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| designer = Kevin Bulmer
| designer = Kevin Bulmer
| composer = [[Ben Daglish]]
| composer = [[Ben Daglish]]
| released = [[1996 in video games|1996]]
| released = May [[1996 in video games|1996]]
| genre = [[Adventure game]]
| genre = [[Adventure game]]
| modes = [[Single player]]
| modes = [[Single-player]]
| platforms = [[DOS]], [[PlayStation (console)|PlayStation]]
| platforms = [[DOS]], [[PlayStation (console)|PlayStation]]
| media = [[CD-ROM]] (2)
| media = [[CD-ROM]]
}}
}}


'''''Chronicles of the Sword''''' is a [[sword and sorcery]] [[adventure game]] created by Synthetic Dimensions and produced and released by [[Psygnosis]] in [[1996 in video games|1996]] for the PC [[DOS]] and [[PlayStation (console)|Sony PlayStation]] platforms.
'''''Chronicles of the Sword''''' is a [[sword and sorcery]] [[adventure game]] created by Synthetic Dimensions and produced and released by [[Psygnosis]] in [[1996 in video games|1996]] for the PC [[DOS]] and [[PlayStation (console)|Sony PlayStation]] platforms.

==Gameplay==
''Chronicles of the Sword'' is a [[point-and-click]] adventure game with few [[arcade game|arcade]] elements (optional combat sequences).


==Story==
==Story==
The game is loosely based on [[Matter of Britain|Arthurian legends]]; this was the second game from Psygnosis that was based on this theme, the first being ''[[The Legend of Galahad]]''. The story is set in [[King Arthur]]'s mythical court of [[Camelot]], located in [[Albion]], [[Sub-Roman Britain]], circa 420 A.D. The player takes on the role of Sir [[Gawain]], a young [[knight]] of Arthur whose [[quest]] is to stop [[Morgan le Fay]], the Arthur's beautiful half-sister but secretly an evil sorceress, before she can wreak destruction on Camelot. Morgana plots to reveal [[Lancelot]] and Lady [[Guinevere]]'s affair to the world, thus overthrowing Arthur and seizing power.<ref>[http://www.thecomputershow.com/computershow/reviews/chroniclessword.htm Chronicles of the Sword review]</ref><ref>[http://www.justadventure.com/reviews/ChroniclesSword/ChroniclesSword.shtm Chronicles of the Sword Review - Just Adventure +]</ref>
The game's plot is loosely based on [[Matter of Britain|Arthurian legends]]; this was the second game from Psygnosis that was based on this theme, the first being ''[[The Legend of Galahad]]''. The story is set in [[King Arthur]]'s mythical court of [[Camelot]], located in [[Albion]], [[Sub-Roman Britain]], circa 420 A.D. The player takes on the role of Sir [[Gawain]], a young [[knight]] of Arthur struggling to uphold virtues of the kingdom. Gawain's [[quest]] is to stop [[Morgan le Fay]], the Arthur's beautiful half-sister who is secretly an evil sorceress, before she can wreak destruction on Camelot. Morgana plots to reveal [[Lancelot]] and Lady [[Guinevere]]'s affair to the world, thus overthrowing Arthur and seizing power.<ref>[http://www.thecomputershow.com/computershow/reviews/chroniclessword.htm Chronicles of the Sword review]</ref><ref>[http://www.justadventure.com/reviews/ChroniclesSword/ChroniclesSword.shtm Chronicles of the Sword Review - Just Adventure +]</ref>


The game begins with Morganna murdering the priest of Camelot just as Gawain is about to be given his knighthood. Early during the course of the game, Gawain discovers her plan and warns the king. Having been banished from Camelot, Morgana then attempts to kill Arthur before vanishing, prompting [[Merlin]] the magician to send Gawain off to get rid of her once and for all. The young knight ventures to ferret out various objects to give himself the ring of protection from Morgana's powerful magic. This task completed, Gawain goes off on the journey to the island [[Lyonesse]] on the final mission to find Morgana. Once in her castle, he has to find ingredients for the spell spell to defeat the sorceress and he must also find a way to destroy the her lover and personal guard, the dangerous [[vampire]] named Ragnar, so he can't rescue her. Unfortunately Gawain is unable to end Morgana's life, but she is magically however trapped by the magic of [[Fairy|fairies]] and he returns to Camelot as a hero to join the Order of the [[Round Table]].<ref>[http://www.thecomputershow.com/computershow/walkthroughs/chroniclessword.htm Chronicles of the Sword Walkthrough]</ref>
The game begins with Lady Morganna murdering the priest of Camelot just as Gawain was about to be given his knighthood. Early during the course of the game, Gawain discovers her plan and warns the king. Having been banished from Camelot, Morgana then attempts to kill Arthur before vanishing, prompting [[Merlin]] the magician to send Gawain off to get rid of her once and for all. The young knight ventures to ferret out various objects to give himself the ring of protection from Morgana's powerful magic. This task completed, Gawain goes off on the journey to the island [[Lyonesse]] on the final mission to find Morgana. Once in Morgana's castle, Gawain has to find ingredients for the spell spell to defeat the witch and he also to find a way to dispose of her lover and personal guard, the dangerous [[vampire]] named Ragnar, so he can't rescue her. Ultimately, Gawain is unable to end Morgana's life even after he killed Ragnar, but she is however magically trapped by the magic of [[Fairy|fairies]] and he returns to Camelot as a hero to join the Order of the [[Round Table]].<ref>[http://www.thecomputershow.com/computershow/walkthroughs/chroniclessword.htm Chronicles of the Sword Walkthrough]</ref>


==Gameplay==
The game is a [[point-and-click]] [[adventure game]] with few [[arcade game|arcade]] elements in the form of optional battle sequences.


==Development==
==Development==
''Chronicles of the Sword'' has been originally being developed by Synthetic Dimensions (then under the name Dimesnion Creative Design) as ''King Arthur: The Quest of The Fair Unknown''. The early 1994 version's [[player character]] was the titular Fair Unknown ([[Gingalain]]), who at the beginning of the game is sent to a [[Wales|Welsh]] castle to rescue a queen who has been turned into a serpent by an evil sorcerer. Upon reaching the castle, the player has to fight various creatures, including a giant serpent, a pair of sorcerers and the undead skeletons (the snake and the skeleton battles were actually featured in the final version, in Morgana's castle). When his initial mission is completed, the player returns to Camelot, "where the real meat of the game begins" (the final version begins in Camelot). The game was also to feature Melin and Morgan le Fay, and was supposed to be released only for PC CD-ROM platform on just one CD.<ref>''[[Edge (magazine)|Edge]]'', August 1994</ref>
''Chronicles of the Sword'' has been originally being developed by Synthetic Dimensions (then under the name Dimension Creative Design) as ''King Arthur: The Quest of The Fair Unknown''. The early 1994 version's [[player character]] was the titular [[Gingalain|Fair Unknown]] (Gingalain), who at the beginning of the game is sent to a [[Wales|Welsh]] castle to rescue a queen who has been turned into a serpent by an evil sorcerer. Upon reaching the castle, the player has to fight various creatures, including a giant serpent, a pair of sorcerers and the undead skeletons (battles against a gigantic snake and a skeleton were actually featured in the final version, towards the end of the game). When his initial mission is completed, the player returns to Camelot, "where the real meat of the game begins" (the final version begins in Camelot). The game was also to feature Melin and Morgan le Fay, but was supposed to be released only for PC CD-ROM platform on just one CD (the final 1996 version was contained on two discs).<ref>''[[Edge (magazine)|Edge]]'', August 1994</ref>


==Reception==
==Reception==
The game was mostly poorly received, its PC version receiving the average score of only 41% in five reviews featured at [[Game Rankings]].<ref>[http://www.gamerankings.com/pc/196916-chronicles-of-the-sword/index.html Chronicles of the Sword for PC - GameRankings]</ref> According to the [[GameSpot]] review, "Chronicles of the Sword does have some nice elements, most notably the richly detailed background art and the excellent musical score. But the positive features only manage to distract you from the fact that the game is confusing, frustrating and—worst of all—excruciatingly dull."<ref>[http://www.gamespot.com/pc/adventure/chroniclesofthesword/review.html Chronicles of the Sword for PC - GameSpot]</ref>
The game was mostly poorly received, its PC version receiving the average score of only 41% in five reviews featured at [[Game Rankings]].<ref>[http://www.gamerankings.com/pc/196916-chronicles-of-the-sword/index.html Chronicles of the Sword for PC - GameRankings]</ref> According to the [[GameSpot]] review, "Chronicles of the Sword does have some nice elements, most notably the richly detailed background art and the excellent musical score. But the positive features only manage to distract you from the fact that the game is confusing, frustrating and—worst of all—excruciatingly dull."<ref>[http://www.gamespot.com/pc/adventure/chroniclesofthesword/review.html Chronicles of the Sword for PC - GameSpot]</ref> ''[[GamePro]]'' also praised the game's graphics and especially audio (featuring "great vocal talents") but concluded: "This sword is dull."<ref>''[[GamePro]]'' 97 (March 1997)</ref>


==References==
==References==
{{Reflist|2}}
{{Reflist}}


==External links==
==External links==
*[http://replay.waybackmachine.org/19961222053952/http://www.psygnosis.com/ Official website] (archived)
* {{moby game|id=/chronicles-of-the-sword}}
* {{moby game|id=/chronicles-of-the-sword}}
* [http://www.gamefaqs.com/pc/196916-chronicles-of-the-sword ''Chronicles of the Sword''] at [[GameFAQs]]
* [http://www.gamefaqs.com/pc/196916-chronicles-of-the-sword ''Chronicles of the Sword''] at [[GameFAQs]]
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[[Category:1996 video games]]
[[Category:1996 video games]]
[[Category:Arthurian games]]
[[Category:Arthurian games]]
[[Category:Cancelled Mac OS games]]
[[Category:DOS games]]
[[Category:DOS games]]
[[Category:Fantasy video games]]
[[Category:Fantasy video games]]

Revision as of 19:54, 26 March 2011

Chronicles of the Sword
Developer(s)Synthetic Dimensions
Publisher(s)Psygnosis
Designer(s)Kevin Bulmer
Composer(s)Ben Daglish
Platform(s)DOS, PlayStation
ReleaseMay 1996
Genre(s)Adventure game
Mode(s)Single-player

Chronicles of the Sword is a sword and sorcery adventure game created by Synthetic Dimensions and produced and released by Psygnosis in 1996 for the PC DOS and Sony PlayStation platforms.

Gameplay

Chronicles of the Sword is a point-and-click adventure game with few arcade elements (optional combat sequences).

Story

The game's plot is loosely based on Arthurian legends; this was the second game from Psygnosis that was based on this theme, the first being The Legend of Galahad. The story is set in King Arthur's mythical court of Camelot, located in Albion, Sub-Roman Britain, circa 420 A.D. The player takes on the role of Sir Gawain, a young knight of Arthur struggling to uphold virtues of the kingdom. Gawain's quest is to stop Morgan le Fay, the Arthur's beautiful half-sister who is secretly an evil sorceress, before she can wreak destruction on Camelot. Morgana plots to reveal Lancelot and Lady Guinevere's affair to the world, thus overthrowing Arthur and seizing power.[1][2]

The game begins with Lady Morganna murdering the priest of Camelot just as Gawain was about to be given his knighthood. Early during the course of the game, Gawain discovers her plan and warns the king. Having been banished from Camelot, Morgana then attempts to kill Arthur before vanishing, prompting Merlin the magician to send Gawain off to get rid of her once and for all. The young knight ventures to ferret out various objects to give himself the ring of protection from Morgana's powerful magic. This task completed, Gawain goes off on the journey to the island Lyonesse on the final mission to find Morgana. Once in Morgana's castle, Gawain has to find ingredients for the spell spell to defeat the witch and he also to find a way to dispose of her lover and personal guard, the dangerous vampire named Ragnar, so he can't rescue her. Ultimately, Gawain is unable to end Morgana's life even after he killed Ragnar, but she is however magically trapped by the magic of fairies and he returns to Camelot as a hero to join the Order of the Round Table.[3]


Development

Chronicles of the Sword has been originally being developed by Synthetic Dimensions (then under the name Dimension Creative Design) as King Arthur: The Quest of The Fair Unknown. The early 1994 version's player character was the titular Fair Unknown (Gingalain), who at the beginning of the game is sent to a Welsh castle to rescue a queen who has been turned into a serpent by an evil sorcerer. Upon reaching the castle, the player has to fight various creatures, including a giant serpent, a pair of sorcerers and the undead skeletons (battles against a gigantic snake and a skeleton were actually featured in the final version, towards the end of the game). When his initial mission is completed, the player returns to Camelot, "where the real meat of the game begins" (the final version begins in Camelot). The game was also to feature Melin and Morgan le Fay, but was supposed to be released only for PC CD-ROM platform on just one CD (the final 1996 version was contained on two discs).[4]

Reception

The game was mostly poorly received, its PC version receiving the average score of only 41% in five reviews featured at Game Rankings.[5] According to the GameSpot review, "Chronicles of the Sword does have some nice elements, most notably the richly detailed background art and the excellent musical score. But the positive features only manage to distract you from the fact that the game is confusing, frustrating and—worst of all—excruciatingly dull."[6] GamePro also praised the game's graphics and especially audio (featuring "great vocal talents") but concluded: "This sword is dull."[7]

References