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donkey kong is a monkey
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donkey kong is a monkey. lol
{{otheruses4|the video game series|the first game in the series|Donkey Kong (video game)|the character|Donkey Kong (character)|other uses|Donkey Kong (disambiguation)}}
{{Infobox VG series
| width =
| title = Donkey Kong
| collapsible =
| show image =
| image =
| caption =
| developer = [[Nintendo]], [[Rare Ltd.]]
| publisher = [[Nintendo]]
| genre = [[Platform game|Platformer]]
| released = [[1981]] - present
| spinoffs =
| website =
| creator = [[Shigeru Miyamoto]]
}}
'''''Donkey Kong''''' is a [[video game]] series created by [[Shigeru Miyamoto]], featuring a large ape called [[Donkey Kong (character)|Donkey Kong]].

==History==
<div class="floatright">
<timeline>
ImageSize = width:200 height:600
PlotArea = left:50 bottom:10 top:10 right:0

DateFormat = yyyy
Period = from:1981 till:2009
TimeAxis = orientation:vertical order:reverse
ScaleMajor = unit:year increment:1 start:1981
ScaleMinor = unit:year increment:1 start:1981

Colors =
id:blue value:rgb(0,0,0)
id:red value:rgb(0.9,0.05,0.05)

# there is no automatic collision detection,
# so shift texts up or down manually to avoid overlap

Define $dx = 25 # shift text to right side of bar

# shift texts up or down when two have same year
Define $up = shift:($dx,1)
Define $dw = shift:($dx,-8)

PlotData=
bar:Games anchor:till color:red width:15 textcolor:blue align:left fontsize:S mark:(line,white) shift:($dx,-4)
from:1981 till:2009
at:1981 text:"[[Donkey Kong (video game)|Donkey Kong]]"
at:1982 text:"[[Donkey Kong Junior|Donkey Kong Jr]]"
at:1983 text:"[[Donkey Kong 3]]"
at:1994 text:"[[Donkey Kong Country|DK Country]]"
at:1995 text:"[[Donkey Kong Country 2: Diddy's Kong Quest|DK Country 2]]"
at:1995 shift:($dx,-14) text:"[[Donkey Kong Land|DK Land]]"
at:1996 text:"[[Donkey Kong Country 3|DK Country 3]]
at:1996 shift:($dx,-14) text:"[[Donkey Kong Land 2|DK Land 2]]"
at:1997 text:"[[Donkey Kong Land 3: Dixie Kong's Double Trouble|DK Land 3]]"
at:1997 shift:($dx,-14) text:
at:1999 text:"[[Donkey Kong 64]]"
at:2003 text:"[[Donkey Konga]]"
at:2004 text:"[[Donkey Konga 2]]"
at:2004 shift:($dx,-14) text:"[[Donkey Kong Jungle Beat|DK Jungle Beat]]"
at:2005 text:"[[DK King of Swing]]"
at:2005 shift:($dx,-14) text:"[[Donkey Konga 3]]"
at:2007 text:"[[Donkey Kong Barrel Blast|DK Barrel Blast]]"
at:2007 shift:($dx,-14) text:"[[DK Jungle Climber]]"
at:2009 text:"[[Donkey Kong Jungle Beat|DK Jungle Beat Wii]]"
</timeline></div>
<!-- END OF TIMELINE TEMPLATE -->

''[[Donkey Kong (video game)|Donkey Kong]]'' was created when [[Shigeru Miyamoto]] was assigned by [[Nintendo]] to convert ''[[Radar Scope]]'', a game that had been released to test audiences with poor results, into a game that would appeal more to Americans. The result was a major breakthrough for Nintendo and for the videogame industry. Sales of the machine were brisk, with the game becoming one of the best-selling arcade machines of the early 1980s. The gameplay itself was a large improvement over other games of its time, and with the growing base of arcades to sell to, it was able to gain huge distribution. In [[1981]] Falcon created a legitimate clone of ''Donkey Kong'' known as ''[[Crazy Kong]]'' for distribution in non-US markets.

[[Image:Donkey Kong NES Screenshot.png|200px|thumb|right|Original ''Donkey Kong'' game (screen from [[NES]] version)]]
In [[Universal City Studios, Inc. v. Nintendo Co., Ltd.]], [[Universal Studios|MCA Universal]] sued Nintendo over copyright violations, claiming that Donkey Kong was a copy of [[King Kong]]. Nintendo's lawyer, [[Howard Lincoln]], who would go on to become a Senior Vice President of the company, discovered that Universal didn't own the copyright to King Kong either, and was able to not only win the lawsuit (as well as several court appeals), but get Universal to pay the legal costs. Ironically, it was MCA Universal that previously won a lawsuit declaring ''King Kong'' was in the [[public domain]]. The case was an enormous victory for Nintendo, which was still a newcomer to the U.S. market. The case established Nintendo as a major player in the industry and arguably gave the company the confidence that it could compete with the giants of American media.<ref name="Sheff">Sheff, David (1999). Game Over: Press Start to Continue: The Maturing of Mario. p. 127. Wilton, Connecticut: GamePress.</ref> The case was selected as #20 on [[GameSpy]]'s list of the ''25 Dumbest Moments in Gaming''.<ref>http://archive.gamespy.com/articles/june03/dumbestmoments/index5.shtml</ref>

Because of the huge success of ''Donkey Kong'', Nintendo of America was able to grow and release many more games in succeeding years, and had the resources necessary to release the [[Nintendo Entertainment System]] in the United States.

==Sequels and remakes==
<!-- Deleted image removed: [[Image:Donkey Kong 3 for NES screenshot.png|200px|thumb|right|''Donkey Kong 3'']] -->
''Donkey Kong'' spawned two sequels, neither of which were as popular as the original arcade hit. In ''[[Donkey Kong Jr. (arcade game)|Donkey Kong Junior]]'' Donkey Kong was kidnapped by [[Mario]] and players had to control his son [[Donkey Kong Jr.]] to rescue him. In ''[[Donkey Kong 3]]'' Donkey Kong broke into a greenhouse and got chased out by Stanley the Bugman, who carried a spray can to protect his greenhouse from Donkey Kong's insects. A music-based game titled ''Donkey Kong no Ongaku Asobi'' was originally planned to be released, but was eventually cancelled. Another title called ''Return of Donkey Kong'' was planned as a sequel, but was cancelled as well. This title had little information available, but it was confirmed that players would be able to control Donkey Kong as well as Mario.

Throughout the 1980s, eight ''Donkey Kong'' games were released for the [[Game & Watch]] platform, and in 1994 an LCD-based game was released for the [[Nelsonic Game Watch]] line.

In 1994, Nintendo produced a sequel for the Game Boy, simply called ''[[Donkey Kong (Game Boy)|Donkey Kong]]''. Some of its levels were based upon the ''Donkey Kong'' and ''Donkey Kong Junior'' arcade games, and the enemies from the two games also returned. Donkey Kong's, Donkey Kong Junior's and [[Pauline (Nintendo)|Pauline]]'s character designs were updated for this game. This was the first game to feature Donkey Kong wearing the monogrammed [[necktie]], which has become a trademark.

In a recent interview for Official Nintendo Magazine UK, Shigeru Miyamoto openly admitted that the first Donkey Kong game was originally sketched as a Popeye game.<ref>http://us.wii.com/iwata_asks/nsmb/vol1_page1.jsp</ref>

==Successors==
===16-bit era (Super NES)===
<!-- Deleted image removed: [[Image:dkctitle.jpg|left|thumb|250px|''Donkey Kong Country'''s title screen ([[Super Nintendo Entertainment System|SNES]] version)]] -->
Shortly after that, he appeared in ''[[Donkey Kong Country]]'' (in Japan, ''Super Donkey Kong''). Donkey Kong Country was an entirely new DK franchise established by the British company [[Rare (company)|Rare]] and [[Tim and Chris Stamper|Tim Stamper]] which took the Donkey Kong premise in an entirely new direction and became a showcase title to show off then-revolutionary [[Computer-generated imagery|CGI]] graphics.

In ''Donkey Kong Country'', DK was the hero and he and his sidekick nephew [[Diddy Kong]] had to save his hoard of [[banana]]s from the thieving King [[K. Rool]] and his [[Kremling|Kremling Krew]]. The game was an action sidescrolling title similar to the Mario games and was enormously popular for its graphics, music and gameplay.

The sequel, ''[[Donkey Kong Country 2: Diddy's Kong Quest|Diddy's Kong Quest]]'' (''Super Donkey Kong 2'' in Japan) involves DK being kidnapped by [[K. Rool]], who was now a Kaptain, and getting rescued by Diddy Kong and his girlfriend [[Dixie Kong]], in a less cheery and a more darkly-themed game.

In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Dixie Kong's Double Trouble]]'' (in Japan, ''Super Donkey Kong 3'') Donkey and Diddy both got kidnapped by K. Rool, now Baron K. Roolenstein, and Dixie and her cousin [[Kiddy Kong]] had to save them in the final game of the series for the SNES.

====Game Boy====
The ''[[Donkey Kong Land]]'' trilogy for the [[Game Boy]] were smaller, modified versions of the "Country" games and were presented in a rare yellow cartridge compared to the typical grey color. In addition, ''Donkey Kong Country'' was ported to the [[Game Boy Color]], and the entire ''Donkey Kong Country'' trilogy has been ported to the [[Game Boy Advance]].

=== Nintendo 64 Era ===
<!-- Image with inadequate rationale removed: [[Image:DonkeyKong64CoverArt.jpg|right|thumb|235px|Donkey Kong 64 game cover.]] -->
A successful [[Nintendo 64]] sequel was also developed. In ''[[Donkey Kong 64]]'', DK once again has the starring role as he joins forces with [[Diddy Kong]], [[Lanky Kong]], [[Tiny Kong]], and [[Chunky Kong]] to save Donkey Kong Island from destruction at the hands of [[K. Rool]], (now King Krusha K. Rool) and his Kremling Krew. This game features a rare yellow cartridge and is only playable with the included [[Expansion Pak]].

Donkey Kong also made an appearance in ''[[Mario Kart 64]]'',(The Donkey Kong models made by Rare) and since then, he has appeared in every outing featuring Mario's all-star cast on the N64. In the ''[[Mario Party]]'' series, he was a playable [[Player character|character]] in all three titles released for the N64 (also ''[[Mario Party 4]]'' for the [[GameCube]]), but he eventually became an "event character" in the later games. He was also a selectable character in the original, ''[[Mario Tennis]]'' and ''[[Mario Golf]]''. He was also playable in each ''[[Super Smash Bros.]]'' game (which are non-canon from the Donkey Kong series). In nearly all of these games, Donkey Kong is presented as a powerful and heavy character, although slow and cumbersome.

===Sixth-generation era (GameCube)===
<!-- Deleted image removed: [[Image:dkjbbox.jpg|185px|thumb|left|Donkey Kong Jungle Beat box art]] -->A demo for a Donkey Kong game on the [[Nintendo GameCube|GameCube]], Nintendo's sixth generation console, was shown at [[SpaceWorld]] 2001. The game was called ''Donkey Kong Racing'' and showed various characters, including Donkey Kong, Diddy Kong, and Taj the Genie racing on Ellie, Expresso, Rambi, Enguarde, and [[Zinger]], and presumably, Necky, Army, and Chomps Jr. that had been introduced in previous Donkey Kong games by Rare.

Following the sale of Rare to [[Microsoft]] in 2002, Rare announced that they were concentrating their efforts on [[Xbox]] games, although they have continued to support Nintendo's portable consoles, the [[Game Boy Advance]] and [[Nintendo DS]]. This decision is due to the fact that Microsoft does not have its own portable console in direct competition. No further information about ''Donkey Kong Racing'' has since been released, leading the game to be classified as cancelled.

Rare's ownership change led to numerous changes. ''Donkey Kong: Coconut Crackers'' was originally developed by Rare for the [[Game Boy Advance]], but was eventually released as ''[[It's Mr. Pants]]'' after the Microsoft purchase. Likewise, ''[[Banjo Pilot]]'' was originally titled ''Diddy Kong Pilot'', but altered following the Microsoft acquisition.

''[[Donkey Konga]]'' was released for the GameCube in 2004. Created by [[Namco]], this musical rhythm action game relied upon use of the [[DK Bongos]] accessory (purchasable separately or included, depending on the package) to hit a beat in time with the tune. The tunes included pop songs and themes from some previous Nintendo games. Its sequel, ''[[Donkey Konga 2]]'', was released in 2005, and Japan later got ''[[Donkey Konga 3]]'' that same year.

''[[Donkey Kong: Jungle Beat]]'' was released in Japan in December 2004 and elsewhere in 2005. Donkey Kong fights [[Donkey Kong Jungle Beat bosses|Dread Kong, Ninja Kong, Karate Kong, and Sumo Kong]]. This platform game used the aforementioned [[DK Bongos]] as a controller; tapping one drum repeatedly made Donkey Kong run, tapping both at the same time made him jump, tapping both alternately made him attack, and clapping or blowing in to the microphone caused an explosion, shown by a ripple in the screen, attracting assorted jewels or clearing obstacles to progress.

Donkey Kong is featured as a playable character in all of the Super Smash Bros. games. In addition, Donkey Kong is featured in ''[[Mario Kart: Double Dash!!]]'', which introduced Diddy Kong to the Mario universe, as well as ''[[Mario Power Tennis]]'', ''[[Mario Golf: Toadstool Tour]]'', ''[[Mario Superstar Baseball]]'' and ''[[Super Mario Strikers]]''. He made his last playable appearance in the ''Mario Party'' series in ''[[Mario Party 4]]'' before being relegated to an incidental character on the game board. He was also featured on the ''[[Game &amp; Watch Gallery]]'' handheld series.

Most Donkey Kong games are now developed by the relatively new private video game company [[Paon]].

====Game Boy Advance====
Nintendo's first Donkey Kong title for the [[Game Boy Advance]] after Rare left was ''[[Mario vs. Donkey Kong]]'', a return to the earlier arcade-style games. While its style was that of other games, the Rare design for Donkey Kong carried over. Donkey Kong, originally a villain, returns to this role in the game: wanting a Mini Mario clockwork toy, he finds that they are sold out at a local toy store. Enraged, he terrifies the Toads at the factory and steals the toys. This sets up the game's plot, where Mario chases Donkey Kong until he can take the Mini Marios back from Donkey Kong.

Donkey Kong then starred in ''[[DK-King of Swing|DK: King of Swing]]'', which features gameplay similar to ''[[Clu Clu Land]]''. Here, the player must navigate levels using only the GBA's left and right shoulder buttons.

===Seventh-generation era===
====Wii====
Donkey Kong made his first appearance on the [[Wii]] within the title ''[[Mario Strikers Charged]]'' as a playable [[soccer]] captain. He made an appearance within ''[[Mario Party 8]]'', once again as an incidental character on the game board. On October 10th, 2007, Donkey Kong's first title role on the system was released in the form of ''[[Donkey Kong Barrel Blast]]'', a title originally in development for the [[GameCube]]. He also appears in ''[[Super Smash Bros. Brawl]]'' as a playable character, along with Diddy Kong. In addition, all three of the Donkey Kong Country and arcade games for the SNES have been made available on the Wii's [[Virtual Console]]. He also appears in ''[[Mario Kart Wii]]'', where he is a heavyweight character. His latest appearance is ''[[Mario Super Sluggers]]'', appearing as a captain again. As of Nintendo's conference at October 2, 2008, a [[New Play Control!]] remake of ''Donkey Kong Jungle Beat'' was ported to the Wii; it was released in Japan on December 11, 2008. In May of 2009, Donkey Kong appeared as a secret unlockable opponent in the release of ''Punch-Out!''.

====Nintendo DS====
Donkey Kong has appeared in various [[Nintendo DS]] games in either cameos or side-character roles. He can be found in ''[[Diddy Kong Racing DS]]'', ''[[Mario Kart DS]]'', ''[[Tetris DS]]'', ''[[Mario Party DS]]'', ''[[Mario Hoops 3-on-3]]'', ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', ''[[Mario vs. Donkey Kong: Minis March Again]]'' on DSiWare, and ''[[Yoshi's Island DS]]''. In ''Yoshi's Island DS'', Donkey Kong appears as "Baby DK", a younger version of himself, similar to [[Mario#Baby Mario|Baby Mario]]. First appearing in World 2-1, most of his gameplay reflects ''[[Donkey Kong Jr.]]'', even featuring the Snapjaw enemies from the game. ''[[DK Jungle Climber]]'', a sequel to the GBA game ''[[DK-King of Swing|DK: King of Swing]]'', is Donkey Kong's first title role on the system.

====Arcades====
During the seventh generation of video games, there were two arcade ''Donkey Kong'' titles released in Japan. The first was ''Donkey Kong Jungle Fever'', a [[medal game]] released in 2005, and the second was ''Donkey Kong Banana Kingdom'' (released on November 16, 2006<ref>http://www.themushroomkingdom.net/games/dkbk</ref>), a sequel to ''[[Donkey Kong Jungle Fever]]''<ref>http://www.capcom.co.jp/arcade/m_donkey_2/</ref>. Both games were developed by [[Capcom]] and published by [[Nintendo]] on the [[Triforce (arcade system board)]]. As of 2010, neither title has been released outside of Japan.


== Other appearance ==
Donkey Kong appeared in ''[[Super Smash Bros.]]'' as the first character from the Donkey Kong series. He had a stage called "Kongo Jungle" which was based on ''[[Donkey Kong Country]]''.

In the second game, ''[[Super Smash Bros. Melee]]'', he returned with his stage. In this game he had two new stages called "Jungle Japes" and "Kongo Jungle", a version of the "DK Rap" from ''[[Donkey Kong 64]]'' serves as stage music for Kongo Jungle (the one difference in the lyrics being the word "heck" substituted from the word "hell"). He appeared once more in ''[[Super Smash Bros. Brawl]]'' along with his sidekick [[Diddy Kong]], and three stages - "Jungle Japes" from Melee, "Rumble Falls" from ''[[Donkey Kong: Jungle Beat]]'',<ref name="Rumble Falls">{{cite web |url=http://www.smashbros.com/en_us/stages/stage07.html |title=Rumble Falls |accessdate=2007-08-02 |date=2007-07-23 |work=Smash Bros. DOJO!! |publisher=Smashbros.com}}</ref> and "75m" from the original ''[[Donkey Kong (video game)|Donkey Kong]]'' game from 1981.

Donkey Kong has been seen in the audience of some games in the ''[[Punch-Out!!]]'' series. He also serves as the final opponent in ''Punch-Out!!'' on the Wii.

During Rare's time, references were seen throughout Rare's games. In ''[[Banjo-Tooie]]'', Bottle's daughter Goggles is seen holding a Donkey Kong plush doll. Also in worker's quarters in Grunty's Industries on the fridge is seen the '''DK''' logo.

==Awards==
The success of the Donkey Kong series has resulted in Guinness World Records awarding the series with 7 world records in the Guinness World Records: Gamer's Edition 2008. The records include: "First Use of Visual Storytelling in a Video Game" for the rudimentary cut scenes featured in the original Donkey Kong arcade game, "Most Collectible Items in a Platform Game" for Donkey Kong 64, and "Most Successful Video Game Documentary" for the 2007 film, "[[The King Of Kong: A Fistful of Quarters]]".

==References==
{{reflist}}

==External links==
* [http://donkeykonguniverse.wikispaces.com/ Donkey Kong Wiki]
{{Donkey Kong series}}
{{Mario series}}
{{Main franchises by Nintendo}}
{{Rare}}

[[Category:Donkey Kong]]
[[Category:Video game spin-offs]]
[[Category:Nintendo franchises]]
[[Category:Shigeru Miyamoto games]]
[[Category:Video games featuring anthropomorphic characters]]

[[fr:Donkey Kong (série)]]
[[ja:ドンキーコングシリーズ]]
[[ru:Donkey Kong (серия игр)]]
[[simple:Donkey Kong (series)]]

Revision as of 16:10, 4 May 2010

donkey kong is a monkey. lol