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Minor edit; The Mega Drive was just Mega Drive.
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The '''[[Sega Genesis|Sega Mega Drive]]''' ''(top)'', known as the Genesis ''(bottom)'' in North America, is a [[History of video game consoles (fourth generation)|16-bit]] [[home video game console]] developed and sold by [[Sega|Sega Enterprises, Ltd.]] Using hardware adapted from Sega's [[Sega System 16|System 16]] arcade board, it was first released in 1988 and supported [[List of Sega Genesis games|a library of more than 900 games]]. Though sales were poor in Japan, the system achieved considerable success in North America, Brazil, and Europe. The release of the [[Super Nintendo Entertainment System]] two years after the Genesis resulted in a fierce battle for market share in the United States and Europe that has often been termed as a "console war" by journalists and historians.
The '''[[Sega Genesis|Mega Drive]]''' ''(top)'', known as the Sega Genesis ''(bottom)'' in North America, is a [[History of video game consoles (fourth generation)|16-bit]] [[home video game console]] developed and sold by [[Sega|Sega Enterprises, Ltd.]] Using hardware adapted from Sega's [[Sega System 16|System 16]] arcade board, it was first released in 1988 and supported [[List of Sega Genesis games|a library of more than 900 games]]. Though sales were poor in Japan, the system achieved considerable success in North America, Brazil, and Europe. The release of the [[Super Nintendo Entertainment System]] two years after the Genesis resulted in a fierce battle for market share in the United States and Europe that has often been termed as a "console war" by journalists and historians.


|credit=Photograph: [[User:Evan-Amos|Evan Amos]]
|credit=Photograph: [[User:Evan-Amos|Evan Amos]]

Revision as of 20:49, 27 January 2016

Sega Genesis and Sega Mega Drive
The Mega Drive (top), known as the Sega Genesis (bottom) in North America, is a 16-bit home video game console developed and sold by Sega Enterprises, Ltd. Using hardware adapted from Sega's System 16 arcade board, it was first released in 1988 and supported a library of more than 900 games. Though sales were poor in Japan, the system achieved considerable success in North America, Brazil, and Europe. The release of the Super Nintendo Entertainment System two years after the Genesis resulted in a fierce battle for market share in the United States and Europe that has often been termed as a "console war" by journalists and historians.Photograph: Evan Amos

See also