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'''Edward (Ned) Lerner''' (born ?) is a pioneering computer game developer and technology leader in the computer and video game industry.
'''Edward (Ned) Lerner''' (born ?) is a computer game developer and technology project leader in the computer and video game industry.
He has filed 19 U.S. patents<ref>{{cite web|title=Patents by Inventor Edward Lerner|url=http://patents.justia.com/inventor/edward-lerner|website=Justia}}</ref> and won over 40 industry awards.<ref>{{cite web|title=Partial list of Ned Lerner's Industry Awards|url=http://www.venff.com/Awards.htm|website=venff.com}}</ref>


In 1983 he founded Lerner Research (a 3d simulation development company) <ref>{{cite web|title=Ned Lerner bio|url=http://www.zoominfo.com/s/#!search/profile/person?personId=982336&targetid=profile|website=ZoomInfo}}</ref> which was responsible for such notable early achievements as:
In 1983 he founded Lerner Research (a 3d simulation development company) <ref>{{cite web|title=Ned Lerner bio|url=http://www.zoominfo.com/s/#!search/profile/person?personId=982336&targetid=profile|website=ZoomInfo}}</ref> which was responsible for:
* [[Chuck Yeager's Advanced Flight Trainer]] (#1 selling PC Title),
* [[Chuck Yeager's Advanced Flight Trainer]],
* Deep Space (first ever full 3d game),
* Deep Space (first ever full 3d game),
* [[Ultima Underworld]] (first real time texture mapping technology for PC),
* [[Ultima Underworld]],
* [[F-22 Interceptor]] (#1 selling 3d Genesis title)
* [[F-22 Interceptor]] (3d Genesis title)
* also created the first 3d system licensed by Electronic Arts.
* also created the first 3d system licensed by Electronic Arts.


He later co-founded [[Blue Sky Productions]] (later [[Looking Glass Studios]]), filling the roles of Chairman of the Board, Chief Operating Officer, and VP Product Development. During this time he led the development of more innovative 3d simulation and entertainment software, such as:
He later co-founded [[Blue Sky Productions]] (later [[Looking Glass Studios]]), filling the roles of Chairman of the Board, Chief Operating Officer, and VP Product Development. During this time he led the development of more 3d simulation and entertainment software, such as:
* 
[[Flight Unlimited]]
* 
[[Flight Unlimited]]
* [[System Shock]]
* [[System Shock]]
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* [[Ultima Underworld 2]]
* [[Ultima Underworld 2]]


In 1997, he co-founded Multitude, an Internet gaming multi-player startup that created FireTeam, the first real-time internet team game with full voice conferencing.<ref>{{cite web|title=Online Gaming....With Voice Communication|url=http://www.cbsnews.com/news/online-gamingwith-voice-communication/|website=CBS News}}</ref> <ref>{{cite web|title=FIRETEAM Launches!|url=http://www.witchboy.net/1998/12/14/fireteam-launches/|website=witchboy}}</ref> <ref>{{cite web|title=Postmortem: Multitude's Fireteam|url=http://www.gamasutra.com/view/feature/131823/postmortem_multitudes_fireteam.php|website=Gamasutra}}</ref> The full voice feature of FireTeam was a popular feature, so much so that eventually the functionality was spun off into a standalone voice product called [[Firetalk|FireTalk]].
In 1997, he co-founded Multitude, an Internet gaming multi-player startup that created FireTeam, the first real-time internet team game with full voice conferencing.<ref>{{cite web|title=Online Gaming....With Voice Communication|url=http://www.cbsnews.com/news/online-gamingwith-voice-communication/|website=CBS News}}</ref> <ref>{{cite web|title=FIRETEAM Launches!|url=http://www.witchboy.net/1998/12/14/fireteam-launches/|website=witchboy}}</ref> <ref>{{cite web|title=Postmortem: Multitude's Fireteam|url=http://www.gamasutra.com/view/feature/131823/postmortem_multitudes_fireteam.php|website=Gamasutra}}</ref> The full voice feature of FireTeam was a popular feature, so eventually the functionality was spun off into a standalone voice product called [[Firetalk|FireTalk]].


In June 1997 he was the subject of the cover story of Red Herring Magazine (covering the creation of FireTeam). <ref>{{cite web|title=What is Ned?|url=http://nedgam.es/what/|website=nedgam.es}}</ref>
In June 1997 he was the subject of the cover story of Red Herring Magazine (covering the creation of FireTeam). <ref>{{cite web|title=What is Ned?|url=http://nedgam.es/what/|website=nedgam.es}}</ref>
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Ned is listed on the credits for 48 games (so far).<ref>{{cite web|title=Edward Lerner|url=http://www.mobygames.com/developer/edward-lerner/credits/developerId,1507/|website=MobyGames}}</ref>

Ned is listed on the credits for 48 games (so far).<ref>{{cite web|title=Edward Lerner|url=http://www.mobygames.com/developer/edward-lerner/credits/developerId,1507/|website=MobyGames}}</ref>


He has filed 19 U.S. patents<ref>{{cite web|title=Patents by Inventor Edward Lerner|url=http://patents.justia.com/inventor/edward-lerner|website=Justia}}</ref> and won over 40 industry awards.<ref>{{cite web|title=Partial list of Ned Lerner's Industry Awards|url=http://www.venff.com/Awards.htm|website=venff.com}}</ref>


==References==
==References==

Revision as of 03:56, 30 October 2014

Edward (Ned) Lerner (born ?) is a computer game developer and technology project leader in the computer and video game industry.

In 1983 he founded Lerner Research (a 3d simulation development company) [1] which was responsible for:

He later co-founded Blue Sky Productions (later Looking Glass Studios), filling the roles of Chairman of the Board, Chief Operating Officer, and VP Product Development. During this time he led the development of more 3d simulation and entertainment software, such as:

In 1997, he co-founded Multitude, an Internet gaming multi-player startup that created FireTeam, the first real-time internet team game with full voice conferencing.[2] [3] [4] The full voice feature of FireTeam was a popular feature, so eventually the functionality was spun off into a standalone voice product called FireTalk.

In June 1997 he was the subject of the cover story of Red Herring Magazine (covering the creation of FireTeam). [5]


Ned later went on to work at Venture FireFighters, and Electronic Arts (as Chief Technology Officer).

Ned currently works for Sony Computer Entertainment America, Director of Tools & Technology. In this role he is involved in the development of games for the PS3, PS4, and PSP.

He writes a blog called "NedGames", which covers a variety of topics, including game design, economics, and software development.[6]

Ned is listed on the credits for 48 games (so far).[7]

He has filed 19 U.S. patents[8] and won over 40 industry awards.[9]

References

  1. ^ "Ned Lerner bio". ZoomInfo.
  2. ^ "Online Gaming....With Voice Communication". CBS News.
  3. ^ "FIRETEAM Launches!". witchboy.
  4. ^ "Postmortem: Multitude's Fireteam". Gamasutra.
  5. ^ "What is Ned?". nedgam.es.
  6. ^ "NedGames". nedgam.es.
  7. ^ "Edward Lerner". MobyGames.
  8. ^ "Patents by Inventor Edward Lerner". Justia.
  9. ^ "Partial list of Ned Lerner's Industry Awards". venff.com.