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| homepage = [http://www.gamecom.com/ www.gamecom.com] |
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[[File:Razer Snake Logo.svg|right|thumb|Razer USA Ltd snake logo]] |
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'''GameCom''' is the gaming sub-brand of [[Plantronics]], offially trademarked as Plantronics GameCom. Though [[Plantronics]] produced gaming headsets as far back as 1999, it wasn't until 2004 that the GameCom brand was created to encompass their gaming headset family. In 2002, Plantronics GameCom partnered with [[Microsoft]] to create the first headset to be released in conjunction with Xbox Communicator to enable voice communication with [[Xbox Live]]<ref>{{cite web| url=http://press.plantronics.com/mobile-entertainment/plantronics-ships-advanced-headset-for-microsoft-xbox-communicator/| title=Plantronics Ships Advanced Headset for Microsoft Xbox Communicator| publisher=[[Plantronics]]| date=November 25, 2002| accessdate=2012-08-24}}</ref>. Since then, GameCom has released headsets compatible with both console and PC gaming. |
'''GameCom''' is the gaming sub-brand of [[Plantronics]], offially trademarked as Plantronics GameCom. Though [[Plantronics]] produced gaming headsets as far back as 1999, it wasn't until 2004 that the GameCom brand was created to encompass their gaming headset family. In 2002, Plantronics GameCom partnered with [[Microsoft]] to create the first headset to be released in conjunction with Xbox Communicator to enable voice communication with [[Xbox Live]]<ref>{{cite web| url=http://press.plantronics.com/mobile-entertainment/plantronics-ships-advanced-headset-for-microsoft-xbox-communicator/| title=Plantronics Ships Advanced Headset for Microsoft Xbox Communicator| publisher=[[Plantronics]]| date=November 25, 2002| accessdate=2012-08-24}}</ref>. Since then, GameCom has released headsets compatible with both console and PC gaming. |
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[[File:Counter Strike DPS 500.jpg|right|thumb|Razer USA Ltd snake logo]] |
[[File:Counter Strike DPS 500.jpg|right|thumb|Razer USA Ltd snake logo]] |
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In the following years, Plantronics teamed up with [[Microsoft]] to create the first headset that, along with the Xbox Communicator, enabls online voice chat with the new [[Xbox Live]]<ref>{{cite web| url=http://press.plantronics.com/mobile-entertainment/plantronics-ships-advanced-headset-for-microsoft-xbox-communicator/| title=Plantronics Ships Advanced Headset for Microsoft Xbox Communicator| publisher=[[Plantronics]]| date=November 25, 2002| accessdate=2012-08-24}}</ref> online gaming service. In June of 2003 Plantronics and Valve released a [[Counter-Strike]] branded headset based on the DPS-500. |
In the following years, Plantronics teamed up with [[Microsoft]]<ref>{{cite web| url=http://www.plantronics.com/us/partners/microsoft/| title=Plantronic Strategic Voice Partners| publisher=[[Plantronics]]| accessdate=2012-08-27}}</ref> to create the first headset that, along with the Xbox Communicator, enabls online voice chat with the new [[Xbox Live]]<ref>{{cite web| url=http://press.plantronics.com/mobile-entertainment/plantronics-ships-advanced-headset-for-microsoft-xbox-communicator/| title=Plantronics Ships Advanced Headset for Microsoft Xbox Communicator| publisher=[[Plantronics]]| date=November 25, 2002| accessdate=2012-08-24}}</ref> online gaming service. In June of 2003 Plantronics and Valve released a [[Counter-Strike]] branded headset based on the DPS-500. |
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=== 2004 === |
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In 2004, Plantronics conceived the GameCom brand with the launch of four new headsets for Xbox Live and Online PC gamers: GameCom X10 & X20 for Xbox Communicator, and GameCom 1 (analog) and GameCom Pro 1 (DPS) for PC gaming<ref>{{cite web| url=http://press.plantronics.com/mobile-entertainment/plantronics-launches-new-headsets-for-xbox-live-and-online-pc-gamers/| title=Plantronics Launches New Headsets for Xbox Live and Online PC Gamers| publisher=[[Plantronics]]| date=August 19, 2004| accessdate=2012-08-27}}</ref>. |
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In October of 2004, Plantronics released the GameCom Halo 2 Edition-- a custom wired monaural headset built specifically for playing Halo 2 online with [[Xbox Live]]. |
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=== 2011 === |
=== 2011 === |
Revision as of 21:07, 27 August 2012
Razer USA Ltd logotype | |
Industry | Consumer electronics |
---|---|
Founded | 2004 |
Headquarters | Santa Cruz, California |
Products | headsets |
Website | www.gamecom.com |
GameCom is the gaming sub-brand of Plantronics, offially trademarked as Plantronics GameCom. Though Plantronics produced gaming headsets as far back as 1999, it wasn't until 2004 that the GameCom brand was created to encompass their gaming headset family. In 2002, Plantronics GameCom partnered with Microsoft to create the first headset to be released in conjunction with Xbox Communicator to enable voice communication with Xbox Live[1]. Since then, GameCom has released headsets compatible with both console and PC gaming.
History
After successful sales for the DPS-500 and the Xbox Communicator headsets [2], Plantronics created the GameCom sub-brand in 2004 to continue to be a competitor in the gaming headset market. GameCom debuted with four headsets, the GameCom X10 and GameCom X20 both for the Xbox Console, as well as two PC headsets, the GameCom 1 and GameCom Pro 1. The GameCom Pro 1 featured a Digital Signal Processing built-in sound card and connected to a PC via USB port.
1999-2003
In 1999 Plantronics entered the PC gaming headset market first releasing headsets in the .Audio line, such as the .Audio 90 analog headset, followed by a line of USB PC headsets, most notably the DPS-500.
In the following years, Plantronics teamed up with Microsoft[3] to create the first headset that, along with the Xbox Communicator, enabls online voice chat with the new Xbox Live[4] online gaming service. In June of 2003 Plantronics and Valve released a Counter-Strike branded headset based on the DPS-500.
2004
In 2004, Plantronics conceived the GameCom brand with the launch of four new headsets for Xbox Live and Online PC gamers: GameCom X10 & X20 for Xbox Communicator, and GameCom 1 (analog) and GameCom Pro 1 (DPS) for PC gaming[5].
In October of 2004, Plantronics released the GameCom Halo 2 Edition-- a custom wired monaural headset built specifically for playing Halo 2 online with Xbox Live.
2011
At Consumer Electronics Show 2011, Razer unveiled the Razer Switchblade, a handheld gaming device prototype,[6] which won the Best of CES 2011 People's Voice award.[7] Razer's CEO Min-Liang Tan together with co-founder Robert Krakoff and a representative from Intel were featured in the launch video.[8] The prototype featured a multi-touch screen and 45 buttons, each of which is a LCD screen that adapt dynamically to whatever game the user selects. The device is comparable in size to the Nintendo DS system, having dimensions of 172mm x 115mm x 25 mm, though the switchblade is noticeably larger. The prototype had both 3G and Wi-Fi support to allow for online access in a wider range of locations. The device was also shown to have USB 3.0, mini-HDMI, and standard headphone and microphone jacks. The Switchblade used an Intel Atom processor and ran a version of Windows 7 in the demonstrations. No price or release date was given for the device, it being only a prototype, however, they stated that they are working with "select partners" to produce products based on the Switchblade.[9]
In August 2011, Razer created a teaser site claiming that PC gaming was not dead. The site contained a countdown to August 26, 2011, and was coupled with a full page advertisement in the Wall Street Journal. On August 26, 2011 the site forwarded to the homepage for the new Razer Blade, Razer's first laptop, claiming to be the "first true gaming laptop". The design featured a touchpad on the right side in order to make laptop usage more comfortable for games, and ten customizable touchscreen buttons with customizable icons. The Blade was met with mostly positive initial reviews. Gaming news site Kotaku.com claimed that the Blade may "save Windows laptops forever" and was going to be the "future of PCs". However, the starting price of $2,800 was met with criticism. The CEO of Razer responded to these criticisms, saying that the price could have been brought down had the product been thicker, heavier, and without the switchblade interface.[10]
2012
The highly anticipated Project Fiona was unveiled at CES. A new mouse, the Naga Hex, is also being released. Unlike the previous Naga mice, this one has only 6 thumb buttons and is designed for use with multiplayer online battle arena games such as Dota 2, League of Legends and Heroes of Newerth. At E3 2012 Razer also unveiled another new mouse by the name of Taipan. This mouse uses two laser sensors to give it 8200 Dpi and higher accuracy.
Products
Razer's products are generally targeted at gamers. The bulk of Razer's products are PC peripherals including mice, keyboards, mousepads and gamepads. Razer has also released a laptop (the Razer Blade).
Most Razer products are named after predatory or poisonous animals, ranging from snakes (mice), insects (mouse mats), arachnids (keyboards) over marine creatures (audio) to felines (console peripherals). The Razer Blade laptop and Razer's Project Fiona tablet, announced at CES 2012, are the only exceptions.
Reception
This section needs additional citations for verification. (December 2011) |
This section possibly contains original research. (December 2011) |
Most Razer products are generally met with positive reviews.[citation needed] However, Razer products have also been the target of heavy criticism. The Viper, Copperhead, Microsoft Habu, and to a lesser extent, the Krait, lose their tracking relatively easily when being moved at high speeds.[citation needed] In the case of the Copperhead, Razer promoted the use of added weights but voided the warranties of mice that were customized this way, even though the weights were sold and manufactured by Razer itself. Almost all Razer mice except for the 3G/3.5G Laser mice have high lift-off distance. The first generation of Razer's 3G/3.5G Laser mice suffered from Z-axis tracking issues, which are still not fixed, even in the newer Razer 4G mice, including the Razer Imperator 2012. Firmware updates will most likely not alleviate the issue because the problem is inherent in the Philips Twin-Eye sensor used in Razer products.[citation needed]
Ergonomics on many of Razer's ambidextrous mice are also criticized. While the thumb buttons on the Copperhead, Diamondback and Lachesis are easy to reach, the side buttons on the opposite side are extremely difficult to reach, as the user has to temporarily give up control of the mouse to press them. Razer's Starcraft 2-branded mouse, the Spectre, is marketed as an ambidextrous mouse, however the mouse has no thumb buttons on the right side of the mouse available for left-handed users. Razer products also have been known for having "low build quality" as their cords sometimes develop shorts, their buttons ghost-click, their mouse wheels make a loud squeaking noise, and glossy plastic comes off as very cheap. To combat this reputation, most of Razer's recent products have a notably higher build quality, such as the addition of braided USB cables, and the release of updated drivers and firmware.[citation needed]
Razer's partnership with Microsoft has also been criticized.[citation needed] Razer does not include the Microsoft Habu on their mouse comparison page, and it is even rumored that Razer gave the Microsoft Habu a laser sensor to tone down the product, knowing its tracking faults, while saving their much superior 3G infrared sensor for their DeathAdder mouse, a mouse with the same shape released only a couple months after the Microsoft Habu.[citation needed]
In August 2010, Razer's newly announced Onza Xbox 360 controller was banned from competitive play in Major League Gaming's games and tournaments.[11] The ban was met with mixed reactions from both supporters and opponents to Razer's new controller. Supporters of the Onza claimed the MLG administrators banned the controller because the Razer-rival Mad Catz was developing a MLG-branded controller at the time. However, the official reason for the ban was due to the Onza's two multi-function programmable buttons. MLG administrators also stated they had spoken to Razer engineers about the ban before the official announcement, hoping Razer would create a version of the controller without the extra programmable buttons.[citation needed]
In early March 2011, Major League Gaming released new rules for the game Halo: Reach that removed the ban on the Razer Onza controller on the MLG Pro Circuit, allowing gamers to use the Razer Onza legally in competitive play. However, the MLG ban still remains for the game Call of Duty: Black Ops.[12]
Comparison of Razer mouse devices
Date of release | Technology | Sensor | Optical resolution (DPI) |
Interface | Polling rate (Hz) |
Mass (g) |
Dimensions (l × w × h, mm) |
Buttons[13] (top/side) |
Onboard memory (KB) |
Firmware upgradeable | Form factor | Illuminated | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Boomslang 1000/2000 | 1999 | Mechanical (ball) |
Kärna proprietary | 1000/2000 | PS/2 | 10-200 | 150 | 140 × 60-82 × 32 | 3/2 | No | No | Ambidextrous | No |
Mystify/Razer Boomslang 2100/2500 BFG Sniper Boomslang 2100 | 2003 | Mechanical (ball) |
Kärna proprietary | 2100/2500 | USB | 125 | 115 | 140 × 60-82 × 32 | 3/2 | No | No | Ambidextrous | No |
Viper | April 2004 | Optical | Agilent A2051[14] | 1000 | USB | 125 | 78 | 118 × 55 × 36 | 3 | No | No | Ambidextrous | Red |
Diamondback | Late 2004 | Optical | Agilent A3070/A3080[15] | 1600 | USB | 125 | 90 | 129 × 63 × 38.5 | 3/4 | No | No | Ambidextrous | Red, Green, or Blue |
Diamondback Plasma | Mid 2005 | Optical (infrared) |
Agilent A3088 | 1600 | USB | 125 | 90 | 129 × 63 × 38.5 | 3/4 | No | No | Ambidextrous | Blue |
Copperhead | Late 2005 | Optical (laser) |
Agilent 6018 | 2000 | USB | 1000 | 124 | 130 × 66 × 41 | 3/4 | 32 | Yes | Ambidextrous | Red, Green, or Blue |
Krait | Mid 2006 | Optical (infrared) |
Agilent A3088 | 1600 | USB | 125 | 78 | 120 × 60.5 × 37 | 3 | No | No | Ambidextrous | Orange or Red |
Microsoft Habu | Late 2006 | Optical (laser) |
Avago S6018 | 2000 | USB | 1000 | 135 | 129 × 68 × 43.5 | 5/2 | 32 | Yes | Right-handed | Blue |
DeathAdder | Late 2006 | Optical (3G Infrared) |
Avago S3668 | 1800 | USB | 1000 | 133 | 128 × 70 × 42.5 | 3/2 | No | Yes | Right-handed | Blue |
DeathAdder Razer Blueprints Edition | Early 2007 | Optical (3G Infrared) |
Avago S3668 | 1800 | USB | 1000 | 133 | 128 × 70 × 42.5 | 3/2 | No | Yes | Right-handed | Blue |
DeathAdder Guild Wars Edition | Late 2007 | Optical (3G Infrared) |
Avago S3668 | 1800 | USB | 1000 | 133 | 128 × 70 × 42.5 | 3/2 | No | Yes | Right-handed | Amber |
Boomslang Collectors Edition (10,000 Units) |
Late 2007 | Optical (3G Infrared) |
Avago 3668 | 1800 | USB | 1000 | 150 | 139 × 82 × 35 | 3/2 | 32 | Yes | Ambidextrous | Green |
Diamondback 3G | Late 2007 | Optical (3G Infrared) |
Avago 3668 | 1800 | USB | 125 | 100 | 128 × 70 × 42.5 | 3/4 | No | Yes | Ambidextrous | Red, Green, or Blue |
Lachesis | Late 2007 | Optical (3G Laser) |
Philips Twin Eye PLN 2031 | 4000 | USB | 1000 | 128 | 129 × 71 × 40 | 5/4 | 32 | Yes | Ambidextrous | White, Red or Blue |
Salmosa | Mid 2008 | Optical (3G Infrared) |
Avago 3668 | 1800 | USB | 1000 | 40 | 115 × 63 × 37 | 3 | No | No | Ambidextrous | No |
Salmosa Pro Gaming Edition | Mid 2008 | Optical (3G Infrared) |
Avago 3668 | 1800 | USB | 1000 | 40 | 95.9 × 54.4 × 33.3 | 3 | No | No | Ambidextrous | No |
Mamba | Feb. 2009 | Optical (3.5G Laser)(NEW 4G Laser) |
Philips Twin Eye PLN 2032 | 5600/6400(NEW) | USB/Wireless | 1000 | 108 - 129 | 128 × 70 × 42.5 | 5/2 | 64 | Yes | Right-handed | Blue or Multi-color |
Naga | Aug. 2009 | Optical (3.5G Laser) |
Philips Twin Eye PLN 2032 | 5600 | USB | 1000 | 134 | 116 × 69 × 41.6 | 5/12 | 64 | Yes | Right-handed | Blue |
Orochi | Mid 2009 | Optical (3G Laser) |
Philips Twin Eye PLN 2031 | 2000 (Wireless) 4000 (Wired) |
USB or Bluetooth |
125 (Wireless) 1000 (Wired) |
95 - 141 | 99 × 67.8 × 35 | 3/4 | 60 | Yes | Ambidextrous | Blue |
DeathAdder 3500 | Late 2009 | Optical (3.5G Infrared) |
Avago S3888 | 3500 | USB | 1000 | 133 | 128 × 70 × 42.5 | 3/2 | No | Yes | Right-handed | White or blue |
Imperator | Late 2009 | Optical (3.5G Laser) |
Philips Twin Eye PLN 2032 | 5600 | USB | 1000 | 138 | 123 × 71 × 42 | 5/2 | 32 | Yes | Right-handed | Blue |
Abyssus | Late 2009 | Optical (3.5G Infrared) |
Avago S3888 | 3500 | USB | 1000 | 71 | 115 × 63 × 40 | 3 | No | No | Ambidextrous | Blue |
DeathAdder Left-Hand Edition | 2010 | Optical (3.5G Infrared) |
Avago S3888 | 3500 | USB | 1000 | 133 | 128 × 70 × 42.5 | 3/2 | No | Yes | Left-handed | Blue |
Abyssus Mirror | 2010 | Optical (3.5G Infrared) |
Avago S3888 | 3500 | USB | 1000 | 71 | 115 × 63 × 40 | 3 | No | No | Ambidextrous | Blue |
Spectre | 2010 | Optical (Laser) |
Philips Twin Eye PLN 2032 | 5600 | USB | 1000 | ? | 100 × 66 × 37 | 3/2 | No | Unknown | Ambidextrous[a] | Blue |
Lachesis (ver. 2) | 2010 | Optical (3.5G Laser) |
Philips Twin Eye PLN 2032 | 5600 | USB | 1000 | 128 | 129 × 71 × 40 | 5/4 | 60 | Yes | Ambidextrous | Multi-color |
Naga Molten Special Edition | 2010 | Optical (3.5G Laser) |
Philips Twin Eye PLN 2032 | 5600 | USB | 1000 | 134 | 116 × 69 × 41 | 5/12 | 64 | Yes | Right-handed | Red |
Naga Epic | 2010 | Optical (3.5G Laser) |
Philips Twin Eye PLN 2032 | 5600 | USB/Wireless | 1000 | 134 | 116 × 69 × 41 | 5/12 | 64 | Yes | Right-handed | Multi-color |
TRON | 2010 | Optical (3.5G Laser) |
Philips Twin Eye PLN 2032 | 5600 | USB | 1000 | 124 | 110 × 61.3 × 33.5 | 3/4 | No | Unknown | Ambidextrous | Blue |
DeathAdder Black Edition | Early 2011 | Optical (3.5G Infrared) |
Avago S3888 | 3500 | USB | 1000 | 133 | 128 × 70 × 42.5 | 3/2 | No | Yes | Right-handed | No |
DeathAdder Dragon Age II Edition | Early 2011 | Optical (3.5G Infrared) |
Avago S3888 | 3500 | USB | 1000 | 133 | 128 × 70 × 42.5 | 3/2 | No | Yes | Right-handed | Red |
Naga Hex | 2012 | Optical (3.5G Laser) |
Philips Twin Eye PLN 2032 | 5600 | USB | 1000 | 134 | 116 × 70 × 46 | 5/6 | 64 | Yes | Right-handed | Green or Red |
Mamba 2012 | 2012 | Optical (4G Laser) |
? | 6400 | USB/Wireless | 1000 | 136 | 115 × 68 × 43 | 5/2 | 64 | Yes | Right-handed | Multi-color |
Taipan | 2012 | Optical (4G Laser) |
? | 8200 | USB | 1000 | 132 | 124 × 63 × 36 | 5/4 | 64 | Yes | Ambidextrous | Green |
- ^ The Spectre's two side buttons, typically pressed by the user's thumb, are located on the left side of the mouse, making it difficult for a left-handed user to employ the use of these buttons.
Comparison of Razer keyboards
Date of release | Interface | Polling rate (Hz) |
Dimensions (l × w × h, mm) |
Color | Detachable wristpad | Onboard memory (KB) |
Cable management | Special ports | Special keys | Audio ports | USB ports | Key type | Backlit keys | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tarantula | 2006 | USB | 1000 Hz | 469 × 221 × 15 | Black | No | 32 | No | Battledock | 10 Macro, media center, profile | Headphone, microphone | 2 | Dome | Macro keys only - blue |
Microsoft Reclusa | 2006 | USB | 1000 Hz | 551 × 236 × 61 | Black | Yes | N/A | Yes | No | 6 Macro, 4 bumper buttons, 2 - 360 deg. jog dials | No | 2 | Dome | All - blue |
Lycosa | Late 2007 | USB | 1000 Hz | 522 × 220 × 33 | Black | Yes | N/A | No | No | Media center | Headphone, microphone | 1 | Dome | All / WASD / off - blue |
Lycosa Mirror Special Edition | Late 2008 | USB | 1000 Hz | 470 × 222 × 20 | Black | Yes | N/A | No | No | Media center | Headphone, microphone | 1 | Dome | All / WASD / off - blue |
Arctosa | 2009 | USB | 1000 Hz | 470 × 222 × 20 | Black on black or silver on black | Yes | N/A | No | No | Media center | No | No | Dome | No |
Marauder | 2010 | USB | 1000 Hz | 400 × 182 × 32 | Grey | No | N/A | No | No | Media, Gaming Mode | No | No | Dome | Customizable |
BlackWidow Ultimate | 2010 | USB | 1000 Hz | 475 × 171 × 30 | Black | No | N/A | No | No | 5 Macro, Media, Gaming Mode | Yes | 1 | Mechanical - Cherry MX Blue | Blue |
BlackWidow | Late 2010 | USB | 1000 Hz | 475 × 171 × 30 | Black | No | N/A | No | No | 5 Macro, Media, Gaming Mode | No | No | Mechanical - Cherry MX Blue | No |
BlackWidow Ultimate Stealth | 2011 | USB | 1000 Hz | 475 × 171 × 30 | Black | No | N/A | No | No | 5 Macro, Media, Gaming Mode | Yes | 1 | Mechanical - Cherry MX Brown | Blue |
Anansi | Late 2010 | USB | 1000 Hz | 515 × 190 × 22 | Black | No | N/A | No | No | 7 thumb modifier, 5 Macro, Media, Gaming Mode | No | No | Dome | Customizable |
TRON | Late 2010 | USB | 1000 Hz | 577.5 × 168.25 × 31 | Black | No | N/A | No | Detachable Keypad | Media, Gaming Mode | No | No | Chiclet[16] | Blue |
BlackWidow Ultimate Dragon Age II Edition | Early 2011 | USB | 1000 Hz | 475 × 171 × 30 | Black | No | N/A | No | No | 5 Macro, Media, Gaming Mode | Yes | 1 | Mechanical (Cherry MX Blue) | Red |
See also
- Mouse (computing)
- Keyboard technology
- Agilent Technologies — manufacturer of the sensors used by Razer mouse devices
References
- ^ "Plantronics Ships Advanced Headset for Microsoft Xbox Communicator". Plantronics. November 25, 2002. Retrieved 2012-08-24.
- ^ "Plantronics Ships More Than 1 Million Xbox Live Headsets". Plantronics. August 5, 2004. Retrieved 2012-08-24.
- ^ "Plantronic Strategic Voice Partners". Plantronics. Retrieved 2012-08-27.
- ^ "Plantronics Ships Advanced Headset for Microsoft Xbox Communicator". Plantronics. November 25, 2002. Retrieved 2012-08-24.
- ^ "Plantronics Launches New Headsets for Xbox Live and Online PC Gamers". Plantronics. August 19, 2004. Retrieved 2012-08-27.
- ^ "Razer Switchblade". Razer USA. Retrieved 2011-01-20.
- ^ "CES People's Voice Award". CNET. January 8, 2011. Retrieved 2011-01-20.
- ^ Razer Switchblade - A Revolution in PC Gaming. January 6, 2011. Retrieved 2011-01-20.
- ^ http://www2.razerzone.com/switchblade/about
- ^ http://www.facebook.com/#!/minliangtan
- ^ http://www.tomshardware.com/news/MLG-Xbox-360-controller-Mad-Catz-onza,11143.html
- ^ http://forums.majorleaguegaming.com/topic/225333-can-i-use-this-controller-at-mlg/
- ^ All Razer mouse devices have a scroll wheel acting as one of the top buttons.
- ^ Razer used a lens with a magnification factor greater than that recommended by Agilent to obtain an effective 1000 DPI resolution from the 800 DPI A2051 sensor, giving a lower maximum tracking speed. As a result, users who preferred a lower sensitivity setting (requiring greater/faster physical movement of the mouse) found the Viper unusable.
- ^ Depending on date of manufacture. The A3070 sensor suffered from an issue known as pixel jitter compensation; one units worth (a single pixel in the context of a GUI desktop with a 1:1 mouse input/output ratio) of accurate movement was lost immediately after reversing the physical direction of travel of the Diamondback, resulting in the 'skipping' of the mouse pointer. This issue only occurred at high sensitivity settings, and could be largely negated with the use of a software fix (programmed by a helpful Razer user going by the name of "Atalan"), made available as a patch and in Razers drivers. Later runs of the Diamondback used the A3080 sensor which did not suffer from this issue.
- ^ http://store.razerzone.com/store/razerusa/en_US/pd/productID.221640400/parentCategoryID.43736600/categoryId.53428800
External links
- Razer — official website
- Razer Pro|Solutions — official website targeted at creative professionals
- Razer Blueprints — Razer community website
- European Razerzone — official European website
- Optical Mouse technology review — Overview of optical mouse technology by Richard L. Owens