Jump to content

VoxelStorm: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Slow Riot (talk | contribs)
adding RPS source
Slow Riot (talk | contribs)
adding info on themes
Line 33: Line 33:
'''VoxelStorm Ltd''', commonly referred to as '''[[VoxelStorm]]''', is a [[United Kingdom|British]] independent [[game development studio]], [[video game publisher]] and [[Music publisher (popular music)|music publisher]]. The company was founded by Eugene Hopkinson, and is based in [[England]] and [[Scotland]].<ref name=voxelstorm_site>{{cite web|title=VoxelStorm is a small indie game studio based in England and Scotland, composed of a group of enthusiastic, experienced game developers, focusing on self-built 3D engines and innovative game designs.|url=http://voxelstorm.com|website=voxelstorm.com|accessdate=1 December 2015}}</ref> [[VoxelStorm]] has developed and released a handful of games, most nostably [[AdvertCity]] and [[sphereFACE]].<ref name=voxelstorm_rps>{{cite news|title=Rock Paper Shotgun - VoxelStorm|url=http://www.rockpapershotgun.com/tag/voxelstorm/|accessdate=1 December 2015|work=Rock Paper Shotgun}}</ref>
'''VoxelStorm Ltd''', commonly referred to as '''[[VoxelStorm]]''', is a [[United Kingdom|British]] independent [[game development studio]], [[video game publisher]] and [[Music publisher (popular music)|music publisher]]. The company was founded by Eugene Hopkinson, and is based in [[England]] and [[Scotland]].<ref name=voxelstorm_site>{{cite web|title=VoxelStorm is a small indie game studio based in England and Scotland, composed of a group of enthusiastic, experienced game developers, focusing on self-built 3D engines and innovative game designs.|url=http://voxelstorm.com|website=voxelstorm.com|accessdate=1 December 2015}}</ref> [[VoxelStorm]] has developed and released a handful of games, most nostably [[AdvertCity]] and [[sphereFACE]].<ref name=voxelstorm_rps>{{cite news|title=Rock Paper Shotgun - VoxelStorm|url=http://www.rockpapershotgun.com/tag/voxelstorm/|accessdate=1 December 2015|work=Rock Paper Shotgun}}</ref>


[[VoxelStorm]] prides themselves on writing their [[Game Engines]] in-house<ref name=voxelstorm_site />, allowing them to have full control over what they are producing. The developer also puts a lot of emphasis on the importance of performance and compatibility for their games.<ref>http://voxelstorm.itch.io/</ref>
[[VoxelStorm]] prides themselves on writing their [[game engines]] in-house<ref name=voxelstorm_site />, allowing them to have full control over what they are producing. The developer also puts a lot of emphasis on the importance of performance and compatibility for their games.<ref>http://voxelstorm.itch.io/</ref> The developers have been praised as "enthusiastic" and "talented".<ref name=voxelstorm_mancstercon>{{cite news|title=Bring on the Storm|url=https://mancstercon.wordpress.com/tag/voxelstorm/|accessdate=1 December 2015|work=MancsterCon}}</ref>

==Themes==
VoxelStorm's games tend to focus on [[retro-futuristic|Retrofuturism]] and [[cyberpunk]] themes,<ref name=advertcity_pcgamesn>{{cite news|last1=Brown|first1=Fraser|title=Drown a cyberpunk city in adverts with AdvertCity|url=http://www.pcgamesn.com/indie/drown-cyberpunk-city-adverts-advertcity|accessdate=1 December 2015|work=PCGamesN}}</ref> with dark cynical humour.<ref name=advertcity_gizorama>{{cite news|last1=Lambert|first1=Liam|title=Kickstarter of the Week: AdvertCity|url=http://www.gizorama.com/2014/preview/kickstarter-of-the-week-advertcity|accessdate=1 December 2015|work=Gizorama}}</ref> The settings of their games are frequently [[procedurally generated]].<ref name=advertcity_siliconera>{{cite news|last1=Priestman|first1=Chris|title=Affect The Economy Of A Cyberpunk City With Advertisements In AdvertCity|url=http://www.siliconera.com/2015/05/10/affect-the-economy-of-a-cyberpunk-city-with-advertisements-in-advertcity/|accessdate=1 December 2015|work=Siliconera}}</ref><ref name=golfxtrm_review1 /> The graphics in VoxelStorm games tend to be heavily stylized rather than realistic.<ref name=advertcity_koalition>{{cite news|last1=Glass|first1=Garrett|title=Virtual City Life - AdvertCity|url=http://thekoalition.com/2014/kickstarter-weekly-advertcity-still-alive|accessdate=1 December 2015|work=The Koalition|date=27 March 2014}}</ref>


==Distribution==
==Distribution==

Revision as of 15:28, 1 December 2015

VoxelStorm Ltd.
VoxelStorm
Company typeLimited company
Industry
FoundedJanuary 2, 2012 (2012-01-02) in Manchester, United Kingdom
FounderEugene Hopkinson
Headquarters,
Products
Websitevoxelstorm.com

VoxelStorm Ltd, commonly referred to as VoxelStorm, is a British independent game development studio, video game publisher and music publisher. The company was founded by Eugene Hopkinson, and is based in England and Scotland.[1] VoxelStorm has developed and released a handful of games, most nostably AdvertCity and sphereFACE.[2]

VoxelStorm prides themselves on writing their game engines in-house[1], allowing them to have full control over what they are producing. The developer also puts a lot of emphasis on the importance of performance and compatibility for their games.[3] The developers have been praised as "enthusiastic" and "talented".[4]

Themes

VoxelStorm's games tend to focus on Retrofuturism and cyberpunk themes,[5] with dark cynical humour.[6] The settings of their games are frequently procedurally generated.[7][8] The graphics in VoxelStorm games tend to be heavily stylized rather than realistic.[9]

Distribution

VoxelStorm makes their games available on Windows, Linux and OS X.
A common trend with VoxelStorm's games is that there is no installer - simply a single executable which can be downloaded and run at any time.

Game Jams

VoxelStorm has taken part in multiple Game jams. AdvertCity, a published VoxelStorm game, was originally started in a CyberPunk Game Jam[10]
GolfXTRM was made in the Fuck This Jam Game Jam.[8]

Games

Discography

References

  1. ^ a b "VoxelStorm is a small indie game studio based in England and Scotland, composed of a group of enthusiastic, experienced game developers, focusing on self-built 3D engines and innovative game designs". voxelstorm.com. Retrieved 1 December 2015.
  2. ^ "Rock Paper Shotgun - VoxelStorm". Rock Paper Shotgun. Retrieved 1 December 2015.
  3. ^ http://voxelstorm.itch.io/
  4. ^ "Bring on the Storm". MancsterCon. Retrieved 1 December 2015.
  5. ^ Brown, Fraser. "Drown a cyberpunk city in adverts with AdvertCity". PCGamesN. Retrieved 1 December 2015.
  6. ^ Lambert, Liam. "Kickstarter of the Week: AdvertCity". Gizorama. Retrieved 1 December 2015.
  7. ^ Priestman, Chris. "Affect The Economy Of A Cyberpunk City With Advertisements In AdvertCity". Siliconera. Retrieved 1 December 2015.
  8. ^ a b c Louwrens, Rogan. "Clubbing under the influence: GolfXTRM". Hidden Exit. Retrieved 1 December 2015.
  9. ^ Glass, Garrett (27 March 2014). "Virtual City Life - AdvertCity". The Koalition. Retrieved 1 December 2015.
  10. ^ http://www.alteredconfusion.com/home/2014/3/25/cyberpunk-advertisement-tycoon-game-discovered.html
  11. ^ "GolfXTRM - First person golf game with no HUDs, no aiming aids, no course map, no teleport between shots, and nothing to help you find the ball". itch.io. Retrieved 1 December 2015.
  12. ^ "Fractyr - A vaguely Descent-inspired abstract 6-degree-of-freedom indoor flight sim / tunnel shooter". itch.io. Retrieved 1 December 2015.