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|caption = [[North America]]n cover art for [[Nintendo GameCube|GameCube]]
|caption = [[North America]]n cover art for [[Nintendo GameCube|GameCube]]
|developer = [[Argonaut Games]]
|developer = [[Argonaut Games]]
|publisher = [[Namco]], [[Sony Computer Entertainment]], [[Zoo Digital Publishing]]
|publisher = [[Namco]]<br>[[Sony Computer Entertainment]]<br>[[Zoo Digital Publishing]]
|released = {{collapsible list|title=November 18, 2003|'''PlayStation 2'''<br />{{vgrelease|NA=November 18, 2003|PAL=February 13, 2004}}'''Xbox'''<br />{{vgrelease|NA=December 4, 2003}}'''GameCube'''<br />{{vgrelease|NA=December 4, 2003}}'''Windows'''<br />{{vgrelease|PAL=April 23, 2004}}}}
|released = {{collapsible list|title=November 18, 2003|'''PlayStation 2'''<br />{{vgrelease|NA=November 18, 2003|PAL=February 13, 2004}}'''Xbox'''<br />{{vgrelease|NA=December 4, 2003}}'''GameCube'''<br />{{vgrelease|NA=December 4, 2003}}'''Windows'''<br />{{vgrelease|PAL=April 23, 2004}}}}
|genre = [[Platform game|Platform]]
|genre = [[Platform game|Platform]]
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|ratings = {{vgratings|ESRB=T|PEGI=7+|OFLCA=G 8+}}
|ratings = {{vgratings|ESRB=T|PEGI=7+|OFLCA=G 8+}}
|platforms = [[PlayStation 2]], [[Nintendo GameCube|GameCube]], [[Xbox]], [[Microsoft Windows|Windows]]
|platforms = [[PlayStation 2]], [[Nintendo GameCube|GameCube]], [[Xbox]], [[Microsoft Windows|Windows]]
|input = 1 × [[Gamepad]]
|input = [[Gamepad]]
}}
}}
'''''I-Ninja''''' is a [[video game]] [[video game developer|developed]] by [[Argonaut Games]] and [[video game publisher|published]] by [[Namco]]. It was released for the [[Microsoft Windows|PC]], [[PlayStation 2]], [[Xbox]] and [[Nintendo GameCube|GameCube]]. A [[Game Boy Advance]] version of the game was announced, then later cancelled. The game was advertised with the [[tagline]] "No one's taller than the last man standing."
'''''I-Ninja''''' is an [[action video game]] developed by [[Argonaut Games]] and published by [[Namco]]. It was released for the [[Microsoft Windows|PC]], [[PlayStation 2]], [[Xbox]] and [[Nintendo GameCube|GameCube]] (in Europe, the game was available exclusively for the [[Playstation 2]] and [[Microsoft Windows|PC]]). A [[Game Boy Advance]] version of the game was announced, then later cancelled.

In Europe, the game was available exclusively for the [[Playstation 2]] and [[Microsoft Windows|PC]].


==Plot==
==Plot==

The game starts with a Ninja in training (simply named Ninja), who comes to rescue his Sensei (simply named Sensei) from the Ranx sent by Ninja's arch-nemesis, Emperor O-Dor. Ninja saves Sensei by defeating the Ranx. Then, a creature comes to attack Ninja which he deals with easily. The creature then spits out a Rage Stone which Ninja touches and goes into a fit of rage and accidentally kills Sensei. Sensei comes back as a ghost and tells Ninja that there are more Rage Stones and with their power, he can defeat O-Dor. Sensei then sends Ninja to find the second Rage Stone in Robot Beach.
The game starts with a Ninja in training (simply named Ninja), who comes to rescue his Sensei (simply named Sensei) from the Ranx sent by Ninja's arch-nemesis, Emperor O-Dor. Ninja saves Sensei by defeating the Ranx. Then, a creature comes to attack Ninja which he deals with easily. The creature then spits out a Rage Stone which Ninja touches and goes into a fit of rage and accidentally kills Sensei. Sensei comes back as a ghost and tells Ninja that there are more Rage Stones and with their power, he can defeat O-Dor. Sensei then sends Ninja to find the second Rage Stone in Robot Beach.


Ninja arrives in Robot Beach and is told to rebuild Tekeyama, a giant robot that guarded Robot Beach before Kyza came. Ninja rebuilds Tekeyama and starts to fight Kyza in which he defeats him. Inside Kyza, a Rage Stone is found and Ninja retrieves it. Like before, he is unable to control the stone at first, and dashes around the area before heading for the next level. The guardian of Robot Beach and creator of Tekeyama, Yang, thanks Ninja by opening the gate to Bomb Bay, the location of the next Rage Stone.
Ninja arrives in Robot Beach and is told to rebuild Tekeyama, a giant robot that guarded Robot Beach before Kyza came. Ninja rebuilds Tekeyama and starts to fight Kyza in which he defeats him. Inside Kyza, a Rage Stone is found and Ninja retrieves it. Like before, he is unable to control the stone at first, and dashes around the area before heading for the next level. The guardian of Robot Beach and creator of Tekeyama, Yang, thanks Ninja by opening the gate to Bomb Bay, the location of the next Rage Stone.


Ninja arrives at Bomb Bay and saves it from many of the dangers the Ranx have set up. Ninja then finds a submarine inside a giant bomb and fights the mechanical fish, Ventis for the next Rage Stone. Ninja then meets the guardian of Bomb Bay, Aria. If anybody saves Aria from something, she always rewards the hero with hugs and kisses, with Ninja being no exception. She then tries to hug and kiss him, while he struggles not to harm her with the rage stone's power. Ninja opens the gate and gets away from Aria, not before calling her a "fish lady" and walking off.
Ninja arrives at Bomb Bay and saves it from many of the dangers the Ranx have set up. Ninja then finds a submarine inside a giant bomb and fights the mechanical fish, Ventis for the next Rage Stone. Ninja then meets the guardian of Bomb Bay, Aria. If anybody saves Aria from something, she always rewards the hero with hugs and kisses, with Ninja being no exception. She then tries to hug and kiss him, while he struggles not to harm her with the rage stone's power. Ninja opens the gate and gets away from Aria, not before calling her a "fish lady" and walking off.


The next area Ninja lands in is the Jungle falls which is being haunted by the underworld demon, Psyamon. Ninja saves the jungle by defeating the Ranx. When Psyamon finds Ninja, Ninja is not ready to fight so he finds a battle suit which destroys the underworld demon. Ninja then meets Twikki, the guardian of the Jungle Falls (and a passive/cowardly one at that.) Ninja also locates O-Dor's Rage Stone which he uses, despite Twikki's warning to save him from an army of Ranx.
The next area Ninja lands in is the Jungle Falls which is being haunted by the underworld demon, Psyamon. Ninja saves the jungle by defeating the Ranx. When Psyamon finds Ninja, Ninja is not ready to fight so he finds a battle suit which destroys the underworld demon. Ninja then meets Twikki, the guardian of the Jungle Falls (and a passive/cowardly one at that.) Ninja also locates O-Dor's Rage Stone which he uses, despite Twikki's warning to save him from an army of Ranx.


Ninja then enters Mountain Gorge where he saves the Mountains from the new, more powerful Ranx. After saving the mountains, Ninja meets O-Dor's right hand man, Malakai, who can control the elements. Ninja wins and takes a moon-shaped Rage Stone. After a confusing moment of Ninja climbing all over the large stone, trying to use it, a female ninja, Zarola, tells Ninja that the stone was a Teleport Stone, not a Rage Stone which will take him to O-Dor's secret moon base. She also tells him about the last rage stone which can resurrect the dead or grant immortality to the living, offering Ninja a chance to resurrect Sensei or live forever. Then, Zarola sends Ninja off.
Ninja then enters Mountain Gorge where he saves the Mountains from the new, more powerful Ranx. After saving the mountains, Ninja meets O-Dor's right hand man, Malakai, who can control the elements. Ninja wins and takes a moon-shaped Rage Stone. After a confusing moment of Ninja climbing all over the large stone, trying to use it, a female ninja, Zarola, tells Ninja that the stone was a Teleport Stone, not a Rage Stone which will take him to O-Dor's secret moon base. She also tells him about the last rage stone which can resurrect the dead or grant immortality to the living, offering Ninja a chance to resurrect Sensei or live forever. Then, Zarola sends Ninja off.


Ninja arrives at the Moon Base and fights all sorts of Ranx until Ninja finds where O-Dor was hiding out. Ninja and O-Dor then have a battle across space until Ninja makes O-Dor blow up. Ninja then finds the last Rage stone and decides to use it on himself. Sensei feels disappointed by Ninja’s selfishness and floats away. Ninja starts to feel bad and then remembers Sensei saying that "Actions speak louder than words.". Ninja throws the shuriken shaped stone at Sensei, and giving Sensei his life back. With everything back to normal, Ninja and Sensei teleport back to Earth. As soon as they leave, O-Dor manages to resurrect himself.
Ninja arrives at the Moon Base and fights all sorts of Ranx until Ninja finds where O-Dor was hiding out. Ninja and O-Dor then have a battle across space until Ninja makes O-Dor blow up. Ninja then finds the last Rage stone and decides to use it on himself. Sensei feels disappointed by Ninja’s selfishness and floats away. Ninja starts to feel bad and then remembers Sensei saying that "Actions speak louder than words." Ninja throws the shuriken shaped stone at Sensei, and giving Sensei his life back. With everything back to normal, Ninja and Sensei teleport back to Earth. As soon as they leave, O-Dor manages to resurrect himself.

==Gameplay==
The main character in I-Ninja, has a variety of acrobatic abilities that are used throughout the game to defeat the Ranx army led by Master O-Dor.<ref>{{cite web | title = I-Ninja Xbox Video Game Review | work = | publisher = Kidzworld | url = http://www.kidzworld.com/article/4127-i-ninja-for-xbox | accessdate = 2009-04-05}}</ref> In addition to basic skills such as running and jumping, Ninja can also double jump, spin his sword around while midair for a limited time and use it to fall slower than normal, and use the shape of the environment to his advantage. Throughout the game there are several uniquely designed walls that Ninja can run on, and points where Ninja can use his grappling hook to swing across a gap.

Certain levels also provide Ninja with explosive darts and ricocheting shuriken to use against his foes; both of these can be aimed using a first-person view, but shuriken can also be thrown with an auto-aim feature. Occasionally, Ninja will encounter an enemy that will leap into the air with him (in [[anime]] fashion) to battle, and the two will remain suspended in a sort of flying void until the foe is defeated. While in this void, Ninja flies around and can dash, slash with his sword, perform an unblockable but heavily delayed thrusting attack, and throw shuriken if he has them. As Ninja attacks he will build an attack gauge that, when filled to certain levels, can be spent to temporarily enhance his abilities.

As the player progresses through the game he will gain access to more of these abilities; using them he can increase his strength, heal his life bar, ride a giant shuriken to quickly slay foes, or even become invincible, which allows him to greatly harm enemies in his vicinity without even touching them. (When Ninja becomes invincible, he says "I-Ninja!", which provides the game with its namesake.)

==Reception==
{{expand section}}

The game's protagonist has been included on the lists of the video gaming's top 10 ninja characters by [[1UP.com]] in 2004 and ''[[PC World (magazine)|PC World]]'' in 2010.<ref>[http://www.1up.com/do/feature?cId=3133656 Top Ten Ninjas], 1UP.com, July 23, 2004</ref><ref>[http://www.pcworld.idg.com.au/article/321647/top_ten_video_game_ninjas/?pp=4 Top Ten video game ninjas], PCWorld, 06 August, 2010</ref>

==References==
{{refmore}}
{{reflist}}

==External links==
*[http://www.i-ninja-game.com/ I Ninja : PlayStation.com]
*{{moby game|id=/i-ninja|name=''I-Ninja''}}


{{vg-stub}}
Despite the fact that the game ends on a cliff-hanger, no sequel has been announced and it's unlikely that one will ever be made, due to Argonaut Games going out of business in late 2004.


[[Category:2003 video games]]
[[Category:2003 video games]]

Revision as of 19:42, 26 March 2011

I-Ninja
North American cover art for GameCube
Developer(s)Argonaut Games
Publisher(s)Namco
Sony Computer Entertainment
Zoo Digital Publishing
Platform(s)PlayStation 2, GameCube, Xbox, Windows
Release
November 18, 2003
  • PlayStation 2
    Xbox
    GameCube
    Windows
Genre(s)Platform
Mode(s)Single-player

I-Ninja is an action video game developed by Argonaut Games and published by Namco. It was released for the PC, PlayStation 2, Xbox and GameCube (in Europe, the game was available exclusively for the Playstation 2 and PC). A Game Boy Advance version of the game was announced, then later cancelled.

Plot

The game starts with a Ninja in training (simply named Ninja), who comes to rescue his Sensei (simply named Sensei) from the Ranx sent by Ninja's arch-nemesis, Emperor O-Dor. Ninja saves Sensei by defeating the Ranx. Then, a creature comes to attack Ninja which he deals with easily. The creature then spits out a Rage Stone which Ninja touches and goes into a fit of rage and accidentally kills Sensei. Sensei comes back as a ghost and tells Ninja that there are more Rage Stones and with their power, he can defeat O-Dor. Sensei then sends Ninja to find the second Rage Stone in Robot Beach.

Ninja arrives in Robot Beach and is told to rebuild Tekeyama, a giant robot that guarded Robot Beach before Kyza came. Ninja rebuilds Tekeyama and starts to fight Kyza in which he defeats him. Inside Kyza, a Rage Stone is found and Ninja retrieves it. Like before, he is unable to control the stone at first, and dashes around the area before heading for the next level. The guardian of Robot Beach and creator of Tekeyama, Yang, thanks Ninja by opening the gate to Bomb Bay, the location of the next Rage Stone.

Ninja arrives at Bomb Bay and saves it from many of the dangers the Ranx have set up. Ninja then finds a submarine inside a giant bomb and fights the mechanical fish, Ventis for the next Rage Stone. Ninja then meets the guardian of Bomb Bay, Aria. If anybody saves Aria from something, she always rewards the hero with hugs and kisses, with Ninja being no exception. She then tries to hug and kiss him, while he struggles not to harm her with the rage stone's power. Ninja opens the gate and gets away from Aria, not before calling her a "fish lady" and walking off.

The next area Ninja lands in is the Jungle Falls which is being haunted by the underworld demon, Psyamon. Ninja saves the jungle by defeating the Ranx. When Psyamon finds Ninja, Ninja is not ready to fight so he finds a battle suit which destroys the underworld demon. Ninja then meets Twikki, the guardian of the Jungle Falls (and a passive/cowardly one at that.) Ninja also locates O-Dor's Rage Stone which he uses, despite Twikki's warning to save him from an army of Ranx.

Ninja then enters Mountain Gorge where he saves the Mountains from the new, more powerful Ranx. After saving the mountains, Ninja meets O-Dor's right hand man, Malakai, who can control the elements. Ninja wins and takes a moon-shaped Rage Stone. After a confusing moment of Ninja climbing all over the large stone, trying to use it, a female ninja, Zarola, tells Ninja that the stone was a Teleport Stone, not a Rage Stone which will take him to O-Dor's secret moon base. She also tells him about the last rage stone which can resurrect the dead or grant immortality to the living, offering Ninja a chance to resurrect Sensei or live forever. Then, Zarola sends Ninja off.

Ninja arrives at the Moon Base and fights all sorts of Ranx until Ninja finds where O-Dor was hiding out. Ninja and O-Dor then have a battle across space until Ninja makes O-Dor blow up. Ninja then finds the last Rage stone and decides to use it on himself. Sensei feels disappointed by Ninja’s selfishness and floats away. Ninja starts to feel bad and then remembers Sensei saying that "Actions speak louder than words." Ninja throws the shuriken shaped stone at Sensei, and giving Sensei his life back. With everything back to normal, Ninja and Sensei teleport back to Earth. As soon as they leave, O-Dor manages to resurrect himself.

Gameplay

The main character in I-Ninja, has a variety of acrobatic abilities that are used throughout the game to defeat the Ranx army led by Master O-Dor.[1] In addition to basic skills such as running and jumping, Ninja can also double jump, spin his sword around while midair for a limited time and use it to fall slower than normal, and use the shape of the environment to his advantage. Throughout the game there are several uniquely designed walls that Ninja can run on, and points where Ninja can use his grappling hook to swing across a gap.

Certain levels also provide Ninja with explosive darts and ricocheting shuriken to use against his foes; both of these can be aimed using a first-person view, but shuriken can also be thrown with an auto-aim feature. Occasionally, Ninja will encounter an enemy that will leap into the air with him (in anime fashion) to battle, and the two will remain suspended in a sort of flying void until the foe is defeated. While in this void, Ninja flies around and can dash, slash with his sword, perform an unblockable but heavily delayed thrusting attack, and throw shuriken if he has them. As Ninja attacks he will build an attack gauge that, when filled to certain levels, can be spent to temporarily enhance his abilities.

As the player progresses through the game he will gain access to more of these abilities; using them he can increase his strength, heal his life bar, ride a giant shuriken to quickly slay foes, or even become invincible, which allows him to greatly harm enemies in his vicinity without even touching them. (When Ninja becomes invincible, he says "I-Ninja!", which provides the game with its namesake.)

Reception

The game's protagonist has been included on the lists of the video gaming's top 10 ninja characters by 1UP.com in 2004 and PC World in 2010.[2][3]

References

Template:Refmore

  1. ^ "I-Ninja Xbox Video Game Review". Kidzworld. Retrieved 2009-04-05.
  2. ^ Top Ten Ninjas, 1UP.com, July 23, 2004
  3. ^ Top Ten video game ninjas, PCWorld, 06 August, 2010