VoxelStorm: Difference between revisions
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'''VoxelStorm Ltd''', commonly referred to as '''[[VoxelStorm]]''', is a [[United Kingdom|British]] independent [[game development studio]], [[video game publisher]] and [[Music publisher (popular music)|music publisher]]. The company was founded by Eugene Hopkinson, and is based in [[England]] and [[Scotland]].<ref name=voxelstorm_site>{{cite web|title=VoxelStorm is a small indie game studio based in England and Scotland, composed of a group of enthusiastic, experienced game developers, focusing on self-built 3D engines and innovative game designs.|url=http://voxelstorm.com|website=voxelstorm.com|accessdate=1 December 2015}}</ref> [[VoxelStorm]] has developed and released a handful of games, most nostably [[AdvertCity]] and [[sphereFACE]].<ref name=voxelstorm_rps>{{cite news|title=Rock Paper Shotgun - VoxelStorm|url=http://www.rockpapershotgun.com/tag/voxelstorm/|accessdate=1 December 2015|work=Rock Paper Shotgun}}</ref> |
'''VoxelStorm Ltd''', commonly referred to as '''[[VoxelStorm]]''', is a [[United Kingdom|British]] independent [[game development studio]], [[video game publisher]] and [[Music publisher (popular music)|music publisher]]. The company was founded by Eugene Hopkinson, and is based in [[England]] and [[Scotland]].<ref name=voxelstorm_site>{{cite web|title=VoxelStorm is a small indie game studio based in England and Scotland, composed of a group of enthusiastic, experienced game developers, focusing on self-built 3D engines and innovative game designs.|url=http://voxelstorm.com|website=voxelstorm.com|accessdate=1 December 2015}}</ref> [[VoxelStorm]] has developed and released a handful of games, most nostably [[AdvertCity]] and [[sphereFACE]].<ref name=voxelstorm_rps>{{cite news|title=Rock Paper Shotgun - VoxelStorm|url=http://www.rockpapershotgun.com/tag/voxelstorm/|accessdate=1 December 2015|work=Rock Paper Shotgun}}</ref> |
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[[VoxelStorm]] prides themselves on writing their [[ |
[[VoxelStorm]] prides themselves on writing their [[game engines]] in-house<ref name=voxelstorm_site />, allowing them to have full control over what they are producing. The developer also puts a lot of emphasis on the importance of performance and compatibility for their games.<ref>http://voxelstorm.itch.io/</ref> The developers have been praised as "enthusiastic" and "talented".<ref name=voxelstorm_mancstercon>{{cite news|title=Bring on the Storm|url=https://mancstercon.wordpress.com/tag/voxelstorm/|accessdate=1 December 2015|work=MancsterCon}}</ref> |
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==Themes== |
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VoxelStorm's games tend to focus on [[retro-futuristic|Retrofuturism]] and [[cyberpunk]] themes,<ref name=advertcity_pcgamesn>{{cite news|last1=Brown|first1=Fraser|title=Drown a cyberpunk city in adverts with AdvertCity|url=http://www.pcgamesn.com/indie/drown-cyberpunk-city-adverts-advertcity|accessdate=1 December 2015|work=PCGamesN}}</ref> with dark cynical humour.<ref name=advertcity_gizorama>{{cite news|last1=Lambert|first1=Liam|title=Kickstarter of the Week: AdvertCity|url=http://www.gizorama.com/2014/preview/kickstarter-of-the-week-advertcity|accessdate=1 December 2015|work=Gizorama}}</ref> The settings of their games are frequently [[procedurally generated]].<ref name=advertcity_siliconera>{{cite news|last1=Priestman|first1=Chris|title=Affect The Economy Of A Cyberpunk City With Advertisements In AdvertCity|url=http://www.siliconera.com/2015/05/10/affect-the-economy-of-a-cyberpunk-city-with-advertisements-in-advertcity/|accessdate=1 December 2015|work=Siliconera}}</ref><ref name=golfxtrm_review1 /> The graphics in VoxelStorm games tend to be heavily stylized rather than realistic.<ref name=advertcity_koalition>{{cite news|last1=Glass|first1=Garrett|title=Virtual City Life - AdvertCity|url=http://thekoalition.com/2014/kickstarter-weekly-advertcity-still-alive|accessdate=1 December 2015|work=The Koalition|date=27 March 2014}}</ref> |
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==Distribution== |
==Distribution== |
Revision as of 15:28, 1 December 2015
File:Voxelstorm logo.jpg | |
VoxelStorm | |
Company type | Limited company |
Industry | |
Founded | January 2, 2012Manchester, United Kingdom | in
Founder | Eugene Hopkinson |
Headquarters | , |
Products |
|
Website | voxelstorm |
VoxelStorm Ltd, commonly referred to as VoxelStorm, is a British independent game development studio, video game publisher and music publisher. The company was founded by Eugene Hopkinson, and is based in England and Scotland.[1] VoxelStorm has developed and released a handful of games, most nostably AdvertCity and sphereFACE.[2]
VoxelStorm prides themselves on writing their game engines in-house[1], allowing them to have full control over what they are producing. The developer also puts a lot of emphasis on the importance of performance and compatibility for their games.[3] The developers have been praised as "enthusiastic" and "talented".[4]
Themes
VoxelStorm's games tend to focus on Retrofuturism and cyberpunk themes,[5] with dark cynical humour.[6] The settings of their games are frequently procedurally generated.[7][8] The graphics in VoxelStorm games tend to be heavily stylized rather than realistic.[9]
Distribution
VoxelStorm makes their games available on Windows, Linux and OS X.
A common trend with VoxelStorm's games is that there is no installer - simply a single executable which can be downloaded and run at any time.
Game Jams
VoxelStorm has taken part in multiple Game jams.
AdvertCity, a published VoxelStorm game, was originally started in a CyberPunk Game Jam[10]
GolfXTRM was made in the Fuck This Jam Game Jam.[8]
Games
- GolfXTRM[11][8]
- Fractyr[12]
- AdvertCity (April 2015)
- sphereFACE (November 2015)
Discography
- GolfXTRM EP by Skin Walker (18 November 2012)
- VoxelStorm Official Soundtrack 1 by Skin Walker & Hodson (8 October 2013)
- AdvertCity Demo OST by Waveland & DorianSRed (16 March 2014)
- Fractyr by Waveland (7 June 2014)
- AdvertCity OST by Waveland & DorianSRed (1 August 2014)
- sphereFACE Demo OST by Hodson & Skin Walker (25 June 2015)
References
- ^ a b "VoxelStorm is a small indie game studio based in England and Scotland, composed of a group of enthusiastic, experienced game developers, focusing on self-built 3D engines and innovative game designs". voxelstorm.com. Retrieved 1 December 2015.
- ^ "Rock Paper Shotgun - VoxelStorm". Rock Paper Shotgun. Retrieved 1 December 2015.
- ^ http://voxelstorm.itch.io/
- ^ "Bring on the Storm". MancsterCon. Retrieved 1 December 2015.
- ^ Brown, Fraser. "Drown a cyberpunk city in adverts with AdvertCity". PCGamesN. Retrieved 1 December 2015.
- ^ Lambert, Liam. "Kickstarter of the Week: AdvertCity". Gizorama. Retrieved 1 December 2015.
- ^ Priestman, Chris. "Affect The Economy Of A Cyberpunk City With Advertisements In AdvertCity". Siliconera. Retrieved 1 December 2015.
- ^ a b c Louwrens, Rogan. "Clubbing under the influence: GolfXTRM". Hidden Exit. Retrieved 1 December 2015.
- ^ Glass, Garrett (27 March 2014). "Virtual City Life - AdvertCity". The Koalition. Retrieved 1 December 2015.
- ^ http://www.alteredconfusion.com/home/2014/3/25/cyberpunk-advertisement-tycoon-game-discovered.html
- ^ "GolfXTRM - First person golf game with no HUDs, no aiming aids, no course map, no teleport between shots, and nothing to help you find the ball". itch.io. Retrieved 1 December 2015.
- ^ "Fractyr - A vaguely Descent-inspired abstract 6-degree-of-freedom indoor flight sim / tunnel shooter". itch.io. Retrieved 1 December 2015.