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*'''April 16, 2010''' Junebud announced a new strategy of delivering MilMo via social networks. The Facebook version of the game became one of the very earliest 3D games on Facebook.
*'''April 16, 2010''' Junebud announced a new strategy of delivering MilMo via social networks. The Facebook version of the game became one of the very earliest 3D games on Facebook.


*'''October 10, 2010''' A deal was announced with Brazilian social game publisher [http://www.mentez.com Mentez], to bring a Portuguese version of MilMo to [[Orkut]], Brazil's largest social network.
*'''October 10, 2010''' A deal was announced with Brazilian social game publisher [[Mentez]], to bring a Portuguese version of MilMo to [[Orkut]], Brazil's largest social network.


*'''January 27, 2011''', MilMo was released on the [[Friendster]] social network, with servers in Southeast Asia.
*'''January 27, 2011''', MilMo was released on the [[Friendster]] social network, with servers in Southeast Asia.

Revision as of 23:44, 1 February 2011

Junebud
IndustryComputer and video games
Founded2008
HeadquartersSweden Malmö, Sweden
ProductsMilMo
Websitehttp://www.junebud.com/

Junebud AB (publ) is a Swedish video game company that specializes in highly accessible browser games and Web3D technology. The company's ambition is console quality, instantly playable 3D browser games, available through all major social networks. Junebud's flagship product is MilMo, a social 3D browser MMO with platformer and action adventure gameplay elements.

History

  • June, 2008: Junebud was founded with focus on leveraging two growing trends: Web3D gaming and the Free-to-play business model. A team was composed from veterans of several AAA-titles, as well as hand-picked new talent.
  • Early 2009: Work began on an action adventure MMO with platforming elements, inspired by Maplestory and Zelda Windwaker. The Unity3D engine was chosen as the Web3D technology for the project.
  • October 27, 2009 Junebud went public on Aktietorget, a Swedish minor stock exchange primarily focused on start ups, seed and growth stage companies.
  • December 22, 2009 After one year of development Junebud released the alpha version of MilMo on the portal milmogame.com
  • April 16, 2010 Junebud announced a new strategy of delivering MilMo via social networks. The Facebook version of the game became one of the very earliest 3D games on Facebook.
  • October 10, 2010 A deal was announced with Brazilian social game publisher Mentez, to bring a Portuguese version of MilMo to Orkut, Brazil's largest social network.
  • January 27, 2011, MilMo was released on the Friendster social network, with servers in Southeast Asia.


References

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