author=Park, Chris |accessdate=2010-01-14}}</ref> that adds new factions, AI types, ships and new gameplay mechanics. |
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== Gameplay == |
== Gameplay == |
Revision as of 12:06, 14 January 2010
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AI War: Fleet Command | |
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AI War: Fleet Command box art empty | |
Developer(s) | Arcen Games |
Publisher(s) | Nil |
Designer(s) | Christopher M. Park |
Composer(s) | Pablo Vega |
Platform(s) | Microsoft Windows(XP/Vista/Windows 7) |
Release | 2nd June 2009 |
Genre(s) | Real Time Strategy |
Mode(s) | Single-player, multiplayer, Co-op |
AI War: Fleet Command is a real time strategy computer game developed by indie developer Arcen Games. The game was first released on Arcen Games website and Impulse on 2nd June 2009[1] before getting a Steam release on 16th October 2009 that coincided with the release of version 2.0. AI War: Fleet Command blends the 4X, tower defense, and traditional RTS genre to create something new and unique[2]. Players go up against two AI opponents that is superior to the player. The objective is to destroy the home planets of both AI opponents. AI War: Fleet Command was lauded by reviewers for being a fresh take on the RTS genre and bringing something new to the table. It was also noted that the AI was very challenging and intelligent. An expansion titled Zenith Remnant was released on 12th January 2009[3] that adds new factions, AI types, ships and new gameplay mechanics.
Gameplay
Expansions & Downloadable Content
Zenith Remnant
Reception
References
- ^ Park, Chris. "AI War 0.940 Released (With First Free DLC)". Retrieved 2010-01-14.
- ^ Chick, Tom (2009-08-13). "Rock, Boom, Turtle". Crispy Gamer. Retrieved 2010-01-14.
- ^ Park, Chris. "AI War: The Zenith Remnant Now Available!". Retrieved 2010-01-14.
External Links
Arcen Games Website
AI War: Fleet Command Official Site
AI War: Fleet Command Community Wiki